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New feature: enemy combat jeeps fill the role between infantry and tanks. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=344628&#msg_344628
This is savegame compatible. GameDir >= r2305 required. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8114 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -224,11 +224,11 @@ INT8 TileIsClear( SOLDIERTYPE *pSoldier, INT8 bDirection, INT32 sGridNo, INT8 b
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}
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// anv: vehicles can ram people
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if ( !TANK(pSoldier) && gGameExternalOptions.fAllowCarsDrivingOverPeople && pSoldier->flags.uiStatusFlags & SOLDIER_VEHICLE && pSoldier->usSoldierFlagMask2 & SOLDIER_RAM_THROUGH_OBSTACLES )
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if ( !ARMED_VEHICLE( pSoldier ) && gGameExternalOptions.fAllowCarsDrivingOverPeople && pSoldier->flags.uiStatusFlags & SOLDIER_VEHICLE && pSoldier->usSoldierFlagMask2 & SOLDIER_RAM_THROUGH_OBSTACLES )
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{
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return( MOVE_TILE_CLEAR );
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}
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else if( TANK(pSoldier) && gGameExternalOptions.fAllowTanksDrivingOverPeople && pSoldier->flags.uiStatusFlags & SOLDIER_VEHICLE )
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else if ( ARMED_VEHICLE( pSoldier ) && gGameExternalOptions.fAllowTanksDrivingOverPeople && pSoldier->flags.uiStatusFlags & SOLDIER_VEHICLE )
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{
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return( MOVE_TILE_CLEAR );
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}
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