diff --git a/JA2.suo b/JA2.suo index a598e2ff..c28b4424 100644 Binary files a/JA2.suo and b/JA2.suo differ diff --git a/Strategic/Strategic Mines.cpp b/Strategic/Strategic Mines.cpp index ebcc5ad5..1784279f 100644 --- a/Strategic/Strategic Mines.cpp +++ b/Strategic/Strategic Mines.cpp @@ -624,10 +624,13 @@ INT32 MineAMine( INT8 bMineIndex ) { // we didn't want mines to run out without player ever even going to them, so now the queen doesn't reduce the // amount remaining until the mine has produced for the player first (so she'd have to capture it). + + // WANNE: We do not want to give money to the player, when the queen has captured the mine! if ( gMineStatus[ bMineIndex ].fMineHasProducedForPlayer ) { // don't actually give her money, just take production away - iAmtExtracted = ExtractOreFromMine( bMineIndex , GetCurrentWorkRateOfMineForEnemy( bMineIndex ) ); + //iAmtExtracted = ExtractOreFromMine( bMineIndex , GetCurrentWorkRateOfMineForEnemy( bMineIndex ) ); + iAmtExtracted = 0; } }