New feature: enemy combat jeeps fill the role between infantry and tanks. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=344628&#msg_344628

This is savegame compatible. GameDir >= r2305 required.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8114 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2016-03-20 18:45:51 +00:00
parent b8c0036396
commit 9e97538d89
75 changed files with 1614 additions and 772 deletions
+5 -2
View File
@@ -252,7 +252,6 @@ typedef struct
INT32 multipleBulletDamageDivisor;
UINT16 highExplosive;
UINT8 explosionSize; //0=none, 1=small, 2=medium, 3=large
BOOLEAN antiTank;
BOOLEAN dart;
BOOLEAN knife;
UINT16 monsterSpit;
@@ -272,7 +271,11 @@ typedef struct
// Flugente: modifiers for life and breath damage, 1.0 being the unmodified value
FLOAT dDamageModifierLife;
FLOAT dDamageModifierBreath;
FLOAT dDamageModifierTank;
FLOAT dDamageModifierArmouredVehicle;
FLOAT dDamageModifierCivilianVehicle;
FLOAT dDamageModifierZombie;
} AMMOTYPE;
enum