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Fix selecting soldiers via right click in editor
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@@ -629,7 +629,7 @@ void HandleRightClickOnMerc( INT32 iMapIndex )
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if ( gsSelectedMercID != sThisMercID )
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if ( gsSelectedMercID != sThisMercID )
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{ // We want to edit a new merc (or different merc)
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{ // We want to edit a new merc (or different merc)
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//We need to avoid the editing of player mercs.
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//We need to avoid the editing of player mercs.
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pNode = FindSoldierInitNodeWithID( (UINT8)sThisMercID );
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pNode = FindSoldierInitNodeWithID( sThisMercID );
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if( !pNode )
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if( !pNode )
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return; //this is a player merc (which isn't in the list), or an error in logic.
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return; //this is a player merc (which isn't in the list), or an error in logic.
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IndicateSelectedMerc( sThisMercID );
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IndicateSelectedMerc( sThisMercID );
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@@ -1634,7 +1634,7 @@ void IndicateSelectedMerc( INT16 sID )
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break;
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break;
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default:
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default:
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//search for the merc with the specific ID.
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//search for the merc with the specific ID.
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gpSelected = FindSoldierInitNodeWithID( (UINT8)sID );
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gpSelected = FindSoldierInitNodeWithID( sID );
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if( !gpSelected )
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if( !gpSelected )
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{
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{
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gsSelectedMercID = -1;
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gsSelectedMercID = -1;
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