mirror of
https://github.com/1dot13/source.git
synced 2026-07-22 13:40:22 +02:00
- added new dynamic opinion events, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=21961&goto=333259&#msg_333259
- Fix: dynamic opinion events on finishing battle did not occur due to faulty sector coordinates - Fix: dynamic dialogue boxes were displayed with bad screen coordinates - Change: dynamic dialogue is also written into tactical log - Change: in events that require a leader, any merc can be considered leader, not just IMPs git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7807 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
+103
-2
@@ -9026,6 +9026,12 @@ STR16 szMercCompareEventText[]=
|
||||
|
||||
L"%s enjoys combat a bit too much",
|
||||
L"%s is a good teacher",
|
||||
L"%s led us to victory",
|
||||
L"%s saved my life",
|
||||
|
||||
L"%s stole my kill",
|
||||
L"%s and me fought well together",
|
||||
L"%s made the enemy surrender",
|
||||
};
|
||||
|
||||
STR16 szWHOWebSite[] =
|
||||
@@ -9183,7 +9189,7 @@ STR16 szTacticalCoverDialogPrintString[]=
|
||||
};
|
||||
|
||||
// TODO.Translate
|
||||
STR16 szDynamicDialogueText[34][17] = // TODO.Translate
|
||||
STR16 szDynamicDialogueText[39][17] = // TODO.Translate
|
||||
{
|
||||
// OPINIONEVENT_FRIENDLYFIRE
|
||||
L"What the hell! $CAUSE$ shot me!",
|
||||
@@ -9820,7 +9826,7 @@ STR16 szDynamicDialogueText[34][17] = // TODO.Translate
|
||||
L"You're welcome!",
|
||||
L"",
|
||||
L"",
|
||||
L"$CAUSE$ is unimpressed by $VICTIM$'s progress. what do you think?",
|
||||
L"$CAUSE$ is unimpressed by $VICTIM$'s progress. What do you think?",
|
||||
L"At some point you'll have to do on your own though.",
|
||||
L"Yeah, you better stick to $CAUSE$.",
|
||||
L"Nah, $VICTIM_GENDER$ is doing fine.",
|
||||
@@ -9830,6 +9836,101 @@ STR16 szDynamicDialogueText[34][17] = // TODO.Translate
|
||||
L"",
|
||||
L"",
|
||||
L"",
|
||||
|
||||
// OPINIONEVENT_BESTCOMMANDEREVER
|
||||
L"Yeah! Take that, losers! That was a mighty fine strategy, $CAUSE$!",
|
||||
L"",
|
||||
L"",
|
||||
L"I couldn't have done it without you people.",
|
||||
L"Well, I do have my moments.",
|
||||
L"",
|
||||
L"",
|
||||
L"$CAUSE$ praises $VICTIM$'s leadership. What's your opinion?",
|
||||
L"Well... it's not like $CAUSE_GENDER$ pulled that all by $CAUSE_PRONOUN$self...",
|
||||
L"Agreed. $CAUSE$ is a fine squadleader.",
|
||||
L"It's alright. You deserve this.",
|
||||
L"You did everything right, $VICTIM$. Good work!",
|
||||
L"Yeah. We're turning into quite the outfit, aren't we?",
|
||||
L"We might have won this battle, but the war is far from over. We'll have to repeat victories like this.",
|
||||
L"",
|
||||
L"",
|
||||
L"",
|
||||
|
||||
// OPINIONEVENT_BATTLE_SAVIOUR
|
||||
L"Wow, that was close. Thanks, $CAUSE$, I owe you!",
|
||||
L"",
|
||||
L"",
|
||||
L"Don't mention it.",
|
||||
L"You'd do the same for me.",
|
||||
L"",
|
||||
L"",
|
||||
L"$CAUSE$ saved $VICTIM$'s life. What's your opinion?",
|
||||
L"Pff, that guy was dead anyway.",
|
||||
L"How bad is it, $VICTIM$? Can you still fight?",
|
||||
L"Then I will. Good job!",
|
||||
L"Yeah, I was worried there for a moment.",
|
||||
L"Good job, but let's focus on ending this first, okay?",
|
||||
L"When you're done hugging, could we go back to the issue at hand? You know, the guys shooting at us?",
|
||||
L"",
|
||||
L"",
|
||||
L"",
|
||||
|
||||
// OPINIONEVENT_FRAGTHIEF
|
||||
L"Hey, I had him in my sights! That guy was MINE!",
|
||||
L"",
|
||||
L"",
|
||||
L"What? Are you nuts? We're in the middle of a firefight, and you set up a killcount?",
|
||||
L"What. Then where's my target?",
|
||||
L"",
|
||||
L"",
|
||||
L"$VICTIM$ is angry with $CAUSE$ for stealing their kill. What's your take on this?",
|
||||
L"This isn't some videogame, you moron. Nobody gives a shit about your godamn killcount.",
|
||||
L"Yeah, I hate it when people don't stick to their firing lane.",
|
||||
L"Stick to shooting whom you're supposed to, $CAUSE$.",
|
||||
L"Jeez. This feels like nineties videogaming. What's next, $VICTIM_GENDER$'ll accuse the enemy of camping?",
|
||||
L"You can sort this out later, but right now, everybody make sure we're not missing any angle.",
|
||||
L"Just stick to your firing sector, kill 'em all, and there'll be plenty of kills for everybody.",
|
||||
L"",
|
||||
L"",
|
||||
L"",
|
||||
|
||||
// OPINIONEVENT_BATTLE_ASSIST
|
||||
L"Boom! We sure took care of that guy.",
|
||||
L"",
|
||||
L"",
|
||||
L"Well, it was mostly me, but you did help too.",
|
||||
L"Yup. Ready for the next one.",
|
||||
L"",
|
||||
L"",
|
||||
L"$CAUSE$ and $VICTIM$ brought down an enemy. Any comment?",
|
||||
L"If you weren't such a bad shot, $CAUSE$ wouldn't have to finish your job.",
|
||||
L"It takes several people to take them down? Jeez, what kind of body armour do they have?",
|
||||
L"Blah blah, everybody look at me. $VICTIM$ is such a showoff.",
|
||||
L"Hehe, they've got no chance.",
|
||||
L"Hmm. We might need more firepower if it takes several of us to take those guys down, but good work anyway.",
|
||||
L"I guess you get to share what he had. $CAUSE$, you may draw first.",
|
||||
L"",
|
||||
L"",
|
||||
L"",
|
||||
|
||||
// OPINIONEVENT_BATTLE_TOOK_PRISONER
|
||||
L"Good thinking. We've already won, no need for more senseless slaughter.",
|
||||
L"",
|
||||
L"",
|
||||
L"We'll see about that... I won't hesitate to use force against them if they resist.",
|
||||
L"Yeah. Perhaps these guys have some intel we can use.",
|
||||
L"",
|
||||
L"",
|
||||
L"The rest of the enemy team surrendered to $CAUSE$. Now what?",
|
||||
L"No offense, but if you cannot handle death, $CAUSE$, perhaps this might not be the best job for you?",
|
||||
L"Good job, $CAUSE$. Makes our job hell of a lot easier.",
|
||||
L"Hey! Cut the crap. They already surrendered.",
|
||||
L"Yeah, you can't trust these guys, they're totally reckless.",
|
||||
L"We should move these guys to a prison ASAP. I'm sure they know what the army is up to.",
|
||||
L"Pah. I'd have preferred from wasting these losers. They'll just slow us down.",
|
||||
L"",
|
||||
L"",
|
||||
L"",
|
||||
};
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user