From 9f79a795beb2f0cf2f4c3def0590be5d88b270c7 Mon Sep 17 00:00:00 2001 From: Sevenfm Date: Fri, 24 Jan 2020 09:07:26 +0000 Subject: [PATCH] Added new option AI_PATH_TWEAKS. Set AI_BETTER_COVER = TRUE by default. git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2510 4f8fa57e-7814-0410-bad4-adc449f26b7c --- gamedir/Data-1.13/Ja2_Options.INI | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/gamedir/Data-1.13/Ja2_Options.INI b/gamedir/Data-1.13/Ja2_Options.INI index 473c2e70a..0b3794849 100644 --- a/gamedir/Data-1.13/Ja2_Options.INI +++ b/gamedir/Data-1.13/Ja2_Options.INI @@ -4462,11 +4462,14 @@ AI_EXTRA_SUPPRESSION = TRUE AI_NEW_MORALE = TRUE ; AI will try to avoid enemy sight, fresh corpses and overcrowded locations -AI_BETTER_COVER = FALSE +AI_BETTER_COVER = TRUE ; disabled by default as it can be time consuming when playing covert ; and doesn't make much sense anyway since in YELLOW state AI doesn't know exact enemy locations AI_YELLOW_FLANKING = FALSE ; AI movement mode tweaks -AI_MOVEMENT_MODE = TRUE \ No newline at end of file +AI_MOVEMENT_MODE = TRUE + +; Experimental path tweaks for AI: avoid gas, deep water, light at night +AI_PATH_TWEAKS = TRUE \ No newline at end of file