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Bugfixes / Improvements (macros) of Assignments (by Franimus)
- Fixed warning for INT8 overflow on scroll region priority, seemingly had no effect though - Use new assignment macros - Bugfix - POWs' activity level being overwritten - Feature - automatically bandage bleeding mercs on a PATIENT assignment - Bugfix - mercs treated at facilities should not use mercs' medkits - Added 3 new enums for facility doctor, patient, and repair - Bugfix for facility patients not detected as being in a facility - Bugfix - iBurstAPCost was ignoring half of its calculation due to extraneous semicolon git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7988 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -713,8 +713,8 @@ void ChangeStat( MERCPROFILESTRUCT *pProfile, SOLDIERTYPE *pSoldier, UINT8 ubSta
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if ( ((pSoldier->bAssignment == TRAIN_BY_OTHER || pSoldier->bAssignment == TRAIN_TEAMMATE || pSoldier->bAssignment == TRAIN_SELF ||
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pSoldier->bAssignment == FACILITY_STAFF || pSoldier->bAssignment == TRAIN_TOWN || pSoldier->bAssignment == TRAIN_MOBILE )
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&& !gGameSettings.fOptions[TOPTION_QUIET_TRAINING]) ||
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(pSoldier->bAssignment == REPAIR && !gGameSettings.fOptions[TOPTION_QUIET_REPAIRING]) ||
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(pSoldier->bAssignment == DOCTOR && !gGameSettings.fOptions[TOPTION_QUIET_DOCTORING]))
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(IS_REPAIR(pSoldier->bAssignment) && !gGameSettings.fOptions[TOPTION_QUIET_REPAIRING]) ||
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(IS_DOCTOR(pSoldier->bAssignment) && !gGameSettings.fOptions[TOPTION_QUIET_DOCTORING]))
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TacticalCharacterDialogue( pSoldier, QUOTE_EXPERIENCE_GAIN );
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}
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