New Feature: Multi-turn actions allow mercs to perform actions intended on a specific gridno over multiple turns. Currently demonstrated on the adding/removing/filling of sandbags.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5777 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-01-06 03:51:09 +00:00
parent 153f55ace8
commit 9ea7ebf393
25 changed files with 462 additions and 124 deletions
+1 -1
View File
@@ -180,7 +180,7 @@ UINT8 StealItems(SOLDIERTYPE* pSoldier,SOLDIERTYPE* pOpponent, UINT8* ubIndexRet
BOOLEAN MarblesExistAtLocation( INT32 sGridNo, UINT8 ubLevel, INT32 * piItemIndex );
BOOLEAN BuildFortification( UINT32 flag = FULL_SANDBAG ); // Flugente: build a structure, return true if sucessful
BOOLEAN BuildFortification( INT32 sGridNo , UINT32 flag = FULL_SANDBAG ); // Flugente: build a structure, return true if sucessful
BOOLEAN RemoveFortification( INT32 sGridNo );
extern ITEM_POOL *gpItemPool;//dnl ch26 210909