From a3806919ad500682718cbb91ffee05074063e6f5 Mon Sep 17 00:00:00 2001 From: Wanne Date: Fri, 23 Oct 2015 14:47:15 +0000 Subject: [PATCH] Bugfix: Allow shooting on "water tiles" instead of showing the "?", if our soldier is on ground level > 0 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7998 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Tactical/UI Cursors.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Tactical/UI Cursors.cpp b/Tactical/UI Cursors.cpp index 915e32623..aa706a2e7 100644 --- a/Tactical/UI Cursors.cpp +++ b/Tactical/UI Cursors.cpp @@ -2827,8 +2827,9 @@ UINT8 GetActionModeCursor( SOLDIERTYPE *pSoldier ) ubCursor = APPLYITEMCURS; } + // WANNE.WATER: Allow shooting if we are on a "water" tile, but on level > 0 // Now check our terrain to see if we cannot do the action now... - if ( WaterTooDeepForAttacks( pSoldier->sGridNo) ) + if ( WaterTooDeepForAttacks( pSoldier->sGridNo) && pSoldier->pathing.bLevel == 0 ) { ubCursor = INVALIDCURS; }