mirror of
https://github.com/1dot13/source.git
synced 2026-08-05 14:00:23 +02:00
1. Feature - Spooky creature music now plays when zombies are present
2. Bugfix - CheckForFullStruct in Soldier Control.cpp was referencing NUMBEROFTILES instead of new global variable git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5323 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -820,6 +820,7 @@ void EndMeanwhile( )
|
||||
{
|
||||
// We leave this sector open for our POWs to escape!
|
||||
// Set music mode to enemy present!
|
||||
UseCreatureMusic(HostileZombiesPresent());
|
||||
SetMusicMode( MUSIC_TACTICAL_ENEMYPRESENT );
|
||||
|
||||
// ATE: Restore people to saved positions...
|
||||
|
||||
Reference in New Issue
Block a user