mirror of
https://github.com/1dot13/source.git
synced 2026-08-26 14:30:26 +02:00
New feature: enemy combat jeeps fill the role between infantry and tanks. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=344628&#msg_344628
This is savegame compatible. GameDir >= r2305 required. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8114 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -616,6 +616,12 @@ typedef struct
|
||||
INT32 gASDResource_Cost[ASD_RESOURCE_MAX];
|
||||
INT32 gASDResource_BuyTime[ASD_RESOURCE_MAX];
|
||||
|
||||
BOOLEAN fASDAssignsTanks;
|
||||
BOOLEAN fASDAssignsJeeps;
|
||||
|
||||
INT32 gASDResource_Fuel_Tank;
|
||||
INT32 gASDResource_Fuel_Jeep;
|
||||
|
||||
// Flugente: enemy heli
|
||||
BOOLEAN fEnemyHeliActive;
|
||||
UINT8 usEnemyHeliMinimumProgress;
|
||||
@@ -831,6 +837,10 @@ typedef struct
|
||||
BOOLEAN fArmyUsesTanksInPatrols;
|
||||
UINT8 usTankMinimumProgress;
|
||||
|
||||
BOOLEAN fArmyUsesJeepsInAttacks;
|
||||
BOOLEAN fArmyUsesJeepsInPatrols;
|
||||
UINT8 usJeepMinimumProgress;
|
||||
|
||||
// WANNE: Always use "prof.dat".
|
||||
BOOLEAN fUseDifficultyBasedProfDat;
|
||||
|
||||
@@ -1460,6 +1470,7 @@ typedef struct
|
||||
BOOLEAN fAllowTanksDrivingOverPeople;
|
||||
|
||||
UINT8 ubCarsRammingMaxStructureArmour;
|
||||
UINT8 ubEnemyJeepsRammingMaxStructureArmour;
|
||||
UINT8 ubTanksRammingMaxStructureArmour;
|
||||
|
||||
UINT8 ubAPSharedAmongPassengersAndVehicleMode;
|
||||
|
||||
Reference in New Issue
Block a user