diff --git a/Strategic/Map Screen Interface.cpp b/Strategic/Map Screen Interface.cpp index 41d80d3f..fd716b24 100644 --- a/Strategic/Map Screen Interface.cpp +++ b/Strategic/Map Screen Interface.cpp @@ -6003,15 +6003,16 @@ BOOLEAN CanCharacterMoveInStrategic( SOLDIERTYPE *pSoldier, INT8 *pbErrorNumber { SOLDIERTYPE *pVehicle = GetSoldierStructureForVehicle(pSoldier->iVehicleId); + if (pSoldier->iVehicleId == iHelicopterVehicleId) + ; // intentionally do nothing to skip the following checks // too damaged? - if (pVehicle->stats.bLife < OKLIFE) + else if (pVehicle->stats.bLife < OKLIFE) { *pbErrorNumber = 47; return(FALSE); } - // out of fuel? - if (!VehicleHasFuel(pVehicle)) + else if (!VehicleHasFuel(pVehicle)) { *pbErrorNumber = 42; return(FALSE);