More AI logging information.

PanicAI: use correct movement and stealth mode when determining AP needed.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8768 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Sevenfm
2020-03-08 22:39:21 +00:00
parent 5b8f91912f
commit 9e1b5338a6
18 changed files with 190 additions and 47 deletions
+1
View File
@@ -2722,6 +2722,7 @@ void UIHandleMercAttack( SOLDIERTYPE *pSoldier , SOLDIERTYPE *pTargetSoldier, IN
if ( NPCFirstDraw( pSoldier, pTargetSoldier ) )
{
// go into turnbased for that person
DebugAI(AI_MSG_INFO, pSoldier, String("CancelAIAction: UIHandleMercAttack"));
CancelAIAction( pTargetSoldier, TRUE );
AddToShouldBecomeHostileOrSayQuoteList( pTargetSoldier->ubID );
//MakeCivHostile( pTargetSoldier, 2 );