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Bugfixes / Improvements (macros) of Assignments (by Franimus)
- Fixed warning for INT8 overflow on scroll region priority, seemingly had no effect though - Use new assignment macros - Bugfix - POWs' activity level being overwritten - Feature - automatically bandage bleeding mercs on a PATIENT assignment - Bugfix - mercs treated at facilities should not use mercs' medkits - Added 3 new enums for facility doctor, patient, and repair - Bugfix for facility patients not detected as being in a facility - Bugfix - iBurstAPCost was ignoring half of its calculation due to extraneous semicolon git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7988 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -771,33 +771,22 @@ INT8 GetSoldierFacilityAssignmentIndex( SOLDIERTYPE *pSoldier )
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INT8 bAssignment = pSoldier->bAssignment;
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INT8 bAssignmentIndex = -1; // Return variable. -1 = Non-facility assignment.
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if (bAssignment <= ON_DUTY ||
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bAssignment == PATIENT ||
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bAssignment == VEHICLE ||
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bAssignment == IN_TRANSIT ||
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bAssignment == TRAIN_TOWN ||
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bAssignment == TRAIN_MOBILE ||
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( bAssignment > FACILITY_REST && bAssignment != FACILITY_STRATEGIC_MILITIA_MOVEMENT && ( bAssignment < FACILITY_PRISON_SNITCH || bAssignment > FACILITY_GATHER_RUMOURS ) ))
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{
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// Soldier is performing a distinctly NON-FACILITY assignment.
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return (-1);
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}
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if (pSoldier->sFacilityTypeOperated == -1)
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{
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// Soldier is not set to work at a facility...
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return (-1);
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}
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// switch of ALL possible facility assignments
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switch (bAssignment)
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{
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case DOCTOR:
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case FACILITY_DOCTOR:
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bAssignmentIndex = FAC_DOCTOR;
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break;
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case PATIENT:
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case FACILITY_PATIENT:
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bAssignmentIndex = FAC_PATIENT;
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break;
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case REPAIR:
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case FACILITY_REPAIR:
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// Determine which kind of repair is he performing
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if ( pSoldier->bVehicleUnderRepairID != -1 )
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{
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@@ -945,6 +934,7 @@ INT8 GetSoldierFacilityAssignmentIndex( SOLDIERTYPE *pSoldier )
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bAssignmentIndex = FAC_STRATEGIC_MILITIA_MOVEMENT;
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break;
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default:
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// Soldier is performing a distinctly NON-FACILITY assignment.
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bAssignmentIndex = -1;
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break;
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}
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