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Bugfix: dissolve all militia groups involved in a battle when it is completed. this fixes bad/immobile militia groups created by safehouses (ARC feature) (by rftr).
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9170 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1776,3 +1776,21 @@ void DissolveMilitiaGroup( UINT8 uGroupId )
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RemovePGroup( pGroup );
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}
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}
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void DissolveAllMilitiaGroupsInSector( INT16 sMapX, INT16 sMapY )
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{
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GROUP* pGroup = gpGroupList;
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while ( pGroup )
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{
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if ( pGroup->usGroupTeam == MILITIA_TEAM && pGroup->ubSectorX == sMapX && pGroup->ubSectorY == sMapY )
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{
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GROUP* pDeleteGroup = pGroup;
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pGroup = pGroup->next;
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DissolveMilitiaGroup( pDeleteGroup->ubGroupID );
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}
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else
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pGroup = pGroup->next;
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}
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}
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