mirror of
https://github.com/1dot13/source.git
synced 2026-07-22 13:40:22 +02:00
- fix to ch79, lights was not saved during automatic map conversion from mapeditor with -DOMAPSCNV command switch.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6670 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -4256,7 +4256,7 @@ void LoadMapLights( INT8 **hBuffer )
|
||||
iLSprite = LightSpriteCreate( str, TmpLight.uiLightType );
|
||||
//if this fails, then we will ignore the light.
|
||||
// ATE: Don't add ANY lights of mapscreen util is on
|
||||
if( iLSprite != -1 && guiCurrentScreen != MAPUTILITY_SCREEN )
|
||||
if( iLSprite != -1/* && guiCurrentScreen != MAPUTILITY_SCREEN*/ )//dnl ch79 301113 lights will be reset in map utility screen
|
||||
{
|
||||
if( !gfCaves || gfEditMode )
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user