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- Fix: crash if fragments from a non-player-planted mine destroyed a lock.
- Take direction of explosions into account if possible. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7613 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -3362,7 +3362,7 @@ INT32 HandleBulletStructureInteraction( BULLET * pBullet, STRUCTURE * pStructure
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}
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// SANDRO - merc records - locks breached
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if ( pBullet->pFirer->ubProfile != NO_PROFILE )
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if ( pBullet->pFirer && pBullet->pFirer->ubProfile != NO_PROFILE )
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gMercProfiles[ pBullet->pFirer->ubProfile ].records.usLocksBreached++;
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}
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}
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