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MERGED bugfixes from revision: 4966
- Nullpointer check-fix (by tazpn) o random null pointer check git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4978 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1657,7 +1657,7 @@ void IndicateSelectedMerc( INT16 sID )
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}
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}
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}
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}
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//if we made it this far, then we have a new merc cursor indicator to draw.
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//if we made it this far, then we have a new merc cursor indicator to draw.
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if( gpSelected->pSoldier )
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if( gpSelected == NULL || gpSelected->pSoldier )
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gsSelectedMercGridNo = gpSelected->pSoldier->sGridNo;
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gsSelectedMercGridNo = gpSelected->pSoldier->sGridNo;
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else
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else
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{
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{
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