- fix to ch79, lights was not saved during automatic map conversion from mapeditor with -DOMAPSCNV command switch.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6670 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Kriplo
2013-11-30 19:13:41 +00:00
parent 56b2260ff1
commit 9a67e804c6
3 changed files with 14 additions and 11 deletions
+4 -1
View File
@@ -25,6 +25,7 @@
#include "Editor Taskbar Utils.h"
#include "Text Input.h"
#include "Cursor Control.h"//dnl ch78 271113
#include "lighting.h"//dnl ch79 301113
#define MINIMAP_X_SIZE 88//RADAR_WINDOW_WIDTH
#define MINIMAP_Y_SIZE 44//RADAR_WINDOW_HEIGHT
@@ -175,13 +176,15 @@ UINT32 MapUtilScreenHandle(void)
return(MAPUTILITY_SCREEN);
}
sprintf(zFilename, "%s", FListNode->FileInfo.zFileName);
// OK, load maps and do overhead shrinkage of them... //dnl ch79 291113
// OK, load maps and do overhead shrinkage of them... //dnl ch79 301113
if(!LoadWorld(zFilename, &dMajorMapVersion, &ubMinorMapVersion))
return(ERROR_SCREEN);
if(strcmp(gzCommandLine, "-DOMAPSCNV") == 0)
if(!(dMajorMapVersion == MAJOR_MAP_VERSION && ubMinorMapVersion == MINOR_MAP_VERSION && gMapInformation.ubMapVersion == MINOR_MAP_VERSION))
if(!SaveWorld(zFilename))
return(ERROR_SCREEN);
LightReset();
LightSpriteRenderAll();
}
// Render small map
//iOffsetHorizontal = (SCREEN_WIDTH / 2) - (640 / 2);// Horizontal start postion of the overview map