diff --git a/Init.cpp b/Init.cpp index c593ea9d..6c928610 100644 --- a/Init.cpp +++ b/Init.cpp @@ -316,8 +316,7 @@ BOOLEAN LoadExternalGameplayData(STR directoryName) if ( FileExists(fileName) ) { DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("LoadExternalGameplayData, fileName = %s", fileName)); - if(!ReadInItemStats(fileName,TRUE)) - return FALSE; + SGP_THROW_IFFALSE(ReadInItemStats(fileName,TRUE), fileName); } #endif @@ -386,8 +385,7 @@ BOOLEAN LoadExternalGameplayData(STR directoryName) if ( FileExists(fileName) ) { DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("LoadExternalGameplayData, fileName = %s", fileName)); - if(!ReadInLBEPocketStats(fileName,TRUE)) - return FALSE; + SGP_THROW_IFFALSE(ReadInLBEPocketStats(fileName,TRUE), fileName); } #endif @@ -511,8 +509,7 @@ BOOLEAN LoadExternalGameplayData(STR directoryName) if ( FileExists(fileName) ) { DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("LoadExternalGameplayData, fileName = %s", fileName)); - if(!ReadInStrategicMapSectorTownNames(fileName, TRUE)) - return FALSE; + SGP_THROW_IFFALSE(ReadInStrategicMapSectorTownNames(fileName,TRUE), fileName); } #endif @@ -565,7 +562,7 @@ BOOLEAN LoadExternalGameplayData(STR directoryName) if ( FileExists(fileName) ) { DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("LoadExternalGameplayData, fileName = %s", fileName)); - SGP_THROW_IFFALSE(ReadInShippingDestinations(fileName, TRUE),SHIPPINGDESTINATIONSFILENAME); + SGP_THROW_IFFALSE(ReadInShippingDestinations(fileName, TRUE),fileName); } #endif @@ -585,8 +582,7 @@ BOOLEAN LoadExternalGameplayData(STR directoryName) if ( FileExists(fileName) ) { DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("LoadExternalGameplayData, fileName = %s", fileName)); - if(!ReadInFacilityTypes(fileName,TRUE)) - return FALSE; + SGP_THROW_IFFALSE(ReadInFacilityTypes(fileName,TRUE), fileName); } #endif @@ -612,8 +608,7 @@ BOOLEAN LoadExternalGameplayData(STR directoryName) if ( FileExists(fileName) ) { DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("LoadExternalGameplayData, fileName = %s", fileName)); - if(!ReadInSectorNames(fileName,TRUE,0)) - return FALSE; + SGP_THROW_IFFALSE(ReadInSectorNames(fileName,TRUE, 0), fileName); } #endif @@ -629,12 +624,11 @@ BOOLEAN LoadExternalGameplayData(STR directoryName) #ifndef ENGLISH AddLanguagePrefix(fileName); - if ( FileExists(fileName) ) - { - DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("LoadExternalGameplayData, fileName = %s", fileName)); - if(!ReadInMercProfiles(fileName,TRUE)) - return FALSE; - } + if ( FileExists(fileName) ) + { + DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("LoadExternalGameplayData, fileName = %s", fileName)); + SGP_THROW_IFFALSE(ReadInMercProfiles(fileName,TRUE), fileName); + } #endif // HEADROCK PROFEX: Read in Merc Opinion data to replace PROF.DAT data @@ -689,8 +683,7 @@ BOOLEAN LoadExternalGameplayData(STR directoryName) if ( FileExists(fileName) ) { DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("LoadExternalGameplayData, fileName = %s", fileName)); - if(!ReadInEnemyNames(fileName,TRUE)) - return FALSE; + SGP_THROW_IFFALSE(ReadInEnemyNames(fileName,TRUE), fileName); } #endif } @@ -709,8 +702,7 @@ BOOLEAN LoadExternalGameplayData(STR directoryName) if ( FileExists(fileName) ) { DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("LoadExternalGameplayData, fileName = %s", fileName)); - if(!ReadInCivGroupNamesStats(fileName,TRUE)) - return FALSE; + SGP_THROW_IFFALSE(ReadInCivGroupNamesStats(fileName,TRUE), fileName); } #endif } @@ -727,8 +719,7 @@ BOOLEAN LoadExternalGameplayData(STR directoryName) if ( FileExists(fileName) ) { DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("LoadExternalGameplayData, fileName = %s", fileName)); - if(!ReadInSenderNameList(fileName,TRUE)) - return FALSE; + SGP_THROW_IFFALSE(ReadInSenderNameList(fileName,TRUE), fileName); } #endif @@ -745,8 +736,7 @@ BOOLEAN LoadExternalGameplayData(STR directoryName) if ( FileExists(fileName) ) { DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("LoadExternalGameplayData, fileName = %s", fileName)); - if(!ReadInEnemyRank(fileName,TRUE)) - return FALSE; + SGP_THROW_IFFALSE(ReadInEnemyRank(fileName,TRUE), fileName); } #endif } @@ -762,8 +752,7 @@ BOOLEAN LoadExternalGameplayData(STR directoryName) if ( FileExists(fileName) ) { DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("LoadExternalGameplayData, fileName = %s", fileName)); - if(!ReadInIMPPortraits(fileName,TRUE)) - return FALSE; + SGP_THROW_IFFALSE(ReadInIMPPortraits(fileName,TRUE), fileName); } #endif @@ -797,8 +786,7 @@ BOOLEAN LoadExternalGameplayData(STR directoryName) if ( FileExists(fileName) ) { DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("LoadExternalGameplayData, fileName = %s", fileName)); - if(!ReadInMercAvailability(fileName,TRUE)) - return FALSE; + SGP_THROW_IFFALSE(ReadInMercAvailability(fileName,TRUE), fileName); } #endif UINT32 i; @@ -819,12 +807,10 @@ BOOLEAN LoadExternalGameplayData(STR directoryName) if ( FileExists(fileName) ) { DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("LoadExternalGameplayData, fileName = %s", fileName)); - if(!ReadInAimAvailability(fileName,TRUE)) - return FALSE; + SGP_THROW_IFFALSE(ReadInAimAvailability(fileName,TRUE), fileName); } #endif - LuaState::INIT(lua::LUA_STATE_STRATEGIC_MINES_AND_UNDERGROUND, true); g_luaUnderground.LoadScript(GetLanguagePrefix()); // load Lua for Strategic Mines initialization diff --git a/Utils/_FrenchText.cpp b/Utils/_FrenchText.cpp index 6d0e7355..25a35df4 100644 --- a/Utils/_FrenchText.cpp +++ b/Utils/_FrenchText.cpp @@ -2411,7 +2411,7 @@ CHAR16 gMoneyStatsDesc[][ 13 ] = L"Solde", L"actuel :", L"Montant", - L"à retirer :", + L" à retirer :", }; //The health of various creatures, enemies, characters in the game. The numbers following each are for comment @@ -3685,7 +3685,7 @@ STR16 pErrorStrings[] = STR16 pPersonnelString[] = { - L"Mercenaires :", // mercs we have + L"Merc :", // mercs we have };