More AI logging information.

PanicAI: use correct movement and stealth mode when determining AP needed.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8768 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Sevenfm
2020-03-08 22:39:21 +00:00
parent 5b8f91912f
commit 9e1b5338a6
18 changed files with 190 additions and 47 deletions
+1
View File
@@ -2240,6 +2240,7 @@ void Converse( UINT8 ubNPC, UINT8 ubMerc, INT8 bApproach, UINT32 uiApproachData
case OLGA:
case TYRONE:
// Start combat etc
DebugAI(AI_MSG_INFO, pNPC, String("CancelAIAction: NPC coverse"));
CancelAIAction( pNPC, TRUE );
AddToShouldBecomeHostileOrSayQuoteList( pNPC->ubID );
default: