New feature: interactive actions allow various actions (hacking/reading/drinking/...) from user-defined xml acttions. The exact results can be set in a lua function.

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23144&goto=346447&#msg_346447

This is fully savegame compatible.

GameDir >= r2333 is required.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8278 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2016-08-02 19:03:28 +00:00
parent 41dcb598dd
commit 99f5be0ed7
48 changed files with 1406 additions and 60 deletions
+7
View File
@@ -275,6 +275,7 @@ itemStartElementHandle(void *userData, const XML_Char *name, const XML_Char **at
strcmp(name, "CrowbarModifier") == 0 ||
strcmp(name, "DisarmModifier") == 0 ||
strcmp(name, "RepairModifier") == 0 ||
strcmp(name, "usHackingModifier" ) == 0 ||
strcmp(name, "usActionItemFlag") == 0 ||
strcmp(name, "clothestype") == 0 ||
@@ -1396,6 +1397,11 @@ itemEndElementHandle(void *userData, const XML_Char *name)
pData->curElement = ELEMENT;
pData->curItem.RepairModifier = (INT8) atol(pData->szCharData);
}
else if ( strcmp( name, "usHackingModifier" ) == 0 )
{
pData->curElement = ELEMENT;
pData->curItem.usHackingModifier = min(100, (UINT8)atol( pData->szCharData ) );
}
else if(strcmp(name, "DamageChance") == 0)
{
pData->curElement = ELEMENT;
@@ -2106,6 +2112,7 @@ BOOLEAN WriteItemStats()
FilePrintf(hFile, "\t\t<CrowbarModifier>%d</CrowbarModifier>\r\n", Item[cnt].CrowbarModifier );
FilePrintf(hFile, "\t\t<DisarmModifier>%d</DisarmModifier>\r\n", Item[cnt].DisarmModifier );
FilePrintf(hFile, "\t\t<RepairModifier>%d</RepairModifier>\r\n", Item[cnt].RepairModifier );
FilePrintf(hFile, "\t\t<usHackingModifier>%d</usHackingModifier>\r\n", Item[cnt].usHackingModifier );
FilePrintf(hFile,"\t\t<DamageChance>%d</DamageChance>\r\n", Item[cnt].usDamageChance );
FilePrintf(hFile,"\t\t<DirtIncreaseFactor>%4.2f</DirtIncreaseFactor>\r\n", Item[cnt].dirtIncreaseFactor );