From a2740bfbdb9883fc1b4eac5a1edde98863d3f23b Mon Sep 17 00:00:00 2001 From: ChrisL Date: Sat, 11 Apr 2009 00:24:35 +0000 Subject: [PATCH] Bugfix: APs to shoot when weapon not ready and we have to change facing was displaying wrong. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2718 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Tactical/Points.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Tactical/Points.cpp b/Tactical/Points.cpp index 066efa5bf..87c914e4f 100644 --- a/Tactical/Points.cpp +++ b/Tactical/Points.cpp @@ -1441,7 +1441,7 @@ void GetAPChargeForShootOrStabWRTGunRaises( SOLDIERTYPE *pSoldier, INT16 sGridNo fAddingRaiseGunCost = TRUE; } //CHRISL: Handle ready weapon with facing changes based on stance - if(fAddingTurningCost) + if(fAddingTurningCost && !fAddingRaiseGunCost) { switch (gAnimControl[ pSoldier->usAnimState ].ubHeight) {