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- added info on which item caused a spy to be uncovered
- fixed a few warnings - EPCs are now disguised when recruited - uniform worn now has influence on allowed gear coolness git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5750 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -7411,11 +7411,11 @@ STR16 szCovertTextStr[]=
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L"%s has camo!",
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L"%s has a backpack!",
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L"%s is seen carrying a corpse!",
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L"%s wears suspicious LBE gear!",
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L"%s possesses military hardware!",
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L"%s's %s is suspicious!",
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L"%s's %s is considered military hardware!",
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L"%s carries too many guns!",
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L"%s equipment is too good!",
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L"%s gun has too many attachments!",
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L"%s's %s is too advanced for an arulcan soldier!",
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L"%s's %s has too many attachments!",
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L"%s was seen performing suspicious activities!",
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L"%s does not look like a civilian!",
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L"%s bleeding was discovered!",
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@@ -7429,12 +7429,13 @@ STR16 szCovertTextStr[]=
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L"%s has seen through %s disguise!",
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L"No clothes item found in Items.xml!",
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L"This does not work with the old trait system!",
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L"Not enough Aps!",
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L"Not enough APs!",
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L"Bad palette found!",
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L"You need the covert skill to do this!",
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L"No uniform found!",
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L"%s is now disguised as a civilian.",
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L"%s is now disguised as a soldier.",
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L"%s wears a disorderly uniform!",
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};
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STR16 szCorpseTextStr[]=
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