From 9c0fb0b6da6ed4810f5396b5972510764db821ef Mon Sep 17 00:00:00 2001 From: Asdow <20314541+Asdow@users.noreply.github.com> Date: Thu, 22 Jan 2026 00:32:41 +0200 Subject: [PATCH] Add tactical range defines --- TacticalAI/ai.h | 2 ++ 1 file changed, 2 insertions(+) diff --git a/TacticalAI/ai.h b/TacticalAI/ai.h index a450cd240..fc10e1424 100644 --- a/TacticalAI/ai.h +++ b/TacticalAI/ai.h @@ -433,5 +433,7 @@ INT8 KnownPublicLevel(UINT8 bTeam, SoldierID ubOpponentID); #define TACTICAL_RANGE (gGameExternalOptions.ubStraightSightRange * STRAIGHT_RATIO * 2) #define TACTICAL_RANGE_CELL_COORDS TACTICAL_RANGE*CELL_X_SIZE #define BOMB_DETECTION_RANGE (TACTICAL_RANGE / 4) +#define TACTICAL_RANGE_CLOSE (TACTICAL_RANGE / 4) +#define TACTICAL_RANGE_VERYCLOSE (TACTICAL_RANGE / 6) #endif