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- fixed explosion/stun damage multiplier
- enabled strategic event NPC_ACTION_SEND_SOLDIERS_TO_BATTLE_LOCATION git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@273 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -4054,7 +4054,6 @@ void ExecuteStrategicAIAction( UINT16 usActionCode, INT16 sSectorX, INT16 sSecto
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case NPC_ACTION_SEND_SOLDIERS_TO_BATTLE_LOCATION:
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//Send 4, 8, or 12 troops (based on difficulty) to the location of the first battle. If nobody is there when they arrive,
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//those troops will get reassigned.
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ubSectorID = (UINT8)STRATEGIC_INDEX_TO_SECTOR_INFO( sWorldSectorLocationOfFirstBattle );
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