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new modifiers for item properties:
- APs to reload - APs to reload manually - max distance for messy death - gun handling - best laser range git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6472 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -514,7 +514,7 @@ UINT16 GetMagSize( OBJECTTYPE *pObj, UINT8 subObject = 0 );
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UINT16 GetExpMagSize( OBJECTTYPE *pObj );
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UINT8 GetAmmoType( OBJECTTYPE *pObj );
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bool WeaponReady(SOLDIERTYPE * pSoldier);
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INT8 GetAPsToReload( OBJECTTYPE *pObj );
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INT16 GetAPsToReload( OBJECTTYPE *pObj );
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// HEADROCK HAM 3.4: Estimate bullets left in gun. Returns an "errorcode" telling the calling function if the check
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// was successful and to what degree.
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