1. Feature - Spooky creature music now plays when zombies are present

2. Bugfix - CheckForFullStruct in Soldier Control.cpp was referencing NUMBEROFTILES instead of new global variable


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5323 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
MaddMugsy
2012-05-31 19:55:48 +00:00
parent 49a590ed34
commit 9f9e42a004
10 changed files with 36 additions and 7 deletions
-2
View File
@@ -579,8 +579,6 @@ SOLDIERTYPE* TacticalCreateSoldier( SOLDIERCREATE_STRUCT *pCreateStruct, UINT8 *
*pubID = NOBODY;
DebugMsg(TOPIC_JA2,DBG_LEVEL_3,String("TacticalCreateSoldier"));
INT8 tbTeam;
BOOLEAN tfPP;
tbTeam=pCreateStruct->bTeam;