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Bugfix: dissolve all militia groups involved in a battle when it is completed. this fixes bad/immobile militia groups created by safehouses (ARC feature) (by rftr).
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9170 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -117,6 +117,7 @@
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#include "finances.h" // added by Flugente
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#include "MilitiaIndividual.h" // added by Flugente
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#include "Rebel Command.h"
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#include "MilitiaSquads.h"
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#endif
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#include "connect.h"
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@@ -7927,6 +7928,8 @@ BOOLEAN CheckForEndOfBattle( BOOLEAN fAnEnemyRetreated )
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}
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HandleMilitiaStatusInCurrentMapBeforeLoadingNewMap();
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// rftr: dissolve any militia groups in the sector
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DissolveAllMilitiaGroupsInSector( gWorldSectorX, gWorldSectorY );
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//gfStrategicMilitiaChangesMade = TRUE;
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