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New feature: enemy combat jeeps fill the role between infantry and tanks. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=344628&#msg_344628
This is savegame compatible. GameDir >= r2305 required. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8114 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -40,7 +40,7 @@ void RemoveSoldierNodeFromInitList( SOLDIERINITNODE *pNode );
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SOLDIERINITNODE* FindSoldierInitNodeWithID( UINT16 usID );
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UINT8 AddSoldierInitListTeamToWorld( INT8 bTeam, UINT8 ubMaxNum );
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void AddSoldierInitListEnemyDefenceSoldiers( UINT8 ubTotalAdmin, UINT8 ubTotalTroops, UINT8 ubTotalElite, UINT8 ubTotalTanks );
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void AddSoldierInitListEnemyDefenceSoldiers( UINT8 ubTotalAdmin, UINT8 ubTotalTroops, UINT8 ubTotalElite, UINT8 ubTotalTanks, UINT8 ubTotalJeeps );
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void AddSoldierInitListCreatures( BOOLEAN fQueen, UINT8 ubNumLarvae, UINT8 ubNumInfants,
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UINT8 ubNumYoungMales, UINT8 ubNumYoungFemales, UINT8 ubNumAdultMales,
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UINT8 ubNumAdultFemales );
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