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-externalized assignment (repair, doctor, training) constants to ja2_options.ini, and added a few for good measure ;)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@432 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1851,7 +1851,7 @@ void DoneAddingToIntList( SOLDIERTYPE * pSoldier, BOOLEAN fChange, UINT8 ubInter
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void ResolveInterruptsVs( SOLDIERTYPE * pSoldier, UINT8 ubInterruptType)
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{
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DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"ResolveInterruptsVs");
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DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("ResolveInterruptsVs: Soldier ID = %d, APs = %d",pSoldier->ubID,pSoldier->bActionPoints));
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UINT8 ubTeam, ubOpp;
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UINT8 ubIntCnt;
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UINT8 ubIntList[MAXMERCS];
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@@ -1901,6 +1901,7 @@ void ResolveInterruptsVs( SOLDIERTYPE * pSoldier, UINT8 ubInterruptType)
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switch (pOpponent->bInterruptDuelPts)
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{
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case NO_INTERRUPT: // no interrupt possible, no duel necessary
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DebugMsg( TOPIC_JA2, DBG_LEVEL_3, String("ResolveInterruptsVs: No interrupt for opponent %d", pOpponent->ubID ) );
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fIntOccurs = FALSE;
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break;
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