mirror of
https://github.com/1dot13/source.git
synced 2026-07-22 13:40:22 +02:00
- fixed explosion/stun damage multiplier
- enabled strategic event NPC_ACTION_SEND_SOLDIERS_TO_BATTLE_LOCATION git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@273 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -681,7 +681,8 @@ void ProcessImplicationsOfMeanwhile( void )
|
||||
{ //Wake up the queen earlier to punish the good players!
|
||||
ExecuteStrategicAIAction( STRATEGIC_AI_ACTION_WAKE_QUEEN, 0, 0 );
|
||||
}
|
||||
HandleNPCDoAction( QUEEN, NPC_ACTION_SEND_SOLDIERS_TO_BATTLE_LOCATION, 0 );
|
||||
//HandleNPCDoAction( QUEEN, NPC_ACTION_SEND_SOLDIERS_TO_BATTLE_LOCATION, 0 );
|
||||
ExecuteStrategicAIAction( NPC_ACTION_SEND_SOLDIERS_TO_BATTLE_LOCATION, 0, 0 );
|
||||
break;
|
||||
case CAMBRIA_LIBERATED:
|
||||
case ALMA_LIBERATED:
|
||||
|
||||
@@ -4054,7 +4054,6 @@ void ExecuteStrategicAIAction( UINT16 usActionCode, INT16 sSectorX, INT16 sSecto
|
||||
|
||||
|
||||
case NPC_ACTION_SEND_SOLDIERS_TO_BATTLE_LOCATION:
|
||||
|
||||
//Send 4, 8, or 12 troops (based on difficulty) to the location of the first battle. If nobody is there when they arrive,
|
||||
//those troops will get reassigned.
|
||||
ubSectorID = (UINT8)STRATEGIC_INDEX_TO_SECTOR_INFO( sWorldSectorLocationOfFirstBattle );
|
||||
|
||||
Reference in New Issue
Block a user