mirror of
https://github.com/1dot13/source.git
synced 2026-09-09 14:46:05 +02:00
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@9 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
@@ -9,8 +9,8 @@
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|||||||
<BRCaliber>.38 Spc</BRCaliber>
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<BRCaliber>.38 Spc</BRCaliber>
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||||||
</AMMO>
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</AMMO>
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||||||
<AMMO>
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<AMMO>
|
||||||
<AmmoCaliber>9mm</AmmoCaliber>
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<AmmoCaliber>9x19mm</AmmoCaliber>
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||||||
<BRCaliber>9mm</BRCaliber>
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<BRCaliber>9x19mm</BRCaliber>
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||||||
</AMMO>
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</AMMO>
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||||||
<AMMO>
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<AMMO>
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||||||
<AmmoCaliber>.45 ACP</AmmoCaliber>
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<AmmoCaliber>.45 ACP</AmmoCaliber>
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||||||
@@ -29,28 +29,28 @@
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|||||||
<BRCaliber>CAWS</BRCaliber>
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<BRCaliber>CAWS</BRCaliber>
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||||||
</AMMO>
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</AMMO>
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||||||
<AMMO>
|
<AMMO>
|
||||||
<AmmoCaliber>5.45mm</AmmoCaliber>
|
<AmmoCaliber>5.45x39mm</AmmoCaliber>
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||||||
<BRCaliber>5.45mm</BRCaliber>
|
<BRCaliber>5.45x39mm</BRCaliber>
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||||||
</AMMO>
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</AMMO>
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||||||
<AMMO>
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<AMMO>
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||||||
<AmmoCaliber>5.56mm</AmmoCaliber>
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<AmmoCaliber>5.56x45mm</AmmoCaliber>
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||||||
<BRCaliber>5.56mm</BRCaliber>
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<BRCaliber>5.56x45mm</BRCaliber>
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||||||
</AMMO>
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</AMMO>
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||||||
<AMMO>
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<AMMO>
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||||||
<AmmoCaliber>7.62mm NATO</AmmoCaliber>
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<AmmoCaliber>7.62x51mm</AmmoCaliber>
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||||||
<BRCaliber>7.62mm N</BRCaliber>
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<BRCaliber>7.62x51mm</BRCaliber>
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||||||
</AMMO>
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</AMMO>
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||||||
<AMMO>
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<AMMO>
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||||||
<AmmoCaliber>7.62mm WP</AmmoCaliber>
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<AmmoCaliber>7.62x39mm</AmmoCaliber>
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||||||
<BRCaliber>7.62mm WP</BRCaliber>
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<BRCaliber>7.62x39mm</BRCaliber>
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||||||
</AMMO>
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</AMMO>
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||||||
<AMMO>
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<AMMO>
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||||||
<AmmoCaliber>4.7mm</AmmoCaliber>
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<AmmoCaliber>4.7x33mm</AmmoCaliber>
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||||||
<BRCaliber>4.7mm</BRCaliber>
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<BRCaliber>4.7x33mm</BRCaliber>
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||||||
</AMMO>
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</AMMO>
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||||||
<AMMO>
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<AMMO>
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||||||
<AmmoCaliber>5.7mm</AmmoCaliber>
|
<AmmoCaliber>5.7x28mm</AmmoCaliber>
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||||||
<BRCaliber>5.7mm</BRCaliber>
|
<BRCaliber>5.7x28mm</BRCaliber>
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||||||
</AMMO>
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</AMMO>
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||||||
<AMMO>
|
<AMMO>
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||||||
<AmmoCaliber>Monster</AmmoCaliber>
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<AmmoCaliber>Monster</AmmoCaliber>
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||||||
@@ -73,32 +73,32 @@
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|||||||
<BRCaliber>.50 BMG</BRCaliber>
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<BRCaliber>.50 BMG</BRCaliber>
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||||||
</AMMO>
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</AMMO>
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||||||
<AMMO>
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<AMMO>
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||||||
<AmmoCaliber>9mm Heavy</AmmoCaliber>
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<AmmoCaliber>9x39mm</AmmoCaliber>
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||||||
<BRCaliber>9mm Hvy</BRCaliber>
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<BRCaliber>9x39mm</BRCaliber>
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||||||
</AMMO>
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</AMMO>
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||||||
<AMMO>
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<AMMO>
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||||||
<AmmoCaliber>4.6mm</AmmoCaliber>
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<AmmoCaliber>4.6x30mm</AmmoCaliber>
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||||||
<BRCaliber>4.6mm</BRCaliber>
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<BRCaliber>4.6x30mm</BRCaliber>
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||||||
</AMMO>
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</AMMO>
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||||||
<AMMO>
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<AMMO>
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||||||
<AmmoCaliber>7.62mm Tokarev</AmmoCaliber>
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<AmmoCaliber>7.62x25mm</AmmoCaliber>
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||||||
<BRCaliber>7.62mm Tk</BRCaliber>
|
<BRCaliber>7.62x25mm</BRCaliber>
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||||||
</AMMO>
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</AMMO>
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||||||
<AMMO>
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<AMMO>
|
||||||
<AmmoCaliber>12.7mm</AmmoCaliber>
|
<AmmoCaliber>12.7mm</AmmoCaliber>
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||||||
<BRCaliber>12.7mm</BRCaliber>
|
<BRCaliber>12.7mm</BRCaliber>
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||||||
</AMMO>
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</AMMO>
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||||||
<AMMO>
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<AMMO>
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||||||
<AmmoCaliber>9mm Makarov</AmmoCaliber>
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<AmmoCaliber>9x18mm</AmmoCaliber>
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||||||
<BRCaliber>9mm PM</BRCaliber>
|
<BRCaliber>9x18mm</BRCaliber>
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||||||
</AMMO>
|
</AMMO>
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||||||
<AMMO>
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<AMMO>
|
||||||
<AmmoCaliber>.40 S&W</AmmoCaliber>
|
<AmmoCaliber>.40 S&W</AmmoCaliber>
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||||||
<BRCaliber>.40 S&W</BRCaliber>
|
<BRCaliber>.40 S&W</BRCaliber>
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||||||
</AMMO>
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</AMMO>
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||||||
<AMMO>
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<AMMO>
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||||||
<AmmoCaliber>7.62mm Rimmed</AmmoCaliber>
|
<AmmoCaliber>7.62x54R</AmmoCaliber>
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||||||
<BRCaliber>7.62mm R</BRCaliber>
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<BRCaliber>7.62x54R</BRCaliber>
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||||||
</AMMO>
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</AMMO>
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||||||
<AMMO>
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<AMMO>
|
||||||
<AmmoCaliber>.338 Lapua</AmmoCaliber>
|
<AmmoCaliber>.338 Lapua</AmmoCaliber>
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||||||
@@ -113,16 +113,16 @@
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<BRCaliber>10mm</BRCaliber>
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<BRCaliber>10mm</BRCaliber>
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||||||
</AMMO>
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</AMMO>
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||||||
<AMMO>
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<AMMO>
|
||||||
<AmmoCaliber>12.3mm</AmmoCaliber>
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<AmmoCaliber>12.3x50mm</AmmoCaliber>
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||||||
<BRCaliber>12.3mm</BRCaliber>
|
<BRCaliber>12.3x50mm</BRCaliber>
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||||||
</AMMO>
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</AMMO>
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||||||
<AMMO>
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<AMMO>
|
||||||
<AmmoCaliber>9mm Gyurza</AmmoCaliber>
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<AmmoCaliber>9x21mm</AmmoCaliber>
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||||||
<BRCaliber>9mm Gyurza</BRCaliber>
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<BRCaliber>9x21mm</BRCaliber>
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||||||
</AMMO>
|
</AMMO>
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||||||
<AMMO>
|
<AMMO>
|
||||||
<AmmoCaliber>7.62mm Subsonic</AmmoCaliber>
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<AmmoCaliber>7.62x37mm</AmmoCaliber>
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||||||
<BRCaliber>7.62mm Sub</BRCaliber>
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<BRCaliber>7.62x37mm</BRCaliber>
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||||||
</AMMO>
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</AMMO>
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||||||
<AMMO>
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<AMMO>
|
||||||
<AmmoCaliber>9mm SP-5</AmmoCaliber>
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<AmmoCaliber>9mm SP-5</AmmoCaliber>
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||||||
@@ -133,15 +133,15 @@
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|||||||
<BRCaliber>9mm SP-6</BRCaliber>
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<BRCaliber>9mm SP-6</BRCaliber>
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||||||
</AMMO>
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</AMMO>
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||||||
<AMMO>
|
<AMMO>
|
||||||
<AmmoCaliber>5.45mm Pistol</AmmoCaliber>
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<AmmoCaliber>5.45x18mm</AmmoCaliber>
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||||||
<BRCaliber>5.45mm Pistol</BRCaliber>
|
<BRCaliber>5.45x18mm</BRCaliber>
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||||||
</AMMO>
|
</AMMO>
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||||||
<AMMO>
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<AMMO>
|
||||||
<AmmoCaliber>9mm MS</AmmoCaliber>
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<AmmoCaliber>9mm MS</AmmoCaliber>
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||||||
<BRCaliber>9mm MS</BRCaliber>
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<BRCaliber>9mm MS</BRCaliber>
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||||||
</AMMO>
|
</AMMO>
|
||||||
<AMMO>
|
<AMMO>
|
||||||
<AmmoCaliber>.50 Action Express</AmmoCaliber>
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<AmmoCaliber>.50 AE</AmmoCaliber>
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||||||
<BRCaliber>.50 AE</BRCaliber>
|
<BRCaliber>.50 AE</BRCaliber>
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||||||
</AMMO>
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</AMMO>
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||||||
<AMMO>
|
<AMMO>
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<ATTACHMENTCOMBOMERGELIST xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
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<ATTACHMENTCOMBOMERGELIST xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
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||||||
<ATTACHMENTCOMBOMERGE>
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<ATTACHMENTCOMBOMERGE>
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||||||
<uiIndex>0</uiIndex>
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<uiIndex>0</uiIndex>
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||||||
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@@ -12,87 +12,92 @@
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<SOUND>SOUNDS\WEAPONS\5,7 Burst %d.wav</SOUND>
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<SOUND>SOUNDS\WEAPONS\5,7 Burst %d.wav</SOUND>
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||||||
<SOUND>SOUNDS\WEAPONS\RL Automatic %d.wav</SOUND>
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<SOUND>SOUNDS\WEAPONS\RL Automatic %d.wav</SOUND>
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||||||
<SOUND>SOUNDS\WEAPONS\SILENCER BURST %d.wav</SOUND>
|
<SOUND>SOUNDS\WEAPONS\SILENCER BURST %d.wav</SOUND>
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||||||
<SOUND>SOUNDS\WEAPONS\9mm Heavy Burst %d.wav</SOUND>
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<SOUND>SOUNDS\WEAPONS\9x39\9x39 SR3 Burst %d.ogg</SOUND>
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||||||
<SOUND>SOUNDS\WEAPONS\7,62 Tokarev Burst %d.wav</SOUND>
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<SOUND>SOUNDS\WEAPONS\762x25\7,62x25mm PPSh41 Burst %d.ogg</SOUND>
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||||||
<SOUND>SOUNDS\WEAPONS\9mmPM Burst %d.wav</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x18\9MMPM BIZON BURST %d.ogg</SOUND>
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||||||
<SOUND>SOUNDS\WEAPONS\OGG\10mm MP5 Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\10\10mm MP5 Burst %d.ogg</SOUND>
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||||||
<SOUND>SOUNDS\WEAPONS\svu burst %d.wav</SOUND>
|
<SOUND>SOUNDS\WEAPONS\762x54R\7,62X54R SVU-A BURST %d.ogg</SOUND>
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||||||
<SOUND>SOUNDS\WEAPONS\val burst %d.wav</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x39\9x39 VALSD Burst %d.ogg</SOUND>
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||||||
<SOUND>SOUNDS\WEAPONS\OGG\4,7 Caliber Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\47\4,7 Caliber Burst %d.ogg</SOUND>
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||||||
<SOUND>SOUNDS\WEAPONS\OGG\4,6 Burst %d.ogg</SOUND>
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<SOUND>SOUNDS\WEAPONS\46\4,6 Burst %d.ogg</SOUND>
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||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,7 Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\57\5,7 Burst %d.ogg</SOUND>
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||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,45 AK Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\545\5,45 AK Burst %d.ogg</SOUND>
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||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,45 AKS Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\545\5,45 AKS Burst %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,45 AN-94 Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\545\5,45 AN-94 Burst %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,45 RPK Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\545\5,45 RPK Burst %d.ogg</SOUND>
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||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,56 CAR15 Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\556\5,56 CAR15 Burst %d.ogg</SOUND>
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||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,56 FAMAS Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\556\5,56 FAMAS Burst %d.ogg</SOUND>
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||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,56 FN2000 Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\556\5,56 FN2000 Burst %d.ogg</SOUND>
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||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,56 G36 Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\556\5,56 G36 Burst %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,56 G41 Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\556\5,56 G41 Burst %d.ogg</SOUND>
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||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,56 Galil Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\556\5,56 Galil Burst %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,56 HK53 Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\556\5,56 HK53 Burst %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,56 M4 Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\556\5,56 M4 Burst %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,56 M16A3 Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\556\5,56 M16A3 Burst %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,56 Minimi FR Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\556\5,56 Minimi FR Burst %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,56 SA80 Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\556\5,56 SA80 Burst %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,56 TAVOR Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\556\5,56 TAVOR Burst %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,56 Ultimax NR Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\556\5,56 Ultimax NR Burst %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,56 XM8 Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\556\5,56 XM8 Burst %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\7,62 NATO FAL Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\762x51\7,62 NATO FAL Burst %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\7,62 NATO G3 Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\762x51\7,62 NATO G3 Burst %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\7,62 NATO HK21 Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\762x51\7,62 NATO HK21 Burst %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\7,62 NATO M14 Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\762x51\7,62 NATO M14 Burst %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\7,62 NATO M60 Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\762x51\7,62 NATO M60 Burst %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\7,62 NATO MAG Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\762x51\7,62 NATO MAG Burst %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\7,62 WP Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\762x39\7,62 WP Burst %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\7,62 WP Groza Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\762x39\7,62 WP Groza Burst %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\7,62 WP RPD Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\762x39\7,62 WP RPD Burst %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\7,62 WP RPK Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\762x39\7,62 WP RPK Burst %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\7,62 WP vz58 Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\762x39\7,62 WP vz58 Burst %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\7,62x25mm PPSh41 Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\762x25\7,62x25mm PPSh41 Burst %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\7,62x25mm Type85 Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\762x25\7,62x25mm Type85 Burst %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\7,62x54R Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\762x54R\7,62x54R Burst %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\7,62x54R Pecheneg Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\762x54R\7,62x54R Pecheneg Burst %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\9mm B93R Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x19\9mm B93R Burst %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\9mm Calico Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x19\9mm Calico Burst %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\9mm CGM45 Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x19\9mm CGM45 Burst %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\9mm Glock18 Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x19\9mm Glock18 Burst %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\9mm Micro-Uzi OB Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x19\9mm Micro-Uzi OB Burst %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\9mm Mini-Uzi Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x19\9mm Mini-Uzi Burst %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\9mm MP5 Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x19\9mm MP5 Burst %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\9mm MP5K Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x19\9mm MP5K Burst %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\9mm MP5SD Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x19\9mm MP5SD Burst %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\9mm Sterling Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x19\9mm Sterling Burst %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\9mm Uzi Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x19\9mm Uzi Burst %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\9mmPM Stechkin Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x18\9mmPM Stechkin Burst %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\9x39 Groza Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x39\9x39 Groza Burst %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\9x39 GrozaSD Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x39\9x39 GrozaSD Burst %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\9x39 SR3 Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x39\9x39 SR3 Burst %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\9x39 SR3SD Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x39\9x39 SR3SD Burst %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\9x39 VAL Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x39\9x39 VAL Burst %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\9x39 VALSD Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x39\9x39 VALSD Burst %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\12-g Jackhammer Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\12g\12-g Jackhammer Burst %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\12-g USAS12 Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\12g\12-g USAS12 Burst %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\40MS AICW 600RPM BURST %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\Heavy\40MS AICW 600RPM BURST %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\45 CALIBER MAC10 BURST %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\45\45 CALIBER MAC10 BURST %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\45 CALIBER ThM1A1 BURST %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\45\45 CALIBER ThM1A1 BURST %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\45 CALIBER UMP BURST %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\45\45 CALIBER UMP BURST %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\50 BMG BURST %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\50\50 BMG BURST %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\380 MAC11 BURST %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\38\380 MAC11 BURST %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\SHOTGUN CAWS BURST %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\12g\SHOTGUN CAWS BURST %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\9MMPM KEDR BURST 1.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x18\9MMPM AEK919K BURST %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,56 AUG Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\556\5,56 AUG Burst %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,56 Minimi Burst %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\556\5,56 Minimi Burst %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,45 AEK971 BURST %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\545\5,45 AEK971 BURST %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\7,62 WP AEK973 BURST %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\762x39\7,62 WP AEK973 BURST %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,45MMPMT OC-23 BURST %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\545\5,45MMPMT OC-23 BURST %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\9MMPM BIZON BURST %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x18\9MMPM BIZON BURST %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,45 AK107 BURST %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\545\5,45 AK107 BURST %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\7,62 WP RK76 BURST %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\762x39\7,62 WP RK76 BURST %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\9MM TMP BURST %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x19\9MM TMP BURST %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,56 FNC BURST %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\556\5,56 FNC BURST %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\9MS SFZ2500 BURST %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9MS\9MS SFZ2500 BURST %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,56 SIG551 BURST %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\556\5,56 SIG551 BURST %d.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,56 AK108 BURST %d.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\556\5,56 AK108 BURST %d.ogg</SOUND>
|
||||||
|
<SOUND>SOUNDS\WEAPONS\556\5,56 AR70-90 BURST %d.ogg</SOUND>
|
||||||
|
<SOUND>SOUNDS\WEAPONS\556\5,56 AUGLSW BURST %d.ogg</SOUND>
|
||||||
|
<SOUND>SOUNDS\WEAPONS\556\5,56 F88 BURST %d.ogg</SOUND>
|
||||||
|
<SOUND>SOUNDS\WEAPONS\762x54R\7,62X54R SVU-A BURST %d.ogg</SOUND>
|
||||||
|
<SOUND>SOUNDS\WEAPONS\9x18\9MMPM VZ82 BURST %d.ogg</SOUND>
|
||||||
</SOUNDLIST>
|
</SOUNDLIST>
|
||||||
@@ -1,12 +1,4 @@
|
|||||||
<!-- this a comment, all of the text between the angled brackets is ignored
|
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
|
||||||
|
|
||||||
Attribute Field Reference:
|
|
||||||
|
|
||||||
uiIndex - index of item in array, just increment this for each new entry
|
|
||||||
sItemIndex - item index to stock
|
|
||||||
ubOptimalNumber - optimal number of items to keep in stock - if zero, shopkeeper will just buy item, not sell it
|
|
||||||
|
|
||||||
-->
|
|
||||||
<INVENTORYLIST xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
<INVENTORYLIST xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||||
<INVENTORY>
|
<INVENTORY>
|
||||||
<uiIndex>0</uiIndex>
|
<uiIndex>0</uiIndex>
|
||||||
|
|||||||
@@ -1,27 +1,4 @@
|
|||||||
<!-- this a comment, all of the text between the angled brackets is ignored
|
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
|
||||||
|
|
||||||
Attribute Field Reference:
|
|
||||||
|
|
||||||
uiIndex - index of item in array - Do Not add new entries to this array!
|
|
||||||
ubChoices - number of valid choices in this entry - VERY IMPORTANT!!!!! MAKE SURE THIS NUMBER MATCHES THE NUMBER OF CHOICES AVAILABLE OTHERWISE YOUR GAME _WILL_ CRASH!!!!!!!!!!!
|
|
||||||
bItemNoXX(1-50) - item index of gun to allow, invalid choices should be -1
|
|
||||||
|
|
||||||
Indexes:
|
|
||||||
|
|
||||||
0 - low powered pistols
|
|
||||||
1 - high powered pistols/shtgn
|
|
||||||
2 - low SMGs/shtgn
|
|
||||||
3 - low rifles
|
|
||||||
4 - high SMGs
|
|
||||||
5 - medium rifles
|
|
||||||
6 - sniper rifles
|
|
||||||
7 - high rifles
|
|
||||||
8 - best rifles
|
|
||||||
9 - machine guns
|
|
||||||
10- rocket rifles / machine guns
|
|
||||||
|
|
||||||
|
|
||||||
-->
|
|
||||||
<ENEMYGUNCHOICESLIST xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
<ENEMYGUNCHOICESLIST xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||||
<ENEMYGUNCHOICES>
|
<ENEMYGUNCHOICES>
|
||||||
<uiIndex>0</uiIndex>
|
<uiIndex>0</uiIndex>
|
||||||
|
|||||||
@@ -1,35 +1,4 @@
|
|||||||
<!-- this a comment, all of the text between the angled brackets is ignored
|
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
|
||||||
|
|
||||||
Attribute Field Reference:
|
|
||||||
|
|
||||||
uiIndex - index of item in array - Do Not add new entries to this array!
|
|
||||||
ubChoices - number of valid choices in this entry - VERY IMPORTANT!!!!! MAKE SURE THIS NUMBER MATCHES THE NUMBER OF CHOICES AVAILABLE OTHERWISE YOUR GAME _WILL_ ACT STRANGELY!!!!!!!!!!!
|
|
||||||
bItemNoXX(1-50) - item index to allow, invalid choices should be -1
|
|
||||||
|
|
||||||
Indexes:
|
|
||||||
|
|
||||||
0 = Helmets
|
|
||||||
1 = Vests
|
|
||||||
2 = Leggings
|
|
||||||
3 = Hand Grenades
|
|
||||||
4 = Kits - 1st aid kits and med kits should show up more than once so they have a higher probability of appearing
|
|
||||||
5 = Bombs
|
|
||||||
6 = Miscellaneous Items
|
|
||||||
7 = Grenade Launchers (launchables are automatic)
|
|
||||||
8 = Single-Shot, LAW-type rocket launchers
|
|
||||||
9 = Multiple-Shot, RPG-type Rocket Launchers (launchables are automatic)
|
|
||||||
10= Mortars (launchables are automatic)
|
|
||||||
11= Ceramic-plate type armour attachments
|
|
||||||
12= Gas mask-type face protection
|
|
||||||
13= Night vision goggles, lower quality face items
|
|
||||||
14= Ultra vision goggles, higher quality face items
|
|
||||||
15= Extended ears and other hearing aids
|
|
||||||
16= Scope choices for sniper rifles
|
|
||||||
17= Weapon Attachments
|
|
||||||
18= Knives
|
|
||||||
19= Ammo Types - !!!! note that this index does not contain Item #s, but rather AmmoType indexes!!!!!
|
|
||||||
|
|
||||||
-->
|
|
||||||
<ENEMYITEMCHOICESLIST xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
<ENEMYITEMCHOICESLIST xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||||
<ENEMYITEMCHOICES>
|
<ENEMYITEMCHOICES>
|
||||||
<uiIndex>0</uiIndex>
|
<uiIndex>0</uiIndex>
|
||||||
|
|||||||
@@ -1,12 +1,4 @@
|
|||||||
<!-- this a comment, all of the text between the angled brackets is ignored
|
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
|
||||||
|
|
||||||
Attribute Field Reference:
|
|
||||||
|
|
||||||
uiIndex - index of item in array, just increment this for each new entry
|
|
||||||
sItemIndex - item index to stock
|
|
||||||
ubOptimalNumber - optimal number of items to keep in stock - if zero, shopkeeper will just buy item, not sell it
|
|
||||||
|
|
||||||
-->
|
|
||||||
<INVENTORYLIST xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
<INVENTORYLIST xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||||
<INVENTORY>
|
<INVENTORY>
|
||||||
<uiIndex>0</uiIndex>
|
<uiIndex>0</uiIndex>
|
||||||
|
|||||||
@@ -1,12 +1,4 @@
|
|||||||
<!-- this a comment, all of the text between the angled brackets is ignored
|
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
|
||||||
|
|
||||||
Attribute Field Reference:
|
|
||||||
|
|
||||||
uiIndex - index of item in array, just increment this for each new entry
|
|
||||||
sItemIndex - item index to stock
|
|
||||||
ubOptimalNumber - optimal number of items to keep in stock - if zero, shopkeeper will just buy item, not sell it
|
|
||||||
|
|
||||||
-->
|
|
||||||
<INVENTORYLIST xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
<INVENTORYLIST xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||||
<INVENTORY>
|
<INVENTORY>
|
||||||
<uiIndex>0</uiIndex>
|
<uiIndex>0</uiIndex>
|
||||||
|
|||||||
@@ -1,68 +1,4 @@
|
|||||||
<!-- this a comment, all of the text between the angled brackets is ignored
|
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
|
||||||
|
|
||||||
Attribute Field Reference:
|
|
||||||
|
|
||||||
uiIndex - index of item in array - Do Not add new entries to this array!
|
|
||||||
ubNumItems - number of items in array to give to IMP
|
|
||||||
ubChoices - number of valid choices in this entry - VERY IMPORTANT!!!!! MAKE SURE THIS NUMBER MATCHES THE NUMBER OF CHOICES AVAILABLE OTHERWISE YOUR GAME _WILL_ ACT STRANGELY!!!!!!!!!!!
|
|
||||||
bItemNoXX(1-50) - item index to allow, "no item" <= 0, arrange the items from worst to best
|
|
||||||
|
|
||||||
Attribute related items are assigned according to the following formula:
|
|
||||||
|
|
||||||
Item No = ability score / ( 100 / ubChoices )
|
|
||||||
|
|
||||||
You can use this to determine the score an IMP needs to get a particular item slot
|
|
||||||
|
|
||||||
For example:
|
|
||||||
|
|
||||||
ubChoices Points Req'd per Choice Ability Score Item #
|
|
||||||
10 10 20 2
|
|
||||||
2 50 55 2
|
|
||||||
2 50 49 1
|
|
||||||
50 2 14 7
|
|
||||||
4 25 90 4
|
|
||||||
|
|
||||||
If you need to be more granular, and filter out low values, you can also set bItemNoXX to 0.
|
|
||||||
|
|
||||||
Multiple items are assigned from the highest numbered slot to the lowest numbered slot.
|
|
||||||
|
|
||||||
Specialty based items are randomly assigned. Multiple items are picked at random.
|
|
||||||
|
|
||||||
1-3 clips of ammo are automatically assigned to guns.
|
|
||||||
|
|
||||||
Indexes:
|
|
||||||
|
|
||||||
0 = Default items - always assigned
|
|
||||||
1 = Random Default items - always assigned - but chosen completely at random
|
|
||||||
|
|
||||||
2 = Wisdom based items - assigned based on value - see above
|
|
||||||
3 = Dexterity based items - assigned based on value - see above
|
|
||||||
4 = Agility based items - assigned based on value - see above
|
|
||||||
5 = Strength based items - assigned based on value - see above
|
|
||||||
6 = Health based items - assigned based on value - see above
|
|
||||||
7 = Leadership based items - assigned based on value - see above
|
|
||||||
8 = Marksmanship based items - assigned based on value - see above
|
|
||||||
9 = Explosive based items - assigned based on value - see above
|
|
||||||
10 = Mechanical based items - assigned based on value - see above
|
|
||||||
11= Medical based items - assigned based on value - see above
|
|
||||||
|
|
||||||
12= Hand to Hand specialty items - randomly assigned
|
|
||||||
13= Martial Arts specialty items - randomly assigned
|
|
||||||
14= Night Ops specialty items - randomly assigned
|
|
||||||
15= Stealth specialty items - randomly assigned
|
|
||||||
16= Roof top specialty items - randomly assigned
|
|
||||||
17= Lock picking specialty items - randomly assigned
|
|
||||||
18= Electronics specialty items - randomly assigned
|
|
||||||
19= Throwing specialty items - randomly assigned
|
|
||||||
20= Knifing specialty items - randomly assigned
|
|
||||||
21= Heavy weapons specialty items - randomly assigned
|
|
||||||
22= Auto weapons specialty items - randomly assigned
|
|
||||||
23= Ambidextrous specialty items - randomly assigned
|
|
||||||
24= Camouflaged specialty items - randomly assigned
|
|
||||||
25= Teaching specialty items - randomly assigned
|
|
||||||
26= Thief specialty items - randomly assigned - this one's not used
|
|
||||||
|
|
||||||
-->
|
|
||||||
<IMPITEMCHOICESLIST xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
<IMPITEMCHOICESLIST xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||||
<IMPITEMCHOICES>
|
<IMPITEMCHOICES>
|
||||||
<uiIndex>0</uiIndex>
|
<uiIndex>0</uiIndex>
|
||||||
|
|||||||
@@ -21823,7 +21823,7 @@
|
|||||||
<ubGraphicNum>96</ubGraphicNum>
|
<ubGraphicNum>96</ubGraphicNum>
|
||||||
<ubWeight>20</ubWeight>
|
<ubWeight>20</ubWeight>
|
||||||
<ubPerPocket>0</ubPerPocket>
|
<ubPerPocket>0</ubPerPocket>
|
||||||
<usPrice>400</usPrice>
|
<usPrice>200</usPrice>
|
||||||
<ubCoolness>2</ubCoolness>
|
<ubCoolness>2</ubCoolness>
|
||||||
<bReliability>0</bReliability>
|
<bReliability>0</bReliability>
|
||||||
<bRepairEase>4</bRepairEase>
|
<bRepairEase>4</bRepairEase>
|
||||||
@@ -21939,7 +21939,7 @@
|
|||||||
<ubGraphicNum>116</ubGraphicNum>
|
<ubGraphicNum>116</ubGraphicNum>
|
||||||
<ubWeight>20</ubWeight>
|
<ubWeight>20</ubWeight>
|
||||||
<ubPerPocket>0</ubPerPocket>
|
<ubPerPocket>0</ubPerPocket>
|
||||||
<usPrice>1900</usPrice>
|
<usPrice>950</usPrice>
|
||||||
<ubCoolness>3</ubCoolness>
|
<ubCoolness>3</ubCoolness>
|
||||||
<bReliability>0</bReliability>
|
<bReliability>0</bReliability>
|
||||||
<bRepairEase>2</bRepairEase>
|
<bRepairEase>2</bRepairEase>
|
||||||
@@ -22055,7 +22055,7 @@
|
|||||||
<ubGraphicNum>117</ubGraphicNum>
|
<ubGraphicNum>117</ubGraphicNum>
|
||||||
<ubWeight>20</ubWeight>
|
<ubWeight>20</ubWeight>
|
||||||
<ubPerPocket>0</ubPerPocket>
|
<ubPerPocket>0</ubPerPocket>
|
||||||
<usPrice>2400</usPrice>
|
<usPrice>1200</usPrice>
|
||||||
<ubCoolness>0</ubCoolness>
|
<ubCoolness>0</ubCoolness>
|
||||||
<bReliability>0</bReliability>
|
<bReliability>0</bReliability>
|
||||||
<bRepairEase>1</bRepairEase>
|
<bRepairEase>1</bRepairEase>
|
||||||
@@ -22171,7 +22171,7 @@
|
|||||||
<ubGraphicNum>118</ubGraphicNum>
|
<ubGraphicNum>118</ubGraphicNum>
|
||||||
<ubWeight>20</ubWeight>
|
<ubWeight>20</ubWeight>
|
||||||
<ubPerPocket>0</ubPerPocket>
|
<ubPerPocket>0</ubPerPocket>
|
||||||
<usPrice>3000</usPrice>
|
<usPrice>1500</usPrice>
|
||||||
<ubCoolness>0</ubCoolness>
|
<ubCoolness>0</ubCoolness>
|
||||||
<bReliability>0</bReliability>
|
<bReliability>0</bReliability>
|
||||||
<bRepairEase>3</bRepairEase>
|
<bRepairEase>3</bRepairEase>
|
||||||
@@ -40024,7 +40024,7 @@
|
|||||||
<uiIndex>345</uiIndex>
|
<uiIndex>345</uiIndex>
|
||||||
<szItemName>UZI</szItemName>
|
<szItemName>UZI</szItemName>
|
||||||
<szLongItemName>UZI</szLongItemName>
|
<szLongItemName>UZI</szLongItemName>
|
||||||
<szItemDesc>Since its introduction in 1948, the Uzi has supplanted the Thompson as the household word in SMG's.</szItemDesc>
|
<szItemDesc>The most well-known SMG in the world, and not without good reason.</szItemDesc>
|
||||||
<szBRName>UZI</szBRName>
|
<szBRName>UZI</szBRName>
|
||||||
<szBRDesc>Since its introduction in 1948, the Uzi has supplanted the Thompson as the household word in SMG's.</szBRDesc>
|
<szBRDesc>Since its introduction in 1948, the Uzi has supplanted the Thompson as the household word in SMG's.</szBRDesc>
|
||||||
<usItemClass>2</usItemClass>
|
<usItemClass>2</usItemClass>
|
||||||
@@ -40140,7 +40140,7 @@
|
|||||||
<uiIndex>346</uiIndex>
|
<uiIndex>346</uiIndex>
|
||||||
<szItemName>Colt SMG</szItemName>
|
<szItemName>Colt SMG</szItemName>
|
||||||
<szLongItemName>Colt 9mm SMG</szLongItemName>
|
<szLongItemName>Colt 9mm SMG</szLongItemName>
|
||||||
<szItemDesc>The most well-known SMG in the world, and not without good reason.</szItemDesc>
|
<szItemDesc>Built off of the M16A2, this SMG has been employed by the USMC, DEA and other military and law enforcement agencies.</szItemDesc>
|
||||||
<szBRName>Colt 9mm SMG</szBRName>
|
<szBRName>Colt 9mm SMG</szBRName>
|
||||||
<szBRDesc>This light, manageably sized SMG cranks out 9mm rounds at 900 RPM.</szBRDesc>
|
<szBRDesc>This light, manageably sized SMG cranks out 9mm rounds at 900 RPM.</szBRDesc>
|
||||||
<usItemClass>2</usItemClass>
|
<usItemClass>2</usItemClass>
|
||||||
@@ -55684,9 +55684,9 @@
|
|||||||
<uiIndex>480</uiIndex>
|
<uiIndex>480</uiIndex>
|
||||||
<szItemName>7.62mm NATO Box HP C</szItemName>
|
<szItemName>7.62mm NATO Box HP C</szItemName>
|
||||||
<szLongItemName>7.62mm NATO Box, HP Cold</szLongItemName>
|
<szLongItemName>7.62mm NATO Box, HP Cold</szLongItemName>
|
||||||
<szItemDesc>One box of cold loaded 7.62mm NATO, quieter by 40% than standard FMJ ammo.</szItemDesc>
|
<szItemDesc>250 rounds of 7.62mm NATO cold loaded hollow point ammo for muted stopping power</szItemDesc>
|
||||||
<szBRName>7.62mm NATO Box HP Cold</szBRName>
|
<szBRName>7.62mm NATO Box HP Cold</szBRName>
|
||||||
<szBRDesc>Maximum carnage, minium audibility and penetration power.</szBRDesc>
|
<szBRDesc>Quietly shoot them down without shooting through them.</szBRDesc>
|
||||||
<usItemClass>1024</usItemClass>
|
<usItemClass>1024</usItemClass>
|
||||||
<ubClassIndex>177</ubClassIndex>
|
<ubClassIndex>177</ubClassIndex>
|
||||||
<ubCursor>0</ubCursor>
|
<ubCursor>0</ubCursor>
|
||||||
@@ -55800,9 +55800,9 @@
|
|||||||
<uiIndex>481</uiIndex>
|
<uiIndex>481</uiIndex>
|
||||||
<szItemName>7.62mm NATO Box C</szItemName>
|
<szItemName>7.62mm NATO Box C</szItemName>
|
||||||
<szLongItemName>7.62mm NATO Box, Cold</szLongItemName>
|
<szLongItemName>7.62mm NATO Box, Cold</szLongItemName>
|
||||||
<szItemDesc>If 250 rounds of Glaser Safety ammo fail to make your point, the conversation wasn't worth having to begin with. These bullets have been cold-loaded for quieter stopping power.</szItemDesc>
|
<szItemDesc>One box of cold loaded 7.62mm NATO, quieter by 40% than standard FMJ ammo.</szItemDesc>
|
||||||
<szBRName>7.62mm NATO Box Cold</szBRName>
|
<szBRName>7.62mm NATO Box Cold</szBRName>
|
||||||
<szBRDesc>250 rounds of frangible fun. All of the man-stopping power, none of the over-penetration. These bullets have been cold-loaded for silent hunting.</szBRDesc>
|
<szBRDesc>Maximum carnage, minium audibility and penetration power.</szBRDesc>
|
||||||
<usItemClass>1024</usItemClass>
|
<usItemClass>1024</usItemClass>
|
||||||
<ubClassIndex>178</ubClassIndex>
|
<ubClassIndex>178</ubClassIndex>
|
||||||
<ubCursor>0</ubCursor>
|
<ubCursor>0</ubCursor>
|
||||||
@@ -56034,7 +56034,7 @@
|
|||||||
<szLongItemName>7.62mm WP Drum</szLongItemName>
|
<szLongItemName>7.62mm WP Drum</szLongItemName>
|
||||||
<szItemDesc>When its time to end the fire fight, snap in a drum of hard hitting 7.62mm WP.</szItemDesc>
|
<szItemDesc>When its time to end the fire fight, snap in a drum of hard hitting 7.62mm WP.</szItemDesc>
|
||||||
<szBRName>7.62mm WP Drum</szBRName>
|
<szBRName>7.62mm WP Drum</szBRName>
|
||||||
<szBRDesc>Quietly shoot them down without shooting through them.</szBRDesc>
|
<szBRDesc>This long-serving heavy cartridge comes in convenient drums.</szBRDesc>
|
||||||
<usItemClass>1024</usItemClass>
|
<usItemClass>1024</usItemClass>
|
||||||
<ubClassIndex>187</ubClassIndex>
|
<ubClassIndex>187</ubClassIndex>
|
||||||
<ubCursor>0</ubCursor>
|
<ubCursor>0</ubCursor>
|
||||||
@@ -56148,7 +56148,7 @@
|
|||||||
<uiIndex>484</uiIndex>
|
<uiIndex>484</uiIndex>
|
||||||
<szItemName>7.62mm WP Drum T</szItemName>
|
<szItemName>7.62mm WP Drum T</szItemName>
|
||||||
<szLongItemName>7.62mm WP Drum, Tracer</szLongItemName>
|
<szLongItemName>7.62mm WP Drum, Tracer</szLongItemName>
|
||||||
<szItemDesc>This long-serving heavy cartridge comes in convenient drums.</szItemDesc>
|
<szItemDesc>Put bursts from your PKM on target with this 100-round drum of tracers.</szItemDesc>
|
||||||
<szBRName>7.62mm WP Drum Tracer</szBRName>
|
<szBRName>7.62mm WP Drum Tracer</szBRName>
|
||||||
<szBRDesc>Tracer ammunition helps anyone walk fire onto targets with deadly precision.</szBRDesc>
|
<szBRDesc>Tracer ammunition helps anyone walk fire onto targets with deadly precision.</szBRDesc>
|
||||||
<usItemClass>1024</usItemClass>
|
<usItemClass>1024</usItemClass>
|
||||||
@@ -56844,7 +56844,7 @@
|
|||||||
<uiIndex>490</uiIndex>
|
<uiIndex>490</uiIndex>
|
||||||
<szItemName>7.62mm TK Mag HP</szItemName>
|
<szItemName>7.62mm TK Mag HP</szItemName>
|
||||||
<szLongItemName>7.62mm Tokarev Pistol Mag, HP</szLongItemName>
|
<szLongItemName>7.62mm Tokarev Pistol Mag, HP</szLongItemName>
|
||||||
<szItemDesc>50 rounds of 5.7mm AET will pass through your P90 and your targets armor with equal ease.</szItemDesc>
|
<szItemDesc>8 rounds of 7.62x25mm hollow point.</szItemDesc>
|
||||||
<szBRName>7.62mm TK Mag HP</szBRName>
|
<szBRName>7.62mm TK Mag HP</szBRName>
|
||||||
<szBRDesc>Though a diminutive bullet, the 7.62mm Tokarev HP doesn't lack stopping power.</szBRDesc>
|
<szBRDesc>Though a diminutive bullet, the 7.62mm Tokarev HP doesn't lack stopping power.</szBRDesc>
|
||||||
<usItemClass>1024</usItemClass>
|
<usItemClass>1024</usItemClass>
|
||||||
@@ -62646,7 +62646,7 @@
|
|||||||
<szLongItemName>7.62mm Subsonic Mag</szLongItemName>
|
<szLongItemName>7.62mm Subsonic Mag</szLongItemName>
|
||||||
<szItemDesc>This 7.62 ammo is designed especially for silenced sniper rifles.</szItemDesc>
|
<szItemDesc>This 7.62 ammo is designed especially for silenced sniper rifles.</szItemDesc>
|
||||||
<szBRName>7.62mm Subsonic Mag</szBRName>
|
<szBRName>7.62mm Subsonic Mag</szBRName>
|
||||||
<szBRDesc>Open up with a shower of buckshot and attackers will dissolve before your eyes.</szBRDesc>
|
<szBRDesc>Designed so snipers punch through helmets, not the sound barrier.</szBRDesc>
|
||||||
<usItemClass>1024</usItemClass>
|
<usItemClass>1024</usItemClass>
|
||||||
<ubClassIndex>261</ubClassIndex>
|
<ubClassIndex>261</ubClassIndex>
|
||||||
<ubCursor>0</ubCursor>
|
<ubCursor>0</ubCursor>
|
||||||
@@ -62876,7 +62876,7 @@
|
|||||||
<uiIndex>542</uiIndex>
|
<uiIndex>542</uiIndex>
|
||||||
<szItemName>5.45mm Pistol Mag</szItemName>
|
<szItemName>5.45mm Pistol Mag</szItemName>
|
||||||
<szLongItemName>5.45mm PSM Magazine</szLongItemName>
|
<szLongItemName>5.45mm PSM Magazine</szLongItemName>
|
||||||
<szItemDesc>Chamber these 12ga buckshot shells and proclaim with impunity: "This is my boomstick!" </szItemDesc>
|
<szItemDesc>This 5.45mm clip fits the diminutive PSM pistol.</szItemDesc>
|
||||||
<szBRName>5.45mm Pistol Mag</szBRName>
|
<szBRName>5.45mm Pistol Mag</szBRName>
|
||||||
<szBRDesc>8 round magazine of 5.45x18mm ammo.</szBRDesc>
|
<szBRDesc>8 round magazine of 5.45x18mm ammo.</szBRDesc>
|
||||||
<usItemClass>1024</usItemClass>
|
<usItemClass>1024</usItemClass>
|
||||||
@@ -70532,7 +70532,7 @@
|
|||||||
<uiIndex>608</uiIndex>
|
<uiIndex>608</uiIndex>
|
||||||
<szItemName>AK-104</szItemName>
|
<szItemName>AK-104</szItemName>
|
||||||
<szLongItemName>AK-104</szLongItemName>
|
<szLongItemName>AK-104</szLongItemName>
|
||||||
<szItemDesc>Built off of the M16A2, this SMG has been employed by the USMC, DEA and other military and law enforcement agencies.</szItemDesc>
|
<szItemDesc>From the AK-100 line of clones, the AK-104 carbine is chambered for 7.62 WP.</szItemDesc>
|
||||||
<szBRName>AK-104</szBRName>
|
<szBRName>AK-104</szBRName>
|
||||||
<szBRDesc>Exported from Izhevsk straight to the regional/sectarian conflict of your choice.</szBRDesc>
|
<szBRDesc>Exported from Izhevsk straight to the regional/sectarian conflict of your choice.</szBRDesc>
|
||||||
<usItemClass>2</usItemClass>
|
<usItemClass>2</usItemClass>
|
||||||
@@ -71694,7 +71694,7 @@
|
|||||||
<szLongItemName>AI AWM</szLongItemName>
|
<szLongItemName>AI AWM</szLongItemName>
|
||||||
<szItemDesc>This rifle will give you delusions of divinity on the battlefield. If you're looking for a sniper system that redefines the term "HEADSHOT!", then look no further.</szItemDesc>
|
<szItemDesc>This rifle will give you delusions of divinity on the battlefield. If you're looking for a sniper system that redefines the term "HEADSHOT!", then look no further.</szItemDesc>
|
||||||
<szBRName>AI AWM</szBRName>
|
<szBRName>AI AWM</szBRName>
|
||||||
<szBRDesc>The H&K line of rifles got their design and license from the CETME model, which speaks volumes about its performance.</szBRDesc>
|
<szBRDesc>Designed for extreme range in Arctic environments, the AWM is the last word in any long range engagement - and we do mean any. Firing the incredibly powerful .338 Lapua, this rifle's remarkable performance is rivaled only by it's remarkable pricetag.</szBRDesc>
|
||||||
<usItemClass>2</usItemClass>
|
<usItemClass>2</usItemClass>
|
||||||
<ubClassIndex>618</ubClassIndex>
|
<ubClassIndex>618</ubClassIndex>
|
||||||
<ubCursor>3</ubCursor>
|
<ubCursor>3</ubCursor>
|
||||||
@@ -72504,7 +72504,7 @@
|
|||||||
<uiIndex>625</uiIndex>
|
<uiIndex>625</uiIndex>
|
||||||
<szItemName>M501</szItemName>
|
<szItemName>M501</szItemName>
|
||||||
<szLongItemName>Beretta M501</szLongItemName>
|
<szLongItemName>Beretta M501</szLongItemName>
|
||||||
<szItemDesc>Also known as the 2-07, this Bizon SMG is chambered to accept 7.62 Tokarev box magazines.</szItemDesc>
|
<szItemDesc>A solid Italian sniper rifle from the 80's, this gun has aged like a fine wine. Just pull the trigger and say "Ciao."</szItemDesc>
|
||||||
<szBRName>Beretta M501</szBRName>
|
<szBRName>Beretta M501</szBRName>
|
||||||
<szBRDesc>An Italian military exclusive, cousin Lester had to do a few favors so we could carry this exquisite piece of sniping hardware. Order now and we'll throw in some photos of Lester's trip. (Warning: Photos contain adult content. Must be 21 or older)</szBRDesc>
|
<szBRDesc>An Italian military exclusive, cousin Lester had to do a few favors so we could carry this exquisite piece of sniping hardware. Order now and we'll throw in some photos of Lester's trip. (Warning: Photos contain adult content. Must be 21 or older)</szBRDesc>
|
||||||
<usItemClass>2</usItemClass>
|
<usItemClass>2</usItemClass>
|
||||||
@@ -72620,7 +72620,7 @@
|
|||||||
<uiIndex>626</uiIndex>
|
<uiIndex>626</uiIndex>
|
||||||
<szItemName>Bizon</szItemName>
|
<szItemName>Bizon</szItemName>
|
||||||
<szLongItemName>Bizon PP-27</szLongItemName>
|
<szLongItemName>Bizon PP-27</szLongItemName>
|
||||||
<szItemDesc>Simple and reliable (if heavy) the A6's firepower was favored by American paratroopers during WW2.</szItemDesc>
|
<szItemDesc>Also known as the 2-07, this Bizon SMG is chambered to accept 7.62 Tokarev box magazines.</szItemDesc>
|
||||||
<szBRName>Bizon PP-27</szBRName>
|
<szBRName>Bizon PP-27</szBRName>
|
||||||
<szBRDesc>Variety is the spice of life, try out the SMG in its 7.62 Tk variant.</szBRDesc>
|
<szBRDesc>Variety is the spice of life, try out the SMG in its 7.62 Tk variant.</szBRDesc>
|
||||||
<usItemClass>2</usItemClass>
|
<usItemClass>2</usItemClass>
|
||||||
@@ -81204,7 +81204,7 @@
|
|||||||
<uiIndex>700</uiIndex>
|
<uiIndex>700</uiIndex>
|
||||||
<szItemName>PKM</szItemName>
|
<szItemName>PKM</szItemName>
|
||||||
<szLongItemName>PKM</szLongItemName>
|
<szLongItemName>PKM</szLongItemName>
|
||||||
<szItemDesc>Smoother than fine vodka, the Pp-93 is a favorite among Russian police and security forces.</szItemDesc>
|
<szItemDesc>The PKM is the Russian eqvivalent of the US M60. It's a universal MG that fires the heavy Russian 7.62x54mm round instead of the 7.62x39mm WP.</szItemDesc>
|
||||||
<szBRName>PKM</szBRName>
|
<szBRName>PKM</szBRName>
|
||||||
<szBRDesc>Around since the 1960s, the PKM is one of the most famous Russian MGs and is used all over the world. Now you have the chance to show your enemies that old school Soviet weapons are still superior!</szBRDesc>
|
<szBRDesc>Around since the 1960s, the PKM is one of the most famous Russian MGs and is used all over the world. Now you have the chance to show your enemies that old school Soviet weapons are still superior!</szBRDesc>
|
||||||
<usItemClass>2</usItemClass>
|
<usItemClass>2</usItemClass>
|
||||||
@@ -81320,7 +81320,7 @@
|
|||||||
<uiIndex>701</uiIndex>
|
<uiIndex>701</uiIndex>
|
||||||
<szItemName>PP-93</szItemName>
|
<szItemName>PP-93</szItemName>
|
||||||
<szLongItemName>PP-93</szLongItemName>
|
<szLongItemName>PP-93</szLongItemName>
|
||||||
<szItemDesc>A true machine-pistol, the Pp-93 offers compact concealability in a slim, stamped metal package.</szItemDesc>
|
<szItemDesc>Smoother than fine vodka, the Pp-93 is a favorite among Russian police and security forces.</szItemDesc>
|
||||||
<szBRName>PP-93</szBRName>
|
<szBRName>PP-93</szBRName>
|
||||||
<szBRDesc>A true machine-pistol, the Pp-93 offers compact concealability in a slim, stamped metal package.</szBRDesc>
|
<szBRDesc>A true machine-pistol, the Pp-93 offers compact concealability in a slim, stamped metal package.</szBRDesc>
|
||||||
<usItemClass>2</usItemClass>
|
<usItemClass>2</usItemClass>
|
||||||
@@ -83640,7 +83640,7 @@
|
|||||||
<uiIndex>721</uiIndex>
|
<uiIndex>721</uiIndex>
|
||||||
<szItemName>Sphinx 3000</szItemName>
|
<szItemName>Sphinx 3000</szItemName>
|
||||||
<szLongItemName>Sphinx 3000</szLongItemName>
|
<szLongItemName>Sphinx 3000</szLongItemName>
|
||||||
<szItemDesc>This Swiss-made 9mm handgun is the chosen sidearm of several of the world's elite forces, among them Britain's SAS and the FBI's Hostage Rescue Team.</szItemDesc>
|
<szItemDesc>Like anything Swiss-made, it's finely crafted, dependable, and expensive.</szItemDesc>
|
||||||
<szBRName>Sphinx 3000</szBRName>
|
<szBRName>Sphinx 3000</szBRName>
|
||||||
<szBRDesc>The Sphinx 3000 is more than suitable for competitive match shooting or service applications.</szBRDesc>
|
<szBRDesc>The Sphinx 3000 is more than suitable for competitive match shooting or service applications.</szBRDesc>
|
||||||
<usItemClass>2</usItemClass>
|
<usItemClass>2</usItemClass>
|
||||||
@@ -86888,7 +86888,7 @@
|
|||||||
<uiIndex>749</uiIndex>
|
<uiIndex>749</uiIndex>
|
||||||
<szItemName>XM-8 Auto</szItemName>
|
<szItemName>XM-8 Auto</szItemName>
|
||||||
<szLongItemName>XM-8 Automatic</szLongItemName>
|
<szLongItemName>XM-8 Automatic</szLongItemName>
|
||||||
<szItemDesc>The XM-8 is HK's response to the USA's call for a new standard Army rifle. The BLC version is the standard, and offers a versatile array of options.</szItemDesc>
|
<szItemDesc>This 5.56 assault platform fills a variety of roles. Ever wanted to serve someone a lead salad? Point at enemy and pull trigger to taste.</szItemDesc>
|
||||||
<szBRName>XM-8 Automatic</szBRName>
|
<szBRName>XM-8 Automatic</szBRName>
|
||||||
<szBRDesc>Originally commissioned by the U.S. military, HK is now producing this 5.56 multi-role weapon for the highest bidder. Lucky you.</szBRDesc>
|
<szBRDesc>Originally commissioned by the U.S. military, HK is now producing this 5.56 multi-role weapon for the highest bidder. Lucky you.</szBRDesc>
|
||||||
<usItemClass>2</usItemClass>
|
<usItemClass>2</usItemClass>
|
||||||
@@ -87004,7 +87004,7 @@
|
|||||||
<uiIndex>750</uiIndex>
|
<uiIndex>750</uiIndex>
|
||||||
<szItemName>XM-8</szItemName>
|
<szItemName>XM-8</szItemName>
|
||||||
<szLongItemName>XM-8 Baseline Carbine</szLongItemName>
|
<szLongItemName>XM-8 Baseline Carbine</szLongItemName>
|
||||||
<szItemDesc>Originally constructed on the AK's internal works, this hardy weapon can stand up to tons of abuse.</szItemDesc>
|
<szItemDesc>The XM-8 is HK's response to the USA's call for a new standard Army rifle. The BLC version is the standard, and offers a versatile array of options.</szItemDesc>
|
||||||
<szBRName>XM-8 Baseline Carbine</szBRName>
|
<szBRName>XM-8 Baseline Carbine</szBRName>
|
||||||
<szBRDesc>The new XM-8 family of weapons is spearheading the "next gen" infantry weapons movement, after the OICW contract went belly up.</szBRDesc>
|
<szBRDesc>The new XM-8 family of weapons is spearheading the "next gen" infantry weapons movement, after the OICW contract went belly up.</szBRDesc>
|
||||||
<usItemClass>2</usItemClass>
|
<usItemClass>2</usItemClass>
|
||||||
@@ -87120,7 +87120,7 @@
|
|||||||
<uiIndex>751</uiIndex>
|
<uiIndex>751</uiIndex>
|
||||||
<szItemName>XM-8 Compact</szItemName>
|
<szItemName>XM-8 Compact</szItemName>
|
||||||
<szLongItemName>XM-8 Compact Carbine</szLongItemName>
|
<szLongItemName>XM-8 Compact Carbine</szLongItemName>
|
||||||
<szItemDesc>The Sharpshooter version of the XM-8 is the Next Gen DMR, featuring a much longer, match grade, long-twist barrel for accuracy over longer ranges.</szItemDesc>
|
<szItemDesc>The Compact is a shorty version of the XM-8, outfitted specifically for short range engagements, notably urban ops.</szItemDesc>
|
||||||
<szBRName>XM-8 Compact Carbine</szBRName>
|
<szBRName>XM-8 Compact Carbine</szBRName>
|
||||||
<szBRDesc>The Compact is a shorty version of the XM-8, outfitted specifically for short range engagements, notably urban ops.</szBRDesc>
|
<szBRDesc>The Compact is a shorty version of the XM-8, outfitted specifically for short range engagements, notably urban ops.</szBRDesc>
|
||||||
<usItemClass>2</usItemClass>
|
<usItemClass>2</usItemClass>
|
||||||
@@ -87236,7 +87236,7 @@
|
|||||||
<uiIndex>752</uiIndex>
|
<uiIndex>752</uiIndex>
|
||||||
<szItemName>XM-8 Sharpshooter</szItemName>
|
<szItemName>XM-8 Sharpshooter</szItemName>
|
||||||
<szLongItemName>XM-8 Sharpshooter</szLongItemName>
|
<szLongItemName>XM-8 Sharpshooter</szLongItemName>
|
||||||
<szItemDesc>A variant of the famed Finnish assault rifle, this model features a polymer body and is chambered for a 5.56mm round.</szItemDesc>
|
<szItemDesc>The Sharpshooter version of the XM-8 is the Next Gen DMR, featuring a much longer, match grade, long-twist barrel for accuracy over longer ranges.</szItemDesc>
|
||||||
<szBRName>XM-8 Sharpshooter</szBRName>
|
<szBRName>XM-8 Sharpshooter</szBRName>
|
||||||
<szBRDesc>The Sharpshooter version of the XM-8 is the Next Gen DMR, featuring a much longer, match grade, long-twist barrel for accuracy over longer ranges.</szBRDesc>
|
<szBRDesc>The Sharpshooter version of the XM-8 is the Next Gen DMR, featuring a much longer, match grade, long-twist barrel for accuracy over longer ranges.</szBRDesc>
|
||||||
<usItemClass>2</usItemClass>
|
<usItemClass>2</usItemClass>
|
||||||
@@ -94080,9 +94080,9 @@
|
|||||||
<uiIndex>811</uiIndex>
|
<uiIndex>811</uiIndex>
|
||||||
<szItemName>Tw. Pants</szItemName>
|
<szItemName>Tw. Pants</szItemName>
|
||||||
<szLongItemName>Twaron Leggings</szLongItemName>
|
<szLongItemName>Twaron Leggings</szLongItemName>
|
||||||
<szItemDesc>Twaron Microfilament in bullet resistant vests makes protective clothing lighter, more flexible, and easier to wear.</szItemDesc>
|
<szItemDesc>These leg protectors are made from high tensile para-aramid fiber.</szItemDesc>
|
||||||
<szBRName>Twaron Leggings</szBRName>
|
<szBRName>Twaron Leggings</szBRName>
|
||||||
<szBRDesc>The use of Twaron CT Microfilament in bullet resistant vests makes protective clothing lighter, more flexible, and easier to wear. In short, the most efficient protection system on the market today.</szBRDesc>
|
<szBRDesc>Protect your lower half from small arms fire and fragmentation damage with a pair of Twaron trousers. </szBRDesc>
|
||||||
<usItemClass>2048</usItemClass>
|
<usItemClass>2048</usItemClass>
|
||||||
<ubClassIndex>75</ubClassIndex>
|
<ubClassIndex>75</ubClassIndex>
|
||||||
<ubCursor>0</ubCursor>
|
<ubCursor>0</ubCursor>
|
||||||
@@ -94196,9 +94196,9 @@
|
|||||||
<uiIndex>812</uiIndex>
|
<uiIndex>812</uiIndex>
|
||||||
<szItemName>Tw. Vest</szItemName>
|
<szItemName>Tw. Vest</szItemName>
|
||||||
<szLongItemName>Twaron Vest</szLongItemName>
|
<szLongItemName>Twaron Vest</szLongItemName>
|
||||||
<szItemDesc>This Helmet has been treated with Compound-18 for added ballistic protection.</szItemDesc>
|
<szItemDesc>Twaron Microfilament in bullet resistant vests makes protective clothing lighter, more flexible, and easier to wear.</szItemDesc>
|
||||||
<szBRName>Twaron Vest</szBRName>
|
<szBRName>Twaron Vest</szBRName>
|
||||||
<szBRDesc>Catching a bullet high and inside ruins anyone's day. Prevent it with a C-18 treated helmet.</szBRDesc>
|
<szBRDesc>The use of Twaron CT Microfilament in bullet resistant vests makes protective clothing lighter, more flexible, and easier to wear. In short, the most efficient protection system on the market today.</szBRDesc>
|
||||||
<usItemClass>2048</usItemClass>
|
<usItemClass>2048</usItemClass>
|
||||||
<ubClassIndex>78</ubClassIndex>
|
<ubClassIndex>78</ubClassIndex>
|
||||||
<ubCursor>0</ubCursor>
|
<ubCursor>0</ubCursor>
|
||||||
@@ -94312,9 +94312,9 @@
|
|||||||
<uiIndex>813</uiIndex>
|
<uiIndex>813</uiIndex>
|
||||||
<szItemName>C-18 Dyn. Helmet</szItemName>
|
<szItemName>C-18 Dyn. Helmet</szItemName>
|
||||||
<szLongItemName>Treated Dyneema Helmet</szLongItemName>
|
<szLongItemName>Treated Dyneema Helmet</szLongItemName>
|
||||||
<szItemDesc>These leg protectors are made from high tensile para-aramid fiber.</szItemDesc>
|
<szItemDesc>This Helmet has been treated with Compound-18 for added ballistic protection.</szItemDesc>
|
||||||
<szBRName>Treated Dyneema Helmet</szBRName>
|
<szBRName>Treated Dyneema Helmet</szBRName>
|
||||||
<szBRDesc>Contrary to what you see in the movies, there really is no 'safe place' on the human body to get shot. These treated trousers are worth the investement.</szBRDesc>
|
<szBRDesc>Catching a bullet high and inside ruins anyone's day. Prevent it with a C-18 treated helmet.</szBRDesc>
|
||||||
<usItemClass>2048</usItemClass>
|
<usItemClass>2048</usItemClass>
|
||||||
<ubClassIndex>46</ubClassIndex>
|
<ubClassIndex>46</ubClassIndex>
|
||||||
<ubCursor>0</ubCursor>
|
<ubCursor>0</ubCursor>
|
||||||
@@ -94430,7 +94430,7 @@
|
|||||||
<szLongItemName>Treated Dyneema Leggings</szLongItemName>
|
<szLongItemName>Treated Dyneema Leggings</szLongItemName>
|
||||||
<szItemDesc>The tensile strength of these Dyneema leggings has been improved by a treatment with Compound-18.</szItemDesc>
|
<szItemDesc>The tensile strength of these Dyneema leggings has been improved by a treatment with Compound-18.</szItemDesc>
|
||||||
<szBRName>Treated Dyneema Leggings</szBRName>
|
<szBRName>Treated Dyneema Leggings</szBRName>
|
||||||
<szBRDesc>This treated Dyneema vest prohibits painful penetrating trauma.</szBRDesc>
|
<szBRDesc>Contrary to what you see in the movies, there really is no 'safe place' on the human body to get shot. These treated trousers are worth the investement.</szBRDesc>
|
||||||
<usItemClass>2048</usItemClass>
|
<usItemClass>2048</usItemClass>
|
||||||
<ubClassIndex>49</ubClassIndex>
|
<ubClassIndex>49</ubClassIndex>
|
||||||
<ubCursor>0</ubCursor>
|
<ubCursor>0</ubCursor>
|
||||||
@@ -94546,7 +94546,7 @@
|
|||||||
<szLongItemName>Treated Dyneema Vest</szLongItemName>
|
<szLongItemName>Treated Dyneema Vest</szLongItemName>
|
||||||
<szItemDesc>Permeation with Compound-18 boosts this vest's capacity for resisting trauma from bullets, fragments and other battlefield detritus.</szItemDesc>
|
<szItemDesc>Permeation with Compound-18 boosts this vest's capacity for resisting trauma from bullets, fragments and other battlefield detritus.</szItemDesc>
|
||||||
<szBRName>Treated Dyneema Vest</szBRName>
|
<szBRName>Treated Dyneema Vest</szBRName>
|
||||||
<szBRDesc>Not for sale through BR.</szBRDesc>
|
<szBRDesc>This treated Dyneema vest prohibits painful penetrating trauma.</szBRDesc>
|
||||||
<usItemClass>2048</usItemClass>
|
<usItemClass>2048</usItemClass>
|
||||||
<ubClassIndex>52</ubClassIndex>
|
<ubClassIndex>52</ubClassIndex>
|
||||||
<ubCursor>0</ubCursor>
|
<ubCursor>0</ubCursor>
|
||||||
@@ -94660,7 +94660,7 @@
|
|||||||
<uiIndex>816</uiIndex>
|
<uiIndex>816</uiIndex>
|
||||||
<szItemName>C-18 EOD Helmet</szItemName>
|
<szItemName>C-18 EOD Helmet</szItemName>
|
||||||
<szLongItemName>Treated EOD Helmet</szLongItemName>
|
<szLongItemName>Treated EOD Helmet</szLongItemName>
|
||||||
<szItemDesc>A treated ballistic helmet, because your head is worth it.</szItemDesc>
|
<szItemDesc>0</szItemDesc>
|
||||||
<szBRName>Treated EOD Helmet</szBRName>
|
<szBRName>Treated EOD Helmet</szBRName>
|
||||||
<szBRDesc>Not for sale through BR.</szBRDesc>
|
<szBRDesc>Not for sale through BR.</szBRDesc>
|
||||||
<usItemClass>2048</usItemClass>
|
<usItemClass>2048</usItemClass>
|
||||||
@@ -94776,7 +94776,7 @@
|
|||||||
<uiIndex>817</uiIndex>
|
<uiIndex>817</uiIndex>
|
||||||
<szItemName>C-18 EOD Pants</szItemName>
|
<szItemName>C-18 EOD Pants</szItemName>
|
||||||
<szLongItemName>Treated EOD Leggings</szLongItemName>
|
<szLongItemName>Treated EOD Leggings</szLongItemName>
|
||||||
<szItemDesc>Treatment with C-18 has augmented these leggings' ability to stop career ending knee and hip wounds.</szItemDesc>
|
<szItemDesc>0</szItemDesc>
|
||||||
<szBRName>Treated EOD Leggings</szBRName>
|
<szBRName>Treated EOD Leggings</szBRName>
|
||||||
<szBRDesc>Not for sale through BR.</szBRDesc>
|
<szBRDesc>Not for sale through BR.</szBRDesc>
|
||||||
<usItemClass>2048</usItemClass>
|
<usItemClass>2048</usItemClass>
|
||||||
@@ -94892,7 +94892,7 @@
|
|||||||
<uiIndex>818</uiIndex>
|
<uiIndex>818</uiIndex>
|
||||||
<szItemName>C-18 EOD Vest</szItemName>
|
<szItemName>C-18 EOD Vest</szItemName>
|
||||||
<szLongItemName>Treated EOD Vest</szLongItemName>
|
<szLongItemName>Treated EOD Vest</szLongItemName>
|
||||||
<szItemDesc>The aramid fibers in this vest have been significantly strengthened by the addition of Compound-18. </szItemDesc>
|
<szItemDesc>0</szItemDesc>
|
||||||
<szBRName>Treated EOD Vest</szBRName>
|
<szBRName>Treated EOD Vest</szBRName>
|
||||||
<szBRDesc>Not for sale through BR.</szBRDesc>
|
<szBRDesc>Not for sale through BR.</szBRDesc>
|
||||||
<usItemClass>2048</usItemClass>
|
<usItemClass>2048</usItemClass>
|
||||||
@@ -95008,7 +95008,7 @@
|
|||||||
<uiIndex>819</uiIndex>
|
<uiIndex>819</uiIndex>
|
||||||
<szItemName>C-18 SWAT Helmet</szItemName>
|
<szItemName>C-18 SWAT Helmet</szItemName>
|
||||||
<szLongItemName>Treated SWAT Helmet</szLongItemName>
|
<szLongItemName>Treated SWAT Helmet</szLongItemName>
|
||||||
<szItemDesc>Coating with Crepitus goo makes this item the ultimate in protective head gear.</szItemDesc>
|
<szItemDesc>0</szItemDesc>
|
||||||
<szBRName>Treated SWAT Helmet</szBRName>
|
<szBRName>Treated SWAT Helmet</szBRName>
|
||||||
<szBRDesc>Not for sale through BR.</szBRDesc>
|
<szBRDesc>Not for sale through BR.</szBRDesc>
|
||||||
<usItemClass>2048</usItemClass>
|
<usItemClass>2048</usItemClass>
|
||||||
@@ -95124,7 +95124,7 @@
|
|||||||
<uiIndex>820</uiIndex>
|
<uiIndex>820</uiIndex>
|
||||||
<szItemName>C-18 SWAT Pants</szItemName>
|
<szItemName>C-18 SWAT Pants</szItemName>
|
||||||
<szLongItemName>Treated SWAT Leggings</szLongItemName>
|
<szLongItemName>Treated SWAT Leggings</szLongItemName>
|
||||||
<szItemDesc>Complete saturation with crepitus fluid bolsters the defensive capability of these bonded armor leggings.</szItemDesc>
|
<szItemDesc>0</szItemDesc>
|
||||||
<szBRName>Treated SWAT Leggings</szBRName>
|
<szBRName>Treated SWAT Leggings</szBRName>
|
||||||
<szBRDesc>Not for sale through BR.</szBRDesc>
|
<szBRDesc>Not for sale through BR.</szBRDesc>
|
||||||
<usItemClass>2048</usItemClass>
|
<usItemClass>2048</usItemClass>
|
||||||
@@ -95240,9 +95240,9 @@
|
|||||||
<uiIndex>821</uiIndex>
|
<uiIndex>821</uiIndex>
|
||||||
<szItemName>C-18 SWAT Vest</szItemName>
|
<szItemName>C-18 SWAT Vest</szItemName>
|
||||||
<szLongItemName>Treated SWAT Vest</szLongItemName>
|
<szLongItemName>Treated SWAT Vest</szLongItemName>
|
||||||
<szItemDesc>Looking at a pile of alien amniotic fluid, my first thought wouldn't have been "Hey, I wonder if smearing this on my body armor will improve its performance?" There are rewards for creativity and improvisation after all.</szItemDesc>
|
<szItemDesc>0</szItemDesc>
|
||||||
<szBRName>Treated SWAT Vest</szBRName>
|
<szBRName>Treated SWAT Vest</szBRName>
|
||||||
<szBRDesc>A treated ballistic helmet, because your head is worth it.</szBRDesc>
|
<szBRDesc>Not for sale through BR.</szBRDesc>
|
||||||
<usItemClass>2048</usItemClass>
|
<usItemClass>2048</usItemClass>
|
||||||
<ubClassIndex>70</ubClassIndex>
|
<ubClassIndex>70</ubClassIndex>
|
||||||
<ubCursor>0</ubCursor>
|
<ubCursor>0</ubCursor>
|
||||||
@@ -95356,9 +95356,9 @@
|
|||||||
<uiIndex>822</uiIndex>
|
<uiIndex>822</uiIndex>
|
||||||
<szItemName>C-18 Tw. Helmet</szItemName>
|
<szItemName>C-18 Tw. Helmet</szItemName>
|
||||||
<szLongItemName>Treated Twaron Helmet</szLongItemName>
|
<szLongItemName>Treated Twaron Helmet</szLongItemName>
|
||||||
<szItemDesc>0</szItemDesc>
|
<szItemDesc>A treated ballistic helmet, because your head is worth it.</szItemDesc>
|
||||||
<szBRName>Treated Twaron Helmet</szBRName>
|
<szBRName>Treated Twaron Helmet</szBRName>
|
||||||
<szBRDesc>Treatment with C-18 has augmented these leggings' ability to stop career ending knee and hip wounds.</szBRDesc>
|
<szBRDesc>A treated ballistic helmet, because your head is worth it.</szBRDesc>
|
||||||
<usItemClass>2048</usItemClass>
|
<usItemClass>2048</usItemClass>
|
||||||
<ubClassIndex>73</ubClassIndex>
|
<ubClassIndex>73</ubClassIndex>
|
||||||
<ubCursor>0</ubCursor>
|
<ubCursor>0</ubCursor>
|
||||||
@@ -95472,9 +95472,9 @@
|
|||||||
<uiIndex>823</uiIndex>
|
<uiIndex>823</uiIndex>
|
||||||
<szItemName>C-18 Tw. Pants</szItemName>
|
<szItemName>C-18 Tw. Pants</szItemName>
|
||||||
<szLongItemName>Treated Twaron Leggings</szLongItemName>
|
<szLongItemName>Treated Twaron Leggings</szLongItemName>
|
||||||
<szItemDesc>0</szItemDesc>
|
<szItemDesc>Treatment with C-18 has augmented these leggings' ability to stop career ending knee and hip wounds.</szItemDesc>
|
||||||
<szBRName>Treated Twaron Leggings</szBRName>
|
<szBRName>Treated Twaron Leggings</szBRName>
|
||||||
<szBRDesc>C-18 has vastly improved the protective capacity of this armor.</szBRDesc>
|
<szBRDesc>Treatment with C-18 has augmented these leggings' ability to stop career ending knee and hip wounds.</szBRDesc>
|
||||||
<usItemClass>2048</usItemClass>
|
<usItemClass>2048</usItemClass>
|
||||||
<ubClassIndex>76</ubClassIndex>
|
<ubClassIndex>76</ubClassIndex>
|
||||||
<ubCursor>0</ubCursor>
|
<ubCursor>0</ubCursor>
|
||||||
@@ -95588,9 +95588,9 @@
|
|||||||
<uiIndex>824</uiIndex>
|
<uiIndex>824</uiIndex>
|
||||||
<szItemName>C-18 Tw. Vest</szItemName>
|
<szItemName>C-18 Tw. Vest</szItemName>
|
||||||
<szLongItemName>Treated Twaron Vest</szLongItemName>
|
<szLongItemName>Treated Twaron Vest</szLongItemName>
|
||||||
<szItemDesc>0</szItemDesc>
|
<szItemDesc>The aramid fibers in this vest have been significantly strengthened by the addition of Compound-18. </szItemDesc>
|
||||||
<szBRName>Treated Twaron Vest</szBRName>
|
<szBRName>Treated Twaron Vest</szBRName>
|
||||||
<szBRDesc>Coating with Crepitus goo makes this item the ultimate in protective head gear.</szBRDesc>
|
<szBRDesc>C-18 has vastly improved the protective capacity of this armor.</szBRDesc>
|
||||||
<usItemClass>2048</usItemClass>
|
<usItemClass>2048</usItemClass>
|
||||||
<ubClassIndex>79</ubClassIndex>
|
<ubClassIndex>79</ubClassIndex>
|
||||||
<ubCursor>0</ubCursor>
|
<ubCursor>0</ubCursor>
|
||||||
@@ -95704,9 +95704,9 @@
|
|||||||
<uiIndex>825</uiIndex>
|
<uiIndex>825</uiIndex>
|
||||||
<szItemName>C. Dyn. Helmet</szItemName>
|
<szItemName>C. Dyn. Helmet</szItemName>
|
||||||
<szLongItemName>Coated Dyneema Helmet</szLongItemName>
|
<szLongItemName>Coated Dyneema Helmet</szLongItemName>
|
||||||
<szItemDesc>0</szItemDesc>
|
<szItemDesc>Coating with Crepitus goo makes this item the ultimate in protective head gear.</szItemDesc>
|
||||||
<szBRName>Coated Dyneema Helmet</szBRName>
|
<szBRName>Coated Dyneema Helmet</szBRName>
|
||||||
<szBRDesc>Complete saturation with crepitus fluid bolsters the defensive capability of these bonded armor leggings.</szBRDesc>
|
<szBRDesc>Coating with Crepitus goo makes this item the ultimate in protective head gear.</szBRDesc>
|
||||||
<usItemClass>2048</usItemClass>
|
<usItemClass>2048</usItemClass>
|
||||||
<ubClassIndex>47</ubClassIndex>
|
<ubClassIndex>47</ubClassIndex>
|
||||||
<ubCursor>0</ubCursor>
|
<ubCursor>0</ubCursor>
|
||||||
@@ -95820,9 +95820,9 @@
|
|||||||
<uiIndex>826</uiIndex>
|
<uiIndex>826</uiIndex>
|
||||||
<szItemName>C. Dyn. Pants</szItemName>
|
<szItemName>C. Dyn. Pants</szItemName>
|
||||||
<szLongItemName>Coated Dyneema Leggings</szLongItemName>
|
<szLongItemName>Coated Dyneema Leggings</szLongItemName>
|
||||||
<szItemDesc>0</szItemDesc>
|
<szItemDesc>Complete saturation with crepitus fluid bolsters the defensive capability of these bonded armor leggings.</szItemDesc>
|
||||||
<szBRName>Coated Dyneema Leggings</szBRName>
|
<szBRName>Coated Dyneema Leggings</szBRName>
|
||||||
<szBRDesc>Ballistic inserts, available seperately from Bobby Ray's, would be the perfect addition to this already formidable coated armor.</szBRDesc>
|
<szBRDesc>Complete saturation with crepitus fluid bolsters the defensive capability of these bonded armor leggings.</szBRDesc>
|
||||||
<usItemClass>2048</usItemClass>
|
<usItemClass>2048</usItemClass>
|
||||||
<ubClassIndex>50</ubClassIndex>
|
<ubClassIndex>50</ubClassIndex>
|
||||||
<ubCursor>0</ubCursor>
|
<ubCursor>0</ubCursor>
|
||||||
@@ -95936,9 +95936,9 @@
|
|||||||
<uiIndex>827</uiIndex>
|
<uiIndex>827</uiIndex>
|
||||||
<szItemName>C. Dyn. Vest</szItemName>
|
<szItemName>C. Dyn. Vest</szItemName>
|
||||||
<szLongItemName>Coated Dyneema Vest</szLongItemName>
|
<szLongItemName>Coated Dyneema Vest</szLongItemName>
|
||||||
<szItemDesc>0</szItemDesc>
|
<szItemDesc>Looking at a pile of alien amniotic fluid, my first thought wouldn't have been "Hey, I wonder if smearing this on my body armor will improve its performance?" There are rewards for creativity and improvisation after all.</szItemDesc>
|
||||||
<szBRName>Coated Dyneema Vest</szBRName>
|
<szBRName>Coated Dyneema Vest</szBRName>
|
||||||
<szBRDesc>Not for sale through BR.</szBRDesc>
|
<szBRDesc>Ballistic inserts, available seperately from Bobby Ray's, would be the perfect addition to this already formidable coated armor.</szBRDesc>
|
||||||
<usItemClass>2048</usItemClass>
|
<usItemClass>2048</usItemClass>
|
||||||
<ubClassIndex>53</ubClassIndex>
|
<ubClassIndex>53</ubClassIndex>
|
||||||
<ubCursor>0</ubCursor>
|
<ubCursor>0</ubCursor>
|
||||||
@@ -96052,7 +96052,7 @@
|
|||||||
<uiIndex>828</uiIndex>
|
<uiIndex>828</uiIndex>
|
||||||
<szItemName>C. EOD Helmet</szItemName>
|
<szItemName>C. EOD Helmet</szItemName>
|
||||||
<szLongItemName>Coated EOD Helmet</szLongItemName>
|
<szLongItemName>Coated EOD Helmet</szLongItemName>
|
||||||
<szItemDesc>Keep your brains inside your skull where they belong with this coated helmet.</szItemDesc>
|
<szItemDesc>0</szItemDesc>
|
||||||
<szBRName>Coated EOD Helmet</szBRName>
|
<szBRName>Coated EOD Helmet</szBRName>
|
||||||
<szBRDesc>Not for sale through BR.</szBRDesc>
|
<szBRDesc>Not for sale through BR.</szBRDesc>
|
||||||
<usItemClass>2048</usItemClass>
|
<usItemClass>2048</usItemClass>
|
||||||
@@ -96168,7 +96168,7 @@
|
|||||||
<uiIndex>829</uiIndex>
|
<uiIndex>829</uiIndex>
|
||||||
<szItemName>C. EOD Pants</szItemName>
|
<szItemName>C. EOD Pants</szItemName>
|
||||||
<szLongItemName>Coated EOD Leggings</szLongItemName>
|
<szLongItemName>Coated EOD Leggings</szLongItemName>
|
||||||
<szItemDesc>Twaron leggings dipped in bug slime - yeah, I said it.</szItemDesc>
|
<szItemDesc>0</szItemDesc>
|
||||||
<szBRName>Coated EOD Leggings</szBRName>
|
<szBRName>Coated EOD Leggings</szBRName>
|
||||||
<szBRDesc>Not for sale through BR.</szBRDesc>
|
<szBRDesc>Not for sale through BR.</szBRDesc>
|
||||||
<usItemClass>2048</usItemClass>
|
<usItemClass>2048</usItemClass>
|
||||||
@@ -96284,7 +96284,7 @@
|
|||||||
<uiIndex>830</uiIndex>
|
<uiIndex>830</uiIndex>
|
||||||
<szItemName>C. EOD Vest</szItemName>
|
<szItemName>C. EOD Vest</szItemName>
|
||||||
<szLongItemName>Coated EOD Vest</szLongItemName>
|
<szLongItemName>Coated EOD Vest</szLongItemName>
|
||||||
<szItemDesc>A liberal application of alien goo has strenghtened the protective properties of this vest.</szItemDesc>
|
<szItemDesc>0</szItemDesc>
|
||||||
<szBRName>Coated EOD Vest</szBRName>
|
<szBRName>Coated EOD Vest</szBRName>
|
||||||
<szBRDesc>Not for sale through BR.</szBRDesc>
|
<szBRDesc>Not for sale through BR.</szBRDesc>
|
||||||
<usItemClass>2048</usItemClass>
|
<usItemClass>2048</usItemClass>
|
||||||
@@ -96400,7 +96400,7 @@
|
|||||||
<uiIndex>831</uiIndex>
|
<uiIndex>831</uiIndex>
|
||||||
<szItemName>C. SWAT Helmet</szItemName>
|
<szItemName>C. SWAT Helmet</szItemName>
|
||||||
<szLongItemName>Coated SWAT Helmet</szLongItemName>
|
<szLongItemName>Coated SWAT Helmet</szLongItemName>
|
||||||
<szItemDesc>An alternative to ceramic inserts that is cheaper and lighter, but also a bit less effective.</szItemDesc>
|
<szItemDesc>0</szItemDesc>
|
||||||
<szBRName>Coated SWAT Helmet</szBRName>
|
<szBRName>Coated SWAT Helmet</szBRName>
|
||||||
<szBRDesc>Not for sale through BR.</szBRDesc>
|
<szBRDesc>Not for sale through BR.</szBRDesc>
|
||||||
<usItemClass>2048</usItemClass>
|
<usItemClass>2048</usItemClass>
|
||||||
@@ -96516,7 +96516,7 @@
|
|||||||
<uiIndex>832</uiIndex>
|
<uiIndex>832</uiIndex>
|
||||||
<szItemName>C. SWAT Pants</szItemName>
|
<szItemName>C. SWAT Pants</szItemName>
|
||||||
<szLongItemName>Coated SWAT Leggings</szLongItemName>
|
<szLongItemName>Coated SWAT Leggings</szLongItemName>
|
||||||
<szItemDesc>Not just for unruly kids with skateboards and spray cans, these kneepads will prevent unwanted damage to your, you guessed it, knees.</szItemDesc>
|
<szItemDesc>0</szItemDesc>
|
||||||
<szBRName>Coated SWAT Leggings</szBRName>
|
<szBRName>Coated SWAT Leggings</szBRName>
|
||||||
<szBRDesc>Not for sale through BR.</szBRDesc>
|
<szBRDesc>Not for sale through BR.</szBRDesc>
|
||||||
<usItemClass>2048</usItemClass>
|
<usItemClass>2048</usItemClass>
|
||||||
@@ -96632,7 +96632,7 @@
|
|||||||
<uiIndex>833</uiIndex>
|
<uiIndex>833</uiIndex>
|
||||||
<szItemName>C. SWAT Vest</szItemName>
|
<szItemName>C. SWAT Vest</szItemName>
|
||||||
<szLongItemName>Coated SWAT Vest</szLongItemName>
|
<szLongItemName>Coated SWAT Vest</szLongItemName>
|
||||||
<szItemDesc>Index 839</szItemDesc>
|
<szItemDesc>0</szItemDesc>
|
||||||
<szBRName>Coated SWAT Vest</szBRName>
|
<szBRName>Coated SWAT Vest</szBRName>
|
||||||
<szBRDesc>Not for sale through BR.</szBRDesc>
|
<szBRDesc>Not for sale through BR.</szBRDesc>
|
||||||
<usItemClass>2048</usItemClass>
|
<usItemClass>2048</usItemClass>
|
||||||
@@ -113570,7 +113570,7 @@
|
|||||||
<szLongItemName>Molotov Cocktail</szLongItemName>
|
<szLongItemName>Molotov Cocktail</szLongItemName>
|
||||||
<szItemDesc>Teach them the hard way that flammable and inflammable mean the same damn thing.</szItemDesc>
|
<szItemDesc>Teach them the hard way that flammable and inflammable mean the same damn thing.</szItemDesc>
|
||||||
<szBRName>Molotov Cocktail</szBRName>
|
<szBRName>Molotov Cocktail</szBRName>
|
||||||
<szBRDesc>Teach them the hard way that flammable and inflammable mean the same damn thing.</szBRDesc>
|
<szBRDesc>Arguably one of Russia's most deadly exports, next to the Vodka itself, a bottle of alcohol with a cloth fuse is, like a good Vodka, simple and powerful. </szBRDesc>
|
||||||
<usItemClass>256</usItemClass>
|
<usItemClass>256</usItemClass>
|
||||||
<ubClassIndex>53</ubClassIndex>
|
<ubClassIndex>53</ubClassIndex>
|
||||||
<ubCursor>6</ubCursor>
|
<ubCursor>6</ubCursor>
|
||||||
@@ -113686,7 +113686,7 @@
|
|||||||
<szLongItemName>VOG-25 40mm Grenade</szLongItemName>
|
<szLongItemName>VOG-25 40mm Grenade</szLongItemName>
|
||||||
<szItemDesc>This 40mm HE grenade will fit the GP-30 launcher on your Kalishnikov.</szItemDesc>
|
<szItemDesc>This 40mm HE grenade will fit the GP-30 launcher on your Kalishnikov.</szItemDesc>
|
||||||
<szBRName>VOG-25 40mm Grenade</szBRName>
|
<szBRName>VOG-25 40mm Grenade</szBRName>
|
||||||
<szBRDesc>Arguably one of Russia's most deadly exports, next to the Vodka itself, a bottle of alcohol with a cloth fuse is, like a good Vodka, simple and powerful. </szBRDesc>
|
<szBRDesc>40mm HE shell for Russian grenade launchers.</szBRDesc>
|
||||||
<usItemClass>256</usItemClass>
|
<usItemClass>256</usItemClass>
|
||||||
<ubClassIndex>54</ubClassIndex>
|
<ubClassIndex>54</ubClassIndex>
|
||||||
<ubCursor>0</ubCursor>
|
<ubCursor>0</ubCursor>
|
||||||
|
|||||||
@@ -1,12 +1,4 @@
|
|||||||
<!-- this a comment, all of the text between the angled brackets is ignored
|
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
|
||||||
|
|
||||||
Attribute Field Reference:
|
|
||||||
|
|
||||||
uiIndex - index of item in array, just increment this for each new entry
|
|
||||||
sItemIndex - item index to stock
|
|
||||||
ubOptimalNumber - optimal number of items to keep in stock - if zero, shopkeeper will just buy item, not sell it
|
|
||||||
|
|
||||||
-->
|
|
||||||
<INVENTORYLIST xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
<INVENTORYLIST xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||||
<INVENTORY>
|
<INVENTORY>
|
||||||
<uiIndex>0</uiIndex>
|
<uiIndex>0</uiIndex>
|
||||||
|
|||||||
@@ -1,12 +1,4 @@
|
|||||||
<!-- this a comment, all of the text between the angled brackets is ignored
|
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
|
||||||
|
|
||||||
Attribute Field Reference:
|
|
||||||
|
|
||||||
uiIndex - index of item in array, just increment this for each new entry
|
|
||||||
sItemIndex - item index to stock
|
|
||||||
ubOptimalNumber - optimal number of items to keep in stock - if zero, shopkeeper will just buy item, not sell it
|
|
||||||
|
|
||||||
-->
|
|
||||||
<INVENTORYLIST xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
<INVENTORYLIST xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||||
<INVENTORY>
|
<INVENTORY>
|
||||||
<uiIndex>0</uiIndex>
|
<uiIndex>0</uiIndex>
|
||||||
|
|||||||
@@ -1,12 +1,4 @@
|
|||||||
<!-- this a comment, all of the text between the angled brackets is ignored
|
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
|
||||||
|
|
||||||
Attribute Field Reference:
|
|
||||||
|
|
||||||
uiIndex - index of item in array, just increment this for each new entry
|
|
||||||
sItemIndex - item index to stock
|
|
||||||
ubOptimalNumber - optimal number of items to keep in stock - if zero, shopkeeper will just buy item, not sell it
|
|
||||||
|
|
||||||
-->
|
|
||||||
<INVENTORYLIST xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
<INVENTORYLIST xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||||
<INVENTORY>
|
<INVENTORY>
|
||||||
<uiIndex>0</uiIndex>
|
<uiIndex>0</uiIndex>
|
||||||
|
|||||||
@@ -293,165 +293,171 @@
|
|||||||
<SOUND>SOUNDS\fence open.wav</SOUND>
|
<SOUND>SOUNDS\fence open.wav</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\50CAL.WAV</SOUND>
|
<SOUND>SOUNDS\WEAPONS\50CAL.WAV</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\VALSILENT.WAV</SOUND>
|
<SOUND>SOUNDS\WEAPONS\VALSILENT.WAV</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,7 Five-seveN SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\57\5,7 Five-seveN SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\9X21SP10 GYURZA.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x21\9X21SP10 GYURZA.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\7,62 tokarev single shot.WAV</SOUND>
|
<SOUND>SOUNDS\WEAPONS\762x25\7,62x25mm TT33 SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\12,7MM AMR SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\Misc\12,7MM AMR SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\12-g 76MM AUTOLOADER.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\12g\12-g 76MM AUTOLOADER.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\colt.WAV</SOUND>
|
<SOUND>SOUNDS\WEAPONS\45\45 CALIBER PISTOL SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\glock.WAV</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x19\9mm Glock18 SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\high-power.WAV</SOUND>
|
<SOUND>SOUNDS\WEAPONS\40\40S&W PISTOL SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\m40.WAV</SOUND>
|
<SOUND>SOUNDS\WEAPONS\m40.WAV</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\40S&W PISTOL SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\40\40S&W PISTOL SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\7,62 WP SKS SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\762x39\7,62 WP SKS SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\sp2340.WAV</SOUND>
|
<SOUND>SOUNDS\WEAPONS\40\40S&W PISTOL SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\spas-15.WAV</SOUND>
|
<SOUND>SOUNDS\WEAPONS\12g\12-g 70MM AUTOLOADER.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\svu single shot.WAV</SOUND>
|
<SOUND>SOUNDS\WEAPONS\762x54R\7,62x54R SVU SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\usp.WAV</SOUND>
|
<SOUND>SOUNDS\WEAPONS\40\40S&W PISTOL SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\val single shot.WAV</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x39\9x39 VALSD SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\vss.WAV</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x39\9x39 VALSD SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\9mmPM single shot.WAV</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x18\9MMPMM SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\lapua single shot.WAV</SOUND>
|
<SOUND>SOUNDS\WEAPONS\Misc\338LM SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\shotgun semi.WAV</SOUND>
|
<SOUND>SOUNDS\WEAPONS\12g\12-g 76MM AUTOLOADER.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\7,62x54r single shot.WAV</SOUND>
|
<SOUND>SOUNDS\WEAPONS\762x54R\7,62x54R SVD SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\7,62 NATO BOLT-ACTION SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\762x51\7,62 NATO BOLT-ACTION SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\45acp.WAV</SOUND>
|
<SOUND>SOUNDS\WEAPONS\45\45 CALIBER PISTOL SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\44 caliber single shot.WAV</SOUND>
|
<SOUND>SOUNDS\WEAPONS\44\44 REVOLVER SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\7,62 NATO MSG SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\762x51\7,62 NATO MSG SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\9mm Heavy Single shot.WAV</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x39\9x39 SR3 Burst 1.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\44-40 RIFLE SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\44\44-40 RIFLE SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\7,62 NATO PSG SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\762x51\7,62 NATO PSG SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\dragunov.WAV</SOUND>
|
<SOUND>SOUNDS\WEAPONS\762x54R\7,62x54R SVD SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\7,62 NATO M24 SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\762x51\7,62 NATO M24 SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,56 Mini-14 SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\556\5,56 Mini-14 SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\molotov.WAV</SOUND>
|
<SOUND>SOUNDS\WEAPONS\molotov.WAV</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\molotov2.WAV</SOUND>
|
<SOUND>SOUNDS\WEAPONS\molotov2.WAV</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\4,6 SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\46\4,6 SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\4,7 SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\47\4,7 SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,7 SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\57\5,7 SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,45 AK SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\545\5,45 AK SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,45 AKS SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\545\5,45 AKS SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,45 AN-94 SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\545\5,45 AN-94 SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,45 RPK SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\545\5,45 RPK SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,56 FAMAS SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\556\5,56 FAMAS SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,56 G36 SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\556\5,56 G36 SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,56 G41 SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\556\5,56 G41 SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,56 HK53 SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\556\5,56 HK53 SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,56 M4 SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\556\5,56 M4 SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,56 FN2000 Burst 1.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\556\5,56 FN2000 Burst 1.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,56 CAR15 Burst 1.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\556\5,56 CAR15 Burst 1.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,56 Galil Burst 1.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\556\5,56 Galil Burst 1.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,56 M16 SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\556\5,56 M16 SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,56 Minimi SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\556\5,56 Minimi SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,56 SA80 SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\556\5,56 SA80 SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,56 TAVOR SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\556\5,56 TAVOR SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,56 Ultimax NR Burst 1.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\556\5,56 Ultimax NR Burst 1.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,56 XM8 Burst 1.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\556\5,56 XM8 Burst 1.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\7,62 NATO FAL SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\762x51\7,62 NATO FAL SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\7,62 NATO G3 SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\762x51\7,62 NATO G3 SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\7,62 NATO HK21 SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\762x51\7,62 NATO HK21 SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\7,62 NATO M14 SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\762x51\7,62 NATO M14 SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\7,62 NATO M60 Burst 1.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\762x51\7,62 NATO M60 Burst 1.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\7,62 NATO MAG Burst 1.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\762x51\7,62 NATO MAG Burst 1.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\7,62 NATO SCOUT SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\762x51\7,62 NATO SCOUT SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\7,62 NATO VEPR SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\762x51\7,62 NATO VEPR SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\7,62 WP Groza Burst 1.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\762x39\7,62 WP Groza Burst 1.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\7,62 WP RPD Burst 1.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\762x39\7,62 WP RPD Burst 1.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\7,62 WP RPK Burst 1.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\762x39\7,62 WP RPK Burst 1.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\7,62 WP SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\762x39\7,62 WP SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\7,62 WP vz58 Burst 1.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\762x39\7,62 WP vz58 Burst 1.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\7,62x25mm PPSh41 Burst 1.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\762x25\7,62x25mm PPSh41 Burst 1.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\7,62x25mm TT33 SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\762x25\7,62x25mm TT33 SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\7,62x25mm Type85 SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\762x25\7,62x25mm Type85 SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\7,62x54R MOSIN-NAGANT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\762x54R\7,62x54R MOSIN-NAGANT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\7,62x54R PKM SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\762x54R\7,62x54R PKM SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\7,62x54R Pecheneg Burst 1.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\762x54R\7,62x54R Pecheneg Burst 1.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\7,62x54R SVD SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\762x54R\7,62x54R SVD SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\9mm B92 SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x19\9mm B92 SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\9mm B93R SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x19\9mm B93R SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\9mm Calico SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x19\9mm Calico SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\9mm CGM45 Burst 1.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x19\9mm CGM45 Burst 1.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\9mm Glock18 SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x19\9mm Glock18 SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\9mm Micro-Uzi OB Burst 1.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x19\9mm Micro-Uzi OB Burst 1.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\9mm Mini-Uzi SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x19\9mm Mini-Uzi SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\9mm MP5 SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x19\9mm MP5 SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\9mm MP5K SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x19\9mm MP5K SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\9mm MP5SD SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x19\9mm MP5SD SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\9mm P7 SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x19\9mm P7 SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\9mm Sterling Burst 1.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x19\9mm Sterling Burst 1.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\9mm Uzi Burst 1.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x19\9mm Uzi Burst 1.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\9mmPM Stechkin Burst 1.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x18\9mmPM Stechkin Burst 1.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\9x39 Groza Burst 1.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x39\9x39 Groza Burst 1.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\9x39 GrozaSD Burst 1.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x39\9x39 GrozaSD Burst 1.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\9x39 SR3 Burst 1.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x39\9x39 SR3 Burst 1.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\9x39 SR3SD Burst 1.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x39\9x39 SR3SD Burst 1.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\9x39 VAL SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x39\9x39 VAL SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\9x39 VALSD SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x39\9x39 VALSD SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\10mm MP5 Burst 1.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\10\10mm MP5 Burst 1.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\10mm Pistol SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\10\10mm Pistol SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\12,3x50R UDAR SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\Misc\12,3x50R UDAR SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\12,7MM AMRBA SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\Misc\12,7MM AMRBA SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\12-g 70MM AUTOLOADER.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\12g\12-g 70MM AUTOLOADER.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\12-g 70MM DOUBLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\12g\12-g 70MM DOUBLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\12-g 70MM PUMP-ACTION.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\12g\12-g 70MM PUMP-ACTION.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\12-g 76MM AUTOLOADER.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\12g\12-g 76MM AUTOLOADER.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\12-g 76MM DOUBLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\12g\12-g 76MM DOUBLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\12-g 76MM PUMP-ACTION.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\12g\12-g 76MM PUMP-ACTION.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\20MM OICW SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\Heavy\20MM OICW SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\30-06_GARAND SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\Misc\30-06_GARAND SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\38SUPER PISTOL SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\38\38SUPER PISTOL SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\38 CALIBER.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\38\38 CALIBER.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\40MM AG36 SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\Heavy\40MM AG36 SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\40MM M79 SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\Heavy\40MM M79 SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\40MM M203 SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\Heavy\40MM M203 SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\40MM MILKOR SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\Heavy\40MM MILKOR SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\40MMVOG GP25 SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\Heavy\40MMVOG GP25 SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\40MMVOG RG6 SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\Heavy\40MMVOG RG6 SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\40MS AICW 600RPM BURST 1.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\Heavy\40MS AICW 600RPM BURST 1.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\43MM GM94 SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\Heavy\43MM GM94 SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\44 REVOLVER SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\44\44 REVOLVER SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\44 DE SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\44\44 DE SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\44MAGWIN94LEVER-ACTION.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\44\44MAGWIN94LEVER-ACTION.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\45 CALIBER MAC10 BURST 1.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\45\45 CALIBER MAC10 BURST 1.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\45 CALIBER PISTOL SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\45\45 CALIBER PISTOL SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\45 CALIBER SMG SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\45\45 CALIBER SMG SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\45 CALIBER ThM1A1 BURST 1.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\45\45 CALIBER ThM1A1 BURST 1.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\45 CALIBER UMP BURST 1.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\45\45 CALIBER UMP BURST 1.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\45LC SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\45\45LC SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\50 CAL AW50 SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\50\50 CAL AW50 SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\50 CAL M82 SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\50\50 CAL M82 SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\50AE DE SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\50\50AE DE SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\60MM MORTAR.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\Heavy\60MM MORTAR.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\357 DE SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\357\357 DE SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\357 REVOLVER SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\357\357 REVOLVER SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\357SIG PISTOL SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\357\357SIG PISTOL SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\380 MAC11 BURST 1.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\38\380 MAC11 BURST 1.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\454 CASULL SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\Misc\454 CASULL SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\Flamethrower.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\Misc\Flamethrower.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\M72 LAW.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\Heavy\M72 LAW.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\RPG16 SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\Heavy\RPG16 SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\RPG26 SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\Heavy\RPG26 SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\RPG27 SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\Heavy\RPG27 SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\RPG-7.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\Heavy\RPG-7.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\SHOTGUN CAWS SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\12g\SHOTGUN CAWS SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\SHOTGUN PUMP-ACTION SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\12g\SHOTGUN PUMP-ACTION SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\SHOTGUN SEMI-AUTO SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\12g\SHOTGUN SEMI-AUTO SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\TANK_CANNON.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\Heavy\TANK_CANNON.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\9MMPM KEDR BURST 1.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x18\9MMPM AEK919K BURST 1.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\30M1 AUTOMAGIII SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\Misc\30M1 AUTOMAGIII SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,56 AUG SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\556\5,56 AUG SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\338LM SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\Misc\338LM SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,45 AEK971 BURST 1.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\545\5,45 AEK971 BURST 1.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\7,62 WP AEK973 BURST 1.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\762x39\7,62 WP AEK973 BURST 1.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,45MMPMT OC-23 SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\545\5,45MMPMT OC-23 SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\9MMPM BIZON BURST 1.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x18\9MMPM BIZON BURST 1.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\4,73x25G11PDWSINGLESHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\47\4,73x25G11PDWSINGLESHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\25x59BXM25SINGLESHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\Heavy\25x59BXM25SINGLESHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,45 AK107 BURST 1.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\545\5,45 AK107 BURST 1.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\7,62 WP RK76 SINGLE SHOT.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\762x39\7,62 WP RK76 SINGLE SHOT.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\9MM TMP BURST 1.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9x19\9MM TMP BURST 1.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,56 FNC BURST 1.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\556\5,56 FNC BURST 1.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\9MS SFZ2500 BURST 1.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\9MS\9MS SFZ2500 BURST 1.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,56 SIG551 BURST 1.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\556\5,56 SIG551 BURST 1.ogg</SOUND>
|
||||||
<SOUND>SOUNDS\WEAPONS\OGG\5,56 AK108 BURST 1.ogg</SOUND>
|
<SOUND>SOUNDS\WEAPONS\556\5,56 AK108 BURST 1.ogg</SOUND>
|
||||||
|
<SOUND>SOUNDS\WEAPONS\556\5,56 AR70-90 BURST 1.ogg</SOUND>
|
||||||
|
<SOUND>SOUNDS\WEAPONS\556\5,56 AUGLSW BURST 1.ogg</SOUND>
|
||||||
|
<SOUND>SOUNDS\WEAPONS\556\5,56 F88 BURST 1.ogg</SOUND>
|
||||||
|
<SOUND>SOUNDS\WEAPONS\762x54R\7,62x54R SVU SINGLE SHOT.ogg</SOUND>
|
||||||
|
<SOUND>SOUNDS\WEAPONS\9x18\9MMPM VZ82 BURST 1.ogg</SOUND>
|
||||||
|
<SOUND>SOUNDS\WEAPONS\38\38 SPECIAL REVOLVER.ogg</SOUND>
|
||||||
</SOUNDLIST>
|
</SOUNDLIST>
|
||||||
@@ -1,3 +1,4 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
|
||||||
<INVENTORYLIST xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
<INVENTORYLIST xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||||
<INVENTORY>
|
<INVENTORY>
|
||||||
<uiIndex>0</uiIndex>
|
<uiIndex>0</uiIndex>
|
||||||
|
|||||||
@@ -3590,8 +3590,8 @@
|
|||||||
<BurstAniDelay>0</BurstAniDelay>
|
<BurstAniDelay>0</BurstAniDelay>
|
||||||
<ubAttackVolume>75</ubAttackVolume>
|
<ubAttackVolume>75</ubAttackVolume>
|
||||||
<ubHitVolume>7</ubHitVolume>
|
<ubHitVolume>7</ubHitVolume>
|
||||||
<sSound>439</sSound>
|
<sSound>456</sSound>
|
||||||
<sBurstSound>82</sBurstSound>
|
<sBurstSound>97</sBurstSound>
|
||||||
<sSilencedBurstSound>11</sSilencedBurstSound>
|
<sSilencedBurstSound>11</sSilencedBurstSound>
|
||||||
<sReloadSound>102</sReloadSound>
|
<sReloadSound>102</sReloadSound>
|
||||||
<sLocknLoadSound>108</sLocknLoadSound>
|
<sLocknLoadSound>108</sLocknLoadSound>
|
||||||
@@ -4236,8 +4236,8 @@
|
|||||||
<BurstAniDelay>0</BurstAniDelay>
|
<BurstAniDelay>0</BurstAniDelay>
|
||||||
<ubAttackVolume>77</ubAttackVolume>
|
<ubAttackVolume>77</ubAttackVolume>
|
||||||
<ubHitVolume>7</ubHitVolume>
|
<ubHitVolume>7</ubHitVolume>
|
||||||
<sSound>340</sSound>
|
<sSound>454</sSound>
|
||||||
<sBurstSound>33</sBurstSound>
|
<sBurstSound>95</sBurstSound>
|
||||||
<sSilencedBurstSound>11</sSilencedBurstSound>
|
<sSilencedBurstSound>11</sSilencedBurstSound>
|
||||||
<sReloadSound>102</sReloadSound>
|
<sReloadSound>102</sReloadSound>
|
||||||
<sLocknLoadSound>108</sLocknLoadSound>
|
<sLocknLoadSound>108</sLocknLoadSound>
|
||||||
@@ -4304,8 +4304,8 @@
|
|||||||
<BurstAniDelay>0</BurstAniDelay>
|
<BurstAniDelay>0</BurstAniDelay>
|
||||||
<ubAttackVolume>60</ubAttackVolume>
|
<ubAttackVolume>60</ubAttackVolume>
|
||||||
<ubHitVolume>3</ubHitVolume>
|
<ubHitVolume>3</ubHitVolume>
|
||||||
<sSound>295</sSound>
|
<sSound>444</sSound>
|
||||||
<sBurstSound>13</sBurstSound>
|
<sBurstSound>87</sBurstSound>
|
||||||
<sSilencedBurstSound>11</sSilencedBurstSound>
|
<sSilencedBurstSound>11</sSilencedBurstSound>
|
||||||
<sReloadSound>101</sReloadSound>
|
<sReloadSound>101</sReloadSound>
|
||||||
<sLocknLoadSound>107</sLocknLoadSound>
|
<sLocknLoadSound>107</sLocknLoadSound>
|
||||||
@@ -4917,7 +4917,7 @@
|
|||||||
<ubAttackVolume>52</ubAttackVolume>
|
<ubAttackVolume>52</ubAttackVolume>
|
||||||
<ubHitVolume>3</ubHitVolume>
|
<ubHitVolume>3</ubHitVolume>
|
||||||
<sSound>300</sSound>
|
<sSound>300</sSound>
|
||||||
<sBurstSound>15</sBurstSound>
|
<sBurstSound>0</sBurstSound>
|
||||||
<sSilencedBurstSound>11</sSilencedBurstSound>
|
<sSilencedBurstSound>11</sSilencedBurstSound>
|
||||||
<sReloadSound>100</sReloadSound>
|
<sReloadSound>100</sReloadSound>
|
||||||
<sLocknLoadSound>106</sLocknLoadSound>
|
<sLocknLoadSound>106</sLocknLoadSound>
|
||||||
@@ -5563,7 +5563,7 @@
|
|||||||
<ubAttackVolume>65</ubAttackVolume>
|
<ubAttackVolume>65</ubAttackVolume>
|
||||||
<ubHitVolume>7</ubHitVolume>
|
<ubHitVolume>7</ubHitVolume>
|
||||||
<sSound>445</sSound>
|
<sSound>445</sSound>
|
||||||
<sBurstSound>8</sBurstSound>
|
<sBurstSound>18</sBurstSound>
|
||||||
<sSilencedBurstSound>11</sSilencedBurstSound>
|
<sSilencedBurstSound>11</sSilencedBurstSound>
|
||||||
<sReloadSound>100</sReloadSound>
|
<sReloadSound>100</sReloadSound>
|
||||||
<sLocknLoadSound>106</sLocknLoadSound>
|
<sLocknLoadSound>106</sLocknLoadSound>
|
||||||
@@ -6005,7 +6005,7 @@
|
|||||||
<ubAttackVolume>80</ubAttackVolume>
|
<ubAttackVolume>80</ubAttackVolume>
|
||||||
<ubHitVolume>7</ubHitVolume>
|
<ubHitVolume>7</ubHitVolume>
|
||||||
<sSound>134</sSound>
|
<sSound>134</sSound>
|
||||||
<sBurstSound>6</sBurstSound>
|
<sBurstSound>0</sBurstSound>
|
||||||
<sSilencedBurstSound>17</sSilencedBurstSound>
|
<sSilencedBurstSound>17</sSilencedBurstSound>
|
||||||
<sReloadSound>102</sReloadSound>
|
<sReloadSound>102</sReloadSound>
|
||||||
<sLocknLoadSound>108</sLocknLoadSound>
|
<sLocknLoadSound>108</sLocknLoadSound>
|
||||||
@@ -6311,7 +6311,7 @@
|
|||||||
<ubAttackVolume>85</ubAttackVolume>
|
<ubAttackVolume>85</ubAttackVolume>
|
||||||
<ubHitVolume>8</ubHitVolume>
|
<ubHitVolume>8</ubHitVolume>
|
||||||
<sSound>301</sSound>
|
<sSound>301</sSound>
|
||||||
<sBurstSound>6</sBurstSound>
|
<sBurstSound>0</sBurstSound>
|
||||||
<sSilencedBurstSound>11</sSilencedBurstSound>
|
<sSilencedBurstSound>11</sSilencedBurstSound>
|
||||||
<sReloadSound>102</sReloadSound>
|
<sReloadSound>102</sReloadSound>
|
||||||
<sLocknLoadSound>108</sLocknLoadSound>
|
<sLocknLoadSound>108</sLocknLoadSound>
|
||||||
@@ -6447,7 +6447,7 @@
|
|||||||
<ubAttackVolume>40</ubAttackVolume>
|
<ubAttackVolume>40</ubAttackVolume>
|
||||||
<ubHitVolume>3</ubHitVolume>
|
<ubHitVolume>3</ubHitVolume>
|
||||||
<sSound>310</sSound>
|
<sSound>310</sSound>
|
||||||
<sBurstSound>14</sBurstSound>
|
<sBurstSound>0</sBurstSound>
|
||||||
<sSilencedBurstSound>11</sSilencedBurstSound>
|
<sSilencedBurstSound>11</sSilencedBurstSound>
|
||||||
<sReloadSound>100</sReloadSound>
|
<sReloadSound>100</sReloadSound>
|
||||||
<sLocknLoadSound>106</sLocknLoadSound>
|
<sLocknLoadSound>106</sLocknLoadSound>
|
||||||
@@ -6481,7 +6481,7 @@
|
|||||||
<ubAttackVolume>45</ubAttackVolume>
|
<ubAttackVolume>45</ubAttackVolume>
|
||||||
<ubHitVolume>3</ubHitVolume>
|
<ubHitVolume>3</ubHitVolume>
|
||||||
<sSound>310</sSound>
|
<sSound>310</sSound>
|
||||||
<sBurstSound>14</sBurstSound>
|
<sBurstSound>0</sBurstSound>
|
||||||
<sSilencedBurstSound>11</sSilencedBurstSound>
|
<sSilencedBurstSound>11</sSilencedBurstSound>
|
||||||
<sReloadSound>100</sReloadSound>
|
<sReloadSound>100</sReloadSound>
|
||||||
<sLocknLoadSound>106</sLocknLoadSound>
|
<sLocknLoadSound>106</sLocknLoadSound>
|
||||||
@@ -7500,8 +7500,8 @@
|
|||||||
<BurstAniDelay>0</BurstAniDelay>
|
<BurstAniDelay>0</BurstAniDelay>
|
||||||
<ubAttackVolume>45</ubAttackVolume>
|
<ubAttackVolume>45</ubAttackVolume>
|
||||||
<ubHitVolume>3</ubHitVolume>
|
<ubHitVolume>3</ubHitVolume>
|
||||||
<sSound>310</sSound>
|
<sSound>458</sSound>
|
||||||
<sBurstSound>14</sBurstSound>
|
<sBurstSound>99</sBurstSound>
|
||||||
<sSilencedBurstSound>11</sSilencedBurstSound>
|
<sSilencedBurstSound>11</sSilencedBurstSound>
|
||||||
<sReloadSound>101</sReloadSound>
|
<sReloadSound>101</sReloadSound>
|
||||||
<sLocknLoadSound>107</sLocknLoadSound>
|
<sLocknLoadSound>107</sLocknLoadSound>
|
||||||
@@ -7704,8 +7704,8 @@
|
|||||||
<BurstAniDelay>0</BurstAniDelay>
|
<BurstAniDelay>0</BurstAniDelay>
|
||||||
<ubAttackVolume>65</ubAttackVolume>
|
<ubAttackVolume>65</ubAttackVolume>
|
||||||
<ubHitVolume>8</ubHitVolume>
|
<ubHitVolume>8</ubHitVolume>
|
||||||
<sSound>439</sSound>
|
<sSound>455</sSound>
|
||||||
<sBurstSound>82</sBurstSound>
|
<sBurstSound>96</sBurstSound>
|
||||||
<sSilencedBurstSound>11</sSilencedBurstSound>
|
<sSilencedBurstSound>11</sSilencedBurstSound>
|
||||||
<sReloadSound>102</sReloadSound>
|
<sReloadSound>102</sReloadSound>
|
||||||
<sLocknLoadSound>108</sLocknLoadSound>
|
<sLocknLoadSound>108</sLocknLoadSound>
|
||||||
@@ -7943,7 +7943,7 @@
|
|||||||
<ubAttackVolume>90</ubAttackVolume>
|
<ubAttackVolume>90</ubAttackVolume>
|
||||||
<ubHitVolume>8</ubHitVolume>
|
<ubHitVolume>8</ubHitVolume>
|
||||||
<sSound>363</sSound>
|
<sSound>363</sSound>
|
||||||
<sBurstSound>16</sBurstSound>
|
<sBurstSound>98</sBurstSound>
|
||||||
<sSilencedBurstSound>11</sSilencedBurstSound>
|
<sSilencedBurstSound>11</sSilencedBurstSound>
|
||||||
<sReloadSound>102</sReloadSound>
|
<sReloadSound>102</sReloadSound>
|
||||||
<sLocknLoadSound>108</sLocknLoadSound>
|
<sLocknLoadSound>108</sLocknLoadSound>
|
||||||
@@ -7977,7 +7977,7 @@
|
|||||||
<ubAttackVolume>90</ubAttackVolume>
|
<ubAttackVolume>90</ubAttackVolume>
|
||||||
<ubHitVolume>8</ubHitVolume>
|
<ubHitVolume>8</ubHitVolume>
|
||||||
<sSound>366</sSound>
|
<sSound>366</sSound>
|
||||||
<sBurstSound>16</sBurstSound>
|
<sBurstSound>98</sBurstSound>
|
||||||
<sSilencedBurstSound>11</sSilencedBurstSound>
|
<sSilencedBurstSound>11</sSilencedBurstSound>
|
||||||
<sReloadSound>102</sReloadSound>
|
<sReloadSound>102</sReloadSound>
|
||||||
<sLocknLoadSound>108</sLocknLoadSound>
|
<sLocknLoadSound>108</sLocknLoadSound>
|
||||||
@@ -8010,8 +8010,8 @@
|
|||||||
<BurstAniDelay>0</BurstAniDelay>
|
<BurstAniDelay>0</BurstAniDelay>
|
||||||
<ubAttackVolume>77</ubAttackVolume>
|
<ubAttackVolume>77</ubAttackVolume>
|
||||||
<ubHitVolume>7</ubHitVolume>
|
<ubHitVolume>7</ubHitVolume>
|
||||||
<sSound>306</sSound>
|
<sSound>457</sSound>
|
||||||
<sBurstSound>16</sBurstSound>
|
<sBurstSound>98</sBurstSound>
|
||||||
<sSilencedBurstSound>11</sSilencedBurstSound>
|
<sSilencedBurstSound>11</sSilencedBurstSound>
|
||||||
<sReloadSound>104</sReloadSound>
|
<sReloadSound>104</sReloadSound>
|
||||||
<sLocknLoadSound>110</sLocknLoadSound>
|
<sLocknLoadSound>110</sLocknLoadSound>
|
||||||
|
|||||||
Reference in New Issue
Block a user