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Fix: if DYNAMIC_IMP_PROFILE_COST is TRUE, the IMP cost is too high(by sun_alf)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8831 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -401,7 +401,7 @@ void BtnIMPMainPageBeginCallback(GUI_BUTTON *btn,INT32 reason)
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}
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else
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{
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if( LaptopSaveInfo.iCurrentBalance < GetProfileCost(FALSE) ) // SANDRO - changed to find actual profile cost in IMPConfirm
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if( LaptopSaveInfo.iCurrentBalance < GetProfileCost(FALSE, FALSE) ) // SANDRO - changed to find actual profile cost in IMPConfirm
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{
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DoLapTopMessageBox( MSG_BOX_IMP_STYLE, pImpPopUpStrings[ 3 ], LAPTOP_SCREEN, MSG_BOX_FLAG_OK, BeginMessageBoxCallBack);
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}
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