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Merged from revision: 7561
- Fixed hardcoded sam site sectors for gubEnemyEncounterCode (by Buggler) git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7562 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -3660,6 +3660,7 @@ void GetSectorIDString( INT16 sSectorX, INT16 sSectorY, INT8 bSectorZ , STR16 zS
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if ( fSamSiteFound[ x ] )
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{
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fSAMSiteKnown = TRUE;
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break;
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}
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}
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}
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