From 9aa6618910016ef8ffb733105d56f989007376ed Mon Sep 17 00:00:00 2001 From: Sevenfm Date: Sun, 9 Dec 2018 03:56:57 +0000 Subject: [PATCH] InitSoldierStruct: initialize additional data used to display suppression effects git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8644 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Tactical/Soldier Create.cpp | 14 ++++++++++++++ 1 file changed, 14 insertions(+) diff --git a/Tactical/Soldier Create.cpp b/Tactical/Soldier Create.cpp index f194ec25..0405caf8 100644 --- a/Tactical/Soldier Create.cpp +++ b/Tactical/Soldier Create.cpp @@ -2095,6 +2095,20 @@ void InitSoldierStruct( SOLDIERTYPE *pSoldier ) pSoldier->bVehicleUnderRepairID = -1; pSoldier->sFacilityTypeOperated = -1; // HEADROCK HAM 3.6: Facility Operated pSoldier->usChatPartnerID = NOBODY; + + // sevenfm: initialize additional data + pSoldier->ubLastShock = 0; + pSoldier->ubLastSuppression = 0; + pSoldier->ubLastAP = 0; + pSoldier->ubLastMorale = 0; + pSoldier->ubLastShockFromHit = 0; + pSoldier->ubLastMoraleFromHit = 0; + pSoldier->ubLastAPFromHit = 0; + pSoldier->iLastBulletImpact = 0; + pSoldier->iLastArmourProtection = 0; + + pSoldier->usQuickItemId = 0; + pSoldier->ubQuickItemSlot = 0; }