New feature: enemy combat jeeps fill the role between infantry and tanks. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=344628&#msg_344628

This is savegame compatible. GameDir >= r2305 required.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8114 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2016-03-20 18:45:51 +00:00
parent b8c0036396
commit 9e97538d89
75 changed files with 1614 additions and 772 deletions
+2 -1
View File
@@ -158,8 +158,9 @@ static int LuaGroupCreate( lua_State *L )
UINT8 NumTroops = (UINT8) luaL_checkinteger( L, 3);
UINT8 NumElites = (UINT8) luaL_checkinteger( L, 4);
UINT8 NumTanks = (UINT8) luaL_checkinteger( L, 5);
UINT8 NumJeeps = (UINT8)luaL_checkinteger( L, 6 );
GROUP *pGroup = CreateNewEnemyGroupDepartingFromSector( Sector, NumAdmins, NumTroops, NumElites, NumTanks );
GROUP *pGroup = CreateNewEnemyGroupDepartingFromSector( Sector, NumAdmins, NumTroops, NumElites, NumTanks, NumJeeps );
if (pGroup)
{