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- New prisoner class: Civilians can be interrogated. Does not work for profile-based charcters.
- Capturing civilians is possible if their faction has <fCanBeCaptured> set to 1. Requires GameDir >= r2215. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7762 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -2253,7 +2253,7 @@ UINT8 HandleHandcuffCursor( SOLDIERTYPE *pSoldier, INT32 sGridNo, UINT32 uiCurso
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{
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// is there a person here?
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UINT8 usSoldierIndex = WhoIsThere2( sGridNo, pSoldier->pathing.bLevel );
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if ( usSoldierIndex != NOBODY && MercPtrs[usSoldierIndex]->CanBeHandcuffed( ) )
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if ( usSoldierIndex != NOBODY && MercPtrs[usSoldierIndex]->CanBeCaptured( ) )
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{
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return( HANDCUFF_GREY_UICURSOR );
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}
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