Use SoldierID

This commit is contained in:
Asdow
2024-11-20 21:17:19 +02:00
parent 29354135dc
commit 9d0ec49e88
2 changed files with 12 additions and 12 deletions
+3 -3
View File
@@ -52,10 +52,10 @@ typedef struct WAYPOINT
typedef struct PLAYERGROUP
{
UINT8 ubProfileID; //SAVE THIS VALUE ONLY. The others are temp (for quick access)
UINT16 ubID; //index in the Menptr array
UINT8 ubProfileID; //SAVE THIS VALUE ONLY. The others are temp (for quick access)
SoldierID ubID; //index in the Menptr array
SOLDIERTYPE *pSoldier; //direct access to the soldier pointer
UINT8 bFlags; //flags referring to individual player soldiers
UINT8 bFlags; //flags referring to individual player soldiers
struct PLAYERGROUP *next; //next player in list
}PLAYERGROUP;