New Feature: Multi-turn actions allow mercs to perform actions intended on a specific gridno over multiple turns. Currently demonstrated on the adding/removing/filling of sandbags.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5777 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-01-06 03:51:09 +00:00
parent 153f55ace8
commit 9ea7ebf393
25 changed files with 462 additions and 124 deletions
+7
View File
@@ -2327,6 +2327,13 @@ void HandleRenderFaceAdjustments( FACETYPE *pFace, BOOLEAN fDisplayBuffer, BOOLE
DoRightIcon( uiRenderBuffer, pFace, sFaceX, sFaceY, bNumRightIcons, 22 );
bNumRightIcons++;
}
// Flugente: add an icon if we are performing a multi-turn action
if ( MercPtrs[ pFace->ubSoldierID ]->GetMultiTurnAction() > MTA_NONE )
{
DoRightIcon( uiRenderBuffer, pFace, sFaceX, sFaceY, bNumRightIcons, 24 );
bNumRightIcons++;
}
}
switch( pSoldier->bAssignment )