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Feature improvement: the prisoner system now distinguishes between different types of prisoners (admin, regular, elite). Advanced troops are harder to interrogate, but have a high chance of retaining their rank, should they join yor militia.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6219 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -7539,18 +7539,18 @@ STR16 szFoodTextStr[]=
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L"Sectorwide canteen filling not possible, Food System is off!"
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};
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STR16 szPrisonerTextStr[]=
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STR16 szPrisonerTextStr[]= // TODO.Translate
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{
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L"%d prisoners were interrogated.", // TODO.Translate
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L"%d elites, %d regulars and %d amins were interrogated.",
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L"%d prisoners paid ransom money.",
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L"%d prisoners revealed enemy positions.",
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L"%d prisoners joined our cause.",
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L"%d elites, %d regulars and %d amins joined our cause.",
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L"Prisoners start a massive riot in %s!",
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L"%d prisoners were sent to %s!",
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L"Prisoners have been released!",
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L"The army now occupies the prison in %s, the prisoners were freed!",
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L"The enemy refuses to surrender!",
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L"The enemy refuses to take you as prisoners - they prefer you dead!", // TODO.Translate
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L"The enemy refuses to take you as prisoners - they prefer you dead!",
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L"This behaviour is set OFF in your ini settings.",
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};
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