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More AI logging information.
PanicAI: use correct movement and stealth mode when determining AP needed. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8768 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -2240,6 +2240,7 @@ void Converse( UINT8 ubNPC, UINT8 ubMerc, INT8 bApproach, UINT32 uiApproachData
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case OLGA:
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case TYRONE:
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// Start combat etc
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DebugAI(AI_MSG_INFO, pNPC, String("CancelAIAction: NPC coverse"));
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CancelAIAction( pNPC, TRUE );
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AddToShouldBecomeHostileOrSayQuoteList( pNPC->ubID );
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default:
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