-fixed steath.col -> stealth.col typo in Animation Control.cpp

-changed when equipment bonuses are applied to better handle dropping / throwing items

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@377 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
MaddMugsy
2006-07-28 19:38:57 +00:00
parent 3c88da4e03
commit 9dc17723fc
4 changed files with 5 additions and 5 deletions
+1 -1
View File
@@ -3212,7 +3212,7 @@ INT8 GetBodyTypePaletteSubstitutionCode( SOLDIERTYPE *pSoldier, UINT8 ubBodyType
// Check for cammo...
if ( GetWornStealth(pSoldier) >= 50 )
{
strcpy( zColFilename, "ANIMS\\steath.col" );
strcpy( zColFilename, "ANIMS\\stealth.col" );
return( 1 );
}
else if ( ( pSoldier->bCamo + pSoldier->wornCamo ) >= 50 )