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New feature: individual militia creates small militia profiles that track a militia's history and allow it to be recreated, thereby maintaining the illusion of persistent militia.
Requires GameDir >= r2316. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&th=23044&goto=345324&#msg_345324 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8202 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -55,6 +55,7 @@
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#include "Map Screen Helicopter.h"
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#include "Drugs And Alcohol.h" // added by Flugente for DoesMercHavePersonality( ... )
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#include "SaveLoadGame.h"
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#ifdef JA2UB
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#include "Ja25_Tactical.h"
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@@ -3223,8 +3224,6 @@ BOOLEAN SaveNPCInfoToSaveGameFile( HWFILE hFile )
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return( TRUE );
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}
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extern INT32 ReadFieldByField(HWFILE hFile, PTR pDest, UINT32 uiFieldSize, UINT32 uiElementSize, UINT32 uiCurByteCount);
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BOOLEAN LoadNPCInfoFromSavedGameFile( HWFILE hFile, UINT32 uiSaveGameVersion )
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{
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UINT32 uiNumBytesRead=0;
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