mirror of
https://github.com/1dot13/source.git
synced 2026-07-22 13:40:22 +02:00
More AI logging information.
PanicAI: use correct movement and stealth mode when determining AP needed. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8768 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -82,6 +82,7 @@ void ExitBoxing( void )
|
||||
SetSoldierNeutral( pSoldier );
|
||||
RecalculateOppCntsDueToBecomingNeutral( pSoldier );
|
||||
}
|
||||
DebugAI(AI_MSG_INFO, pSoldier, String("CancelAIAction: exit boxing"));
|
||||
CancelAIAction( pSoldier, TRUE );
|
||||
pSoldier->aiData.bAlertStatus = STATUS_GREEN;
|
||||
pSoldier->aiData.bUnderFire = 0;
|
||||
@@ -396,6 +397,7 @@ BOOLEAN PickABoxer( void )
|
||||
pBoxer->flags.uiStatusFlags |= SOLDIER_BOXER;
|
||||
SetSoldierNonNeutral( pBoxer );
|
||||
RecalculateOppCntsDueToNoLongerNeutral( pBoxer );
|
||||
DebugAI(AI_MSG_INFO, pBoxer, String("CancelAIAction: pick a boxer"));
|
||||
CancelAIAction( pBoxer, TRUE );
|
||||
RESETTIMECOUNTER( pBoxer->timeCounters.AICounter, 0 );
|
||||
gfBoxerFought[ uiLoop ] = TRUE;
|
||||
|
||||
Reference in New Issue
Block a user