- Removed the "ENABLE_RIFLE_SLING" define

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5512 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2012-08-24 07:52:17 +00:00
parent 2b98099a34
commit 9fc9f09472
3 changed files with 0 additions and 8 deletions
-2
View File
@@ -5857,7 +5857,6 @@ UINT8 StealItems(SOLDIERTYPE* pSoldier,SOLDIERTYPE* pOpponent, UINT8* ubIndexRet
{
case HANDPOS:
case GUNSLINGPOCKPOS:
#ifdef ENABLE_RIFLE_SLING
{
// Flugente: if item has a weapon sling attached, it can't be stolen
if ( HasAttachmentOfClass(pObject, AC_SLING) )
@@ -5867,7 +5866,6 @@ UINT8 StealItems(SOLDIERTYPE* pSoldier,SOLDIERTYPE* pOpponent, UINT8* ubIndexRet
break;
}
#endif
case SECONDHANDPOS:
case KNIFEPOCKPOS:
case BIGPOCK1POS: