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- New prisoner class: Civilians can be interrogated. Does not work for profile-based charcters.
- Capturing civilians is possible if their faction has <fCanBeCaptured> set to 1. Requires GameDir >= r2215. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7762 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -407,7 +407,9 @@ enum
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#define SOLDIER_INTERROGATE_OFFICER 0x00000040 //64 // interrogate officers
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#define SOLDIER_INTERROGATE_GENERAL 0x00000080 //128 // interrogate generals
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#define SOLDIER_INTERROGATE_ALL 0x000000F8 // all interrogation flags
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#define SOLDIER_INTERROGATE_CIVILIAN 0x00000100 //256 // interrogate civilian
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#define SOLDIER_INTERROGATE_ALL 0x000001F8 // all interrogation flags
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// ----------------------------------------------------------------
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// -------- added by Flugente: disease property flags --------
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@@ -1769,7 +1771,7 @@ public:
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BOOLEAN CanProcessPrisoners();
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UINT32 GetSurrenderStrength();
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BOOLEAN FreePrisoner(); // used for an enemy liberating fellow prisoners
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BOOLEAN CanBeHandcuffed(); // can this guy be handcuffed?
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BOOLEAN CanBeCaptured(); // can this guy be captured (by handcuffing or asking him to surrender)?
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// Flugente: scuba gear
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BOOLEAN UsesScubaGear();
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