diff --git a/gamedir/Data-1.13/Ja2_Options.INI b/gamedir/Data-1.13/Ja2_Options.INI
index 843d212ba..1ecb28934 100644
--- a/gamedir/Data-1.13/Ja2_Options.INI
+++ b/gamedir/Data-1.13/Ja2_Options.INI
@@ -4400,7 +4400,7 @@ REPAIR_SESSIONS_PER_DAY = 24
;------------------------------------------------------------------------------------------------------------------------------
; Administration
;
-; This assignment has a merc preforming various administrative tasks that boost the productivity of other mercs in the same
+; This assignment has a merc performing various administrative tasks that boost the productivity of other mercs in the same
; town or sector. This affects doctoring, repairing, training, interrogation, fortification, burial, item movement etc..
; The boost is divided over all applicable mercs by the same amount.
;------------------------------------------------------------------------------------------------------------------------------
@@ -4412,6 +4412,18 @@ ADMINISTRATION_POINTS_PER_PERCENT = 20.0
; What is the maximum boost one can receive this way?
ADMINISTRATION_MAX_PERCENTAGE = 15
+;------------------------------------------------------------------------------------------------------------------------------
+; Exploration
+;
+; This assignment has a merc exploring the sector for items the player does not yet know about. Once done, the approximate location
+; of these items is marked on the full sector map.
+; This does not reveal the items, reveal rooms, or take care of traps - it is a merely a help for the player on where they should
+; go looking.
+;------------------------------------------------------------------------------------------------------------------------------
+
+; Modifies how fast a merc explores. Higher means faster. Values in [0.01; 10.0], default 2.0.
+EXPLORATION_POINTS_MODIFIER = 2.0
+
;------------------------------------------------------------------------------------------------------------------------------
; SquadNames
;------------------------------------------------------------------------------------------------------------------------------
diff --git a/gamedir/Data-1.13/TableData/Backgrounds.xml b/gamedir/Data-1.13/TableData/Backgrounds.xml
index 8f1bef4a3..d10547efc 100644
--- a/gamedir/Data-1.13/TableData/Backgrounds.xml
+++ b/gamedir/Data-1.13/TableData/Backgrounds.xml
@@ -97,6 +97,7 @@
0
0
0
+ 0
0
@@ -1530,9 +1531,6 @@
Crazy Redneck
Crazy Redneck
Not entirely sane, not entirely crazy, not entirely anything,
your life is at a crossroads.
- -3
- 5
- 5
-5
-5
5
@@ -1563,9 +1561,6 @@
Redneck
Redneck
When the Confederacy lost the war, your family moved further south . . .
and is still fighting . . . everybody.
- 3
- 3
- -7
-5
5
5
@@ -1573,7 +1568,6 @@
-5
5
5
- -5
10
7
10
@@ -1590,8 +1584,6 @@
Expert Handyman
Expert Handyman
In a warzone without the usual comforts, it is very useful to
have people who can maintain your gear.
- 8
- 8
3
3
10
@@ -1605,17 +1597,12 @@
Evil Queen
Evil Queen
Living the life of an evil ruler of a small country certainly leads to astonishing survival talents.
- 10
10
20
300
10
20
100
- 20
- 20
- 20
- 20
1
1
-10
@@ -1800,15 +1787,12 @@
The Mob
Mobster
Organized crime is found anywhere. No exceptions.
- 10
2
3
3
5
10
50
- 5
- 8
1
1
1
@@ -1824,8 +1808,6 @@
3
3
4
- 5
- 8
1
1
1
@@ -1836,7 +1818,6 @@
Sex slave
Sex slave
You don't want to know.
- -2
10
-10
-5
@@ -1851,7 +1832,6 @@
Shopkeeper/Craftsman
Shopkeeper/Craftsman
For many people, their trade IS trade.
- 5
-2
-2
-2
@@ -1865,7 +1845,6 @@
-5
5
15
- 5
1
1
@@ -1875,7 +1854,6 @@
Teenager
Teenager
So much angst.
- -8
2
10
10
@@ -1898,12 +1876,8 @@
Arms Dealer
Arms Dealer
You know the risk selling weapons to both sides, but the profit margin is just that good.
- 1
- 1
- 5
10
10
- 10
10
10
1
@@ -1917,8 +1891,6 @@
A friendly face can make violence unnecessary...
10
4
- 15
- 5
3
5
1
@@ -1931,7 +1903,6 @@
Bouncer
Doormen make good soldiers in close combat, though the
killing part is a change (hopefully).
4
- 2
10
3
1
@@ -1943,7 +1914,6 @@
Bodyguard
Bodyguard
Superbly trained, utterly loyal, and willing to pay the
ultimate price. What more could a potential employer want?
- 4
10
10
10
@@ -1959,7 +1929,6 @@
Shopkeeper/Craftsman
Shopkeeper/Craftsman
For many people, their trade IS trade.
- 5
-2
-2
-2
@@ -2008,7 +1977,6 @@
Pilot
Pilot
Flying helicopters is second nature to him, as is getting the heck
out of trouble!
- 3
1
10
10
@@ -2024,8 +1992,6 @@
Airport Cargo Manager/Thief
Cargo Manager/Thief
Pablo 'takes care of' the cargo coming in and going out of the Drassen airport.
- 5
- 5
1
-15
3
@@ -2044,7 +2010,6 @@
Airport Cargo Manager
Cargo Manager
Sal tries to handle the cargo manager job.
- 3
10
-5
1
@@ -2056,9 +2021,6 @@
Priest
Priest
Many devout followers of any religion or cult are surprisingly
violent and zealous if pushed into the right (or wrong) direction.
- 3
- 10
- 5
10
-5
-5
@@ -2072,9 +2034,6 @@
-5
-5
10
- 10
- -10
- 10
1
1
1
@@ -2113,7 +2072,6 @@
Warden
Warden
Former law enforcement personnel often seek work in the mercenary world, and are the logical choice for handling captives.
- 5
10
25
175
@@ -2132,7 +2090,6 @@
10
-10
-10
- -1
2
1
1
@@ -2163,9 +2120,7 @@
Miner
Working in a mine is hard, punishing work. No wonder some start
to look for easier cash.
-20
- 5
1
- 5
3
1
1
@@ -2176,16 +2131,11 @@
Madame
Madame
Pleasing customers in a most unsavory way while keeping her charges captive.
- 5
10
10
-5
-3
1
- 10
- 10
- 5
- 10
10
100
1
@@ -2204,8 +2154,6 @@
3
5
10
- 10
- 10
1
1
@@ -2238,8 +2186,6 @@
10
10
10
- 10
- 8
1
1
1
@@ -2250,7 +2196,6 @@
Insurgent American Terrorist
Insurgent Terrorist
Paranoid, ignorant, fascist - yep, that's you.
- 6
3
3
4
@@ -2258,8 +2203,6 @@
10
10
10
- 5
- 8
1
1
1
@@ -2270,7 +2213,6 @@
Terrorist Poisoner
Terrorist Poisoner
Wanted by Interpol, terrorists know how to live undercover unnoticed.
- 5
5
-10
10
@@ -2286,9 +2228,6 @@
Junk Dealer/Black Marketeer
Junk Dealer
Jake deals in junk . . . and other stuff.
- 5
- 5
- 5
10
-1
-5
@@ -2305,7 +2244,6 @@
Child
Child
And there goes the Geneva convention...
- -10
10
10
-10
@@ -2328,8 +2266,6 @@
Car Mechanic
Car Mechanic
Dave used to run a service station . . . when there was fuel for vehicles.
- 3
- 6
3
-2
-3
@@ -2360,7 +2296,6 @@
Frontman
Not needed!
4
- 2
5
3
10
@@ -2406,7 +2341,6 @@
General
General
This mercenary General is definitely not in your squad!
- 10
5
-3
-2
@@ -2415,9 +2349,6 @@
10
3
200
- 20
- 20
- 20
15
20
5
@@ -2431,7 +2362,6 @@
Sergeant Krott
Sergeant
Drafted into the Arulcan Army, this sergeant would rather be at
home with his family.
- 3
3
-3
-2
@@ -2463,7 +2393,6 @@
-10
10
20
- 10
-15
1
1
@@ -2477,7 +2406,6 @@
Target of thrown popcorn in cinemas around the world, scoffed by critics
yet adored by loyal fans.
-5
-5
- 20
5
20
1
@@ -2504,7 +2432,6 @@
-5
5
15
- 5
1
1
@@ -2514,8 +2441,6 @@
Apothecary
Apothecary
For many people, their trade IS trade.
- 10
- 2
-2
-2
-2
@@ -2528,7 +2453,6 @@
-5
-5
15
- 5
1
1
@@ -2538,7 +2462,6 @@
Shopkeeper/Craftsman
Shopkeeper/Craftsman
For many people, their trade IS trade.
- 5
-2
-2
-2
@@ -2551,7 +2474,6 @@
-5
5
15
- 5
1
1
@@ -2561,7 +2483,6 @@
WWII Veteran
Veteran
In his prime, he'd have put all you youngsters to shame.
- 5
5
-5
-2
@@ -2615,7 +2536,6 @@
-10
5
15
- 5
1
1
@@ -2641,8 +2561,6 @@
Scientist
Scientist
Single-minded scientist working for the Queen . . .
- -5
- 10
10
10
-6
@@ -2661,8 +2579,6 @@
Nurse
Nurse
While not full-blown doctors, nurses are still in high demand
in warzones, due to that grim business.
- 3
- 7
10
10
-10
@@ -2670,7 +2586,6 @@
-5
5
30
- 10
1
1
@@ -2681,7 +2596,6 @@
Bouncer
Doormen make good soldiers in close combat, though the
killing part is a change (hopefully).
4
- 2
5
3
3
@@ -2694,7 +2608,6 @@
Twit
Twit
Married to The Warden, two-faced, cowardly, unfaithful to the
point of facilitating murder.
- -5
10
10
-9
@@ -2713,16 +2626,12 @@
Butt Monkey
Butt Monkey
One would expect the constant abuse and ridicule you withstand to eventually
lead you to reconsider your life choices. Nope.
- -5
10
10
-5
-5
20
10
- -10
- -50
- -50
1
1
@@ -2750,8 +2659,6 @@
Helicopter Mechanic
Heli Mechanic
The best (and likely only) heli mechanic in Arulco.
- 3
- 8
-2
1
-5
@@ -2791,10 +2698,6 @@
5
3
3
- -10
- 5
- 10
- -10
10
10
20
@@ -2808,7 +2711,6 @@
Hitman
Hitman
Professional assassins are obviously used to killing,
though might come in conflict with more idealistic team members.
- 3
5
3
5
@@ -2818,10 +2720,6 @@
5
3
3
- -10
- 5
- 10
- -10
10
10
20
@@ -2835,7 +2733,6 @@
Hitman
Hitman
Professional assassins are obviously used to killing,
though might come in conflict with more idealistic team members.
- 3
5
3
5
@@ -2845,10 +2742,6 @@
5
3
3
- -10
- 5
- 10
- -10
10
10
20
@@ -2862,7 +2755,6 @@
Hitman
Hitman
Professional assassins are obviously used to killing,
though might come in conflict with more idealistic team members.
- 3
5
3
5
@@ -2872,10 +2764,6 @@
5
3
3
- -10
- 5
- 10
- -10
10
10
20
@@ -2889,7 +2777,6 @@
Hitman
Hitman
Professional assassins are obviously used to killing,
though might come in conflict with more idealistic team members.
- 3
5
3
5
@@ -2899,10 +2786,6 @@
5
3
3
- -10
- 5
- 10
- -10
10
10
20
@@ -2916,7 +2799,6 @@
Hitman
Hitman
Professional assassins are obviously used to killing,
though might come in conflict with more idealistic team members.
- 3
5
3
5
@@ -2926,10 +2808,6 @@
5
3
3
- -10
- 5
- 10
- -10
10
10
20
@@ -2943,7 +2821,6 @@
Scientist
Scientist
Pursuing your insatiable appetite for knowledge led you into
committing atrocities for The Queen, which you now seek to rectify.
- 10
10
10
-5
@@ -2985,7 +2862,6 @@
Head Miner
Miner
Working in a mine is hard, punishing work. No wonder some start
to look for easier cash.
- 5
-20
-5
1
@@ -3000,7 +2876,6 @@
Veteran Mercenary
Veteran Merc
While most may prefer an easy, safe life, you've chosen
the life of a gun for hire - and embraced it. This is who you really are.
- 5
5
-5
-2
@@ -3023,9 +2898,6 @@
Redneck
Redneck
When the Confederacy lost the war, your family moved further south . . .
and is still fighting . . . everybody.
- 3
- 3
- -7
-5
5
5
@@ -3051,8 +2923,6 @@
Barkeeper
A friendly face can make violence unnecessary...
4
- 15
- 5
1
1
@@ -3063,8 +2933,6 @@
Barkeeper
A friendly face can make violence unnecessary...
4
- 15
- 5
1
1
@@ -3075,8 +2943,6 @@
Barkeeper
A friendly face can make violence unnecessary...
4
- 15
- 5
1
1
@@ -3087,8 +2953,6 @@
Barkeeper
A friendly face can make violence unnecessary...
4
- 15
- 5
1
1
@@ -3098,14 +2962,12 @@
Mentally Challenged
Mentally Challenged
Poor Manny...
- -9
10
10
10
-6
-6
-10
- -20
-20
1
1
@@ -3116,7 +2978,6 @@
Head Miner
Miner
Working in a mine is hard, punishing work. No wonder some start
to look for easier cash.
- 5
-20
-5
1
@@ -3131,7 +2992,6 @@
Head Miner
Miner
Working in a mine is hard, punishing work. No wonder some start
to look for easier cash.
- 5
-20
-5
1
@@ -3146,7 +3006,6 @@
Head Miner
Miner
Working in a mine is hard, punishing work. No wonder some start
to look for easier cash.
- 5
-20
-5
1
@@ -3222,16 +3081,11 @@
UN Peacekeeper
UN
Nations of the entire world provide these troops to solve all
conflicts without any violence. Sadly, this statement is false.
- 2
- 2
- 2
- 1
-5
14
14
14
10
- 4
2
1
1
@@ -3243,7 +3097,6 @@
Veteran Mercenary
Veteran Merc
While most may prefer an easy, safe life, you've chosen
the life of a gun for hire - and embraced it. This is who you really are.
- 5
5
-5
-2
@@ -3267,7 +3120,6 @@
B-Movie Star/Veteran Mercenary
Movie Star/Vet Merc
Target of thrown popcorn in cinemas around the world, scoffed by critics
yet adored by loyal fans.
- 5
5
5
-3
@@ -3275,7 +3127,6 @@
3
10
10
- 20
10
5
3
@@ -3293,7 +3144,6 @@
Veteran Mercenary/Bomber
Veteran Merc/Bomber
You were already famous in this business before those youngsters were
even born. After years of battle, there's hardly anything that can shake you up.
- 5
5
-5
-3
@@ -3332,8 +3182,6 @@
Red Army
Red Army
With Russian stoicism, the Red Army prevailed against Hitler,
Father Frost, and chronic shortages.
- 4
- 2
8
5
-3
@@ -3356,8 +3204,6 @@
Red Army
Red Army
The Red Army prevailed against Hitler, Father Frost,
and chronic shortages.
- 4
- 2
8
5
-3
@@ -3379,8 +3225,6 @@
Red Army
Red Army
The Red Army prevailed against Hitler, Father Frost,
and chronic shortages
- 4
- 2
8
5
-3
@@ -3402,14 +3246,11 @@
Military Advisor
Military Advisor
Pointing the gun in the right direction is a start, but someone needs
to teach these people how to teach other people where to point.
- 5
3
3
3
5
2
- 10
- 5
3
10
1
@@ -3423,7 +3264,6 @@
Bouncer
Doormen make good soldiers in close combat, though the
killing part is a change (hopefully).
4
- 2
7
3
3
@@ -3437,9 +3277,6 @@
Surgeon/Refugee
Surgeon/Refugee
Leaving your homeland has left you bitter. Learning to cut human
flesh relieved your pain.
- 3
- 10
- 8
10
10
-5
@@ -3522,11 +3359,6 @@
Mad Bomber
Mad Bomber
Explosives experts are hard to find . . . but everyone wishes
they hadn't found this one!
- 3
- 3
- -6
- -9
- 9
33
66
1
@@ -3535,9 +3367,6 @@
20
100
-50
- -50
- 50
- -50
100
1
1
@@ -3566,9 +3395,6 @@
Wrestler
Wrestler
It might be more of a spectacle than actual fighting, but getting thrown
around a ring without breaking a neck still takes a lot of skill.
- 3
- 5
- 2
5
5
10
@@ -3579,8 +3405,6 @@
75
5
-5
- 5
- 10
1
1
@@ -3590,8 +3414,6 @@
Veteran Physician
Veteran Physician
Several years of evaluating human lives ironically left your own
health in disrepair - cheap cigarrettes flushed down with strong coffee took their toll.
The object-like way you started to treat your patients also doesn't make you very popular.
- -7
- 10
10
10
-5
@@ -3599,8 +3421,6 @@
-5
10
-10
- -5
- 10
-20
1
1
@@ -3631,12 +3451,9 @@
Smith/Poor Shot
Smith/Poor Shot
Due to extreme short-sightedness Wally is a poor shot with next to no chance of improvement.
- 8
- 10
10
8
- -10
- -10
+ -10
-5
-10
1
@@ -3648,8 +3465,6 @@
Surgeon
Surgeon
Everyone can cut human flesh - but sewing it back is a quest for
the best!
- 10
- 8
10
10
-5
@@ -3665,9 +3480,6 @@
General Practitioner
GP
A versatile and educated doctor can save a human life, no matter what
his patient caught - a virus or a bullet.
- 1
- 5
- 10
10
10
-5
@@ -3675,7 +3487,6 @@
-2
5
20
- 10
2
1
1
@@ -3707,8 +3518,6 @@
Coward/Teacher/Snitch
Coward/Snitch
When they said "those who can, do; those who can't, teach" - they
were talking about Lance.
- 3
- -6
10
-9
-9
@@ -3729,7 +3538,6 @@
Pretender
Pretender
Pretending to be anything and everything he is not, nobody knows
who he actually is.
- -5
10
10
-6
@@ -3739,9 +3547,6 @@
-10
3
3
- 6
- -3
- 3
-3
1
1
@@ -3754,9 +3559,6 @@
Baseball player
Athlete
If your team ever needs someone to throw grenades on an even field, you'll be the man.
- 6
- 3
- 3
-3
3
3
@@ -4210,16 +4012,12 @@
Valley Girl Technician
Valley Girl/Tech
Valley girl wrench wench, and perhaps the best of the Roachburn siblings!
- 5
- 5
10
-5
-5
-5
-10
10
- 20
- -20
10
20
1
@@ -4232,8 +4030,6 @@
Nurse/Snitch
Nurse/Snitch
While not full-blown doctors, nurses are still in high demand
in warzones, due to that grim business.
- 3
- 7
10
10
-10
@@ -4241,7 +4037,6 @@
-5
5
30
- 10
50
10
1
@@ -4257,8 +4052,6 @@
Veteran Mercenary
Veteran Merc
You were already famous in this business before those youngsters were
even born. After years of battle, there's hardly anything that can shake you up.
- 5
- 5
-5
-2
3
@@ -4280,8 +4073,6 @@
Hypochondriac
Hypochondriac
When you enter a ward, all medical personnel tries to look overly
busy or hides around corners in a futile attempt to avoid you. The List of your possible afflictions just keeps getting bigger and bigger!
- -3
- 3
10
10
-8
@@ -4309,8 +4100,6 @@
Battlefield Medic
Battlefield Medic
Everyone can cut human flesh - but sewing it back while under fire is a quest for
the best!
- 5
- 5
1
7
7
@@ -4337,7 +4126,6 @@
7
-10
-10
- 5
6
5
1
@@ -4349,9 +4137,6 @@
Veteran Mercenary/Car Mechanic
Vet Merc/Mechanic
A car mechanic is very useful, as long as you actually have a car.
- 3
- 6
- 5
-5
8
3
@@ -4360,7 +4145,6 @@
6
12
12
- 10
5
5
3
@@ -4378,7 +4162,6 @@
Hitman
Hitman
Professional assassins are obviously used to killing,
though might come in conflict with more idealistic team members.
- 3
5
3
5
@@ -4388,10 +4171,6 @@
5
3
3
- -10
- 5
- 10
- -10
10
10
20
@@ -4406,16 +4185,11 @@
UN Peacekeeper
UN
Spam was frustrated by the lack of a strong mandate that forced
him to do nothing. On the plus side, he is used to being fired at.
- 2
- 2
- 2
- 1
-5
14
14
14
10
- 4
2
1
1
@@ -4426,8 +4200,6 @@
Veteran Ranger/Mercenary
Veteran Ranger/Merc
The Rangers form the elite of the US Army infantry.
- 8
- 2
6
-5
-2
@@ -4451,9 +4223,6 @@
Professional Thief/Convict
Thief/Convict
Prison is college for criminals . . . if they survive
the course load. Jimmy passed with honors.
- 5
- 5
- 10
5
8
2
diff --git a/gamedir/Data-UB/AddOns/Data-UB-1.13/Ja2_Options.ini b/gamedir/Data-UB/AddOns/Data-UB-1.13/Ja2_Options.ini
index ba355bf29..1e5e7b602 100644
--- a/gamedir/Data-UB/AddOns/Data-UB-1.13/Ja2_Options.ini
+++ b/gamedir/Data-UB/AddOns/Data-UB-1.13/Ja2_Options.ini
@@ -3751,6 +3751,33 @@ REPAIR_RATE_DIVISOR = 2500
; down repair. A lower value speeds it up.
REPAIR_SESSIONS_PER_DAY = 24
+;------------------------------------------------------------------------------------------------------------------------------
+; Administration
+;
+; This assignment has a merc performing various administrative tasks that boost the productivity of other mercs in the same
+; town or sector. This affects doctoring, repairing, training, interrogation, fortification, burial, item movement etc..
+; The boost is divided over all applicable mercs by the same amount.
+;------------------------------------------------------------------------------------------------------------------------------
+
+; How much administration points are required to boost another merc's productivity by 1%? The higher the less effective this
+; assignment becomes.
+ADMINISTRATION_POINTS_PER_PERCENT = 20.0
+
+; What is the maximum boost one can receive this way?
+ADMINISTRATION_MAX_PERCENTAGE = 15
+
+;------------------------------------------------------------------------------------------------------------------------------
+; Exploration
+;
+; This assignment has a merc exploring the sector for items the player does not yet know about. Once done, the approximate location
+; of these items is marked on the full sector map.
+; This does not reveal the items, reveal rooms, or take care of traps - it is a merely a help for the player on where they should
+; go looking.
+;------------------------------------------------------------------------------------------------------------------------------
+
+; Modifies how fast a merc explores. Higher means faster. Values in [0.01; 10.0], default 2.0.
+EXPLORATION_POINTS_MODIFIER = 2.0
+
;------------------------------------------------------------------------------------------------------------------------------
; SquadNames
;------------------------------------------------------------------------------------------------------------------------------
diff --git a/gamedir/Data-UB/AddOns/Data-UB-Vanilla/Ja2_Options.INI b/gamedir/Data-UB/AddOns/Data-UB-Vanilla/Ja2_Options.INI
index 419842484..1b463e54c 100644
--- a/gamedir/Data-UB/AddOns/Data-UB-Vanilla/Ja2_Options.INI
+++ b/gamedir/Data-UB/AddOns/Data-UB-Vanilla/Ja2_Options.INI
@@ -3725,6 +3725,33 @@ REPAIR_RATE_DIVISOR = 2500
; down repair. A lower value speeds it up.
REPAIR_SESSIONS_PER_DAY = 24
+;------------------------------------------------------------------------------------------------------------------------------
+; Administration
+;
+; This assignment has a merc performing various administrative tasks that boost the productivity of other mercs in the same
+; town or sector. This affects doctoring, repairing, training, interrogation, fortification, burial, item movement etc..
+; The boost is divided over all applicable mercs by the same amount.
+;------------------------------------------------------------------------------------------------------------------------------
+
+; How much administration points are required to boost another merc's productivity by 1%? The higher the less effective this
+; assignment becomes.
+ADMINISTRATION_POINTS_PER_PERCENT = 20.0
+
+; What is the maximum boost one can receive this way?
+ADMINISTRATION_MAX_PERCENTAGE = 15
+
+;------------------------------------------------------------------------------------------------------------------------------
+; Exploration
+;
+; This assignment has a merc exploring the sector for items the player does not yet know about. Once done, the approximate location
+; of these items is marked on the full sector map.
+; This does not reveal the items, reveal rooms, or take care of traps - it is a merely a help for the player on where they should
+; go looking.
+;------------------------------------------------------------------------------------------------------------------------------
+
+; Modifies how fast a merc explores. Higher means faster. Values in [0.01; 10.0], default 2.0.
+EXPLORATION_POINTS_MODIFIER = 2.0
+
;------------------------------------------------------------------------------------------------------------------------------
; SquadNames
;------------------------------------------------------------------------------------------------------------------------------
diff --git a/gamedir/Data/Ja2_Options.INI b/gamedir/Data/Ja2_Options.INI
index f889b8e22..7665280aa 100644
--- a/gamedir/Data/Ja2_Options.INI
+++ b/gamedir/Data/Ja2_Options.INI
@@ -4387,6 +4387,33 @@ CLEANING_RATE_DIVISOR = 500
; down repair. A lower value speeds it up.
REPAIR_SESSIONS_PER_DAY = 24
+;------------------------------------------------------------------------------------------------------------------------------
+; Administration
+;
+; This assignment has a merc performing various administrative tasks that boost the productivity of other mercs in the same
+; town or sector. This affects doctoring, repairing, training, interrogation, fortification, burial, item movement etc..
+; The boost is divided over all applicable mercs by the same amount.
+;------------------------------------------------------------------------------------------------------------------------------
+
+; How much administration points are required to boost another merc's productivity by 1%? The higher the less effective this
+; assignment becomes.
+ADMINISTRATION_POINTS_PER_PERCENT = 20.0
+
+; What is the maximum boost one can receive this way?
+ADMINISTRATION_MAX_PERCENTAGE = 15
+
+;------------------------------------------------------------------------------------------------------------------------------
+; Exploration
+;
+; This assignment has a merc exploring the sector for items the player does not yet know about. Once done, the approximate location
+; of these items is marked on the full sector map.
+; This does not reveal the items, reveal rooms, or take care of traps - it is a merely a help for the player on where they should
+; go looking.
+;------------------------------------------------------------------------------------------------------------------------------
+
+; Modifies how fast a merc explores. Higher means faster. Values in [0.01; 10.0], default 2.0.
+EXPLORATION_POINTS_MODIFIER = 2.0
+
;------------------------------------------------------------------------------------------------------------------------------
; SquadNames
;------------------------------------------------------------------------------------------------------------------------------
diff --git a/gamedir/Data/TableData/Backgrounds.xml b/gamedir/Data/TableData/Backgrounds.xml
index ecc02ae55..fb8f65712 100644
--- a/gamedir/Data/TableData/Backgrounds.xml
+++ b/gamedir/Data/TableData/Backgrounds.xml
@@ -97,6 +97,7 @@
0
0
0
+ 0
0