- fix to ch79, lights was not saved during automatic map conversion from mapeditor with -DOMAPSCNV command switch.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6670 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Kriplo
2013-11-30 19:13:41 +00:00
parent 56b2260ff1
commit 9a67e804c6
3 changed files with 14 additions and 11 deletions
+1 -1
View File
@@ -4256,7 +4256,7 @@ void LoadMapLights( INT8 **hBuffer )
iLSprite = LightSpriteCreate( str, TmpLight.uiLightType );
//if this fails, then we will ignore the light.
// ATE: Don't add ANY lights of mapscreen util is on
if( iLSprite != -1 && guiCurrentScreen != MAPUTILITY_SCREEN )
if( iLSprite != -1/* && guiCurrentScreen != MAPUTILITY_SCREEN*/ )//dnl ch79 301113 lights will be reset in map utility screen
{
if( !gfCaves || gfEditMode )
{