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diff --git a/gamedir/Data-1.13/BattleSNDS/194_OK2.WAV b/gamedir/Data-1.13/BattleSNDS/194_OK2.WAV
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diff --git a/gamedir/Data-1.13/Ja2_Options.INI b/gamedir/Data-1.13/Ja2_Options.INI
index d2fc5310f..357586d8c 100644
--- a/gamedir/Data-1.13/Ja2_Options.INI
+++ b/gamedir/Data-1.13/Ja2_Options.INI
@@ -222,7 +222,7 @@ NUM_P_ITEMS = 3
; slots 54-56) will be used instead.
;------------------------------------------------------------------------------------------------------------------------------
-IMP_MALE_CHARACTER_COUNT = 4
+IMP_MALE_CHARACTER_COUNT = 7
IMP_FEMALE_CHARACTER_COUNT = 3
IMP_MALE_1 = 51
@@ -230,10 +230,10 @@ IMP_MALE_2 = 52
IMP_MALE_3 = 53
IMP_MALE_4 = 169
-; The following are empty in standard JA2 1.13 but do not have full voice sets.
-;IMP_MALE_5 = 65
-;IMP_MALE_6 = 71
-;IMP_MALE_7 = 163
+; The following 3 IMP Males have copied voice sets from IMP 51, 52, 53 (currently all 3 voice sets are in Russian)
+IMP_MALE_5 = 192
+IMP_MALE_6 = 193
+IMP_MALE_7 = 194
;IMP_MALE_8 = 164
IMP_FEMALE_1 = 54
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index 70e96f0f3..2ecbe5997 100644
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index fa2ceef70..109a7dbbe 100644
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index ee29bc1f2..bcf2624d0 100644
--- a/gamedir/Data-1.13/TableData/MercProfiles.xml
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@@ -16214,9 +16214,9 @@
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+ PGmale6
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+ PGmale7
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@@ -16308,57 +16308,57 @@
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diff --git a/gamedir/Data-1.13/TableData/MercQuote.xml b/gamedir/Data-1.13/TableData/MercQuote.xml
index bb0f9064a..39c605b72 100644
--- a/gamedir/Data-1.13/TableData/MercQuote.xml
+++ b/gamedir/Data-1.13/TableData/MercQuote.xml
@@ -2113,36 +2113,36 @@
192
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diff --git a/gamedir/Data-1.13/TableData/Sounds/SoundsProfiles.xml b/gamedir/Data-1.13/TableData/Sounds/SoundsProfiles.xml
index 49fe94e8d..0f15fad48 100644
--- a/gamedir/Data-1.13/TableData/Sounds/SoundsProfiles.xml
+++ b/gamedir/Data-1.13/TableData/Sounds/SoundsProfiles.xml
@@ -261,7 +261,7 @@
52
- PGmale2
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@@ -786,7 +786,7 @@
157
- Calvin
+ Calvin
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@@ -961,18 +961,18 @@
192
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