diff --git a/gamedir/Data-1.13/Ja2_Options.INI b/gamedir/Data-1.13/Ja2_Options.INI index 843d212ba..1ecb28934 100644 --- a/gamedir/Data-1.13/Ja2_Options.INI +++ b/gamedir/Data-1.13/Ja2_Options.INI @@ -4400,7 +4400,7 @@ REPAIR_SESSIONS_PER_DAY = 24 ;------------------------------------------------------------------------------------------------------------------------------ ; Administration ; -; This assignment has a merc preforming various administrative tasks that boost the productivity of other mercs in the same +; This assignment has a merc performing various administrative tasks that boost the productivity of other mercs in the same ; town or sector. This affects doctoring, repairing, training, interrogation, fortification, burial, item movement etc.. ; The boost is divided over all applicable mercs by the same amount. ;------------------------------------------------------------------------------------------------------------------------------ @@ -4412,6 +4412,18 @@ ADMINISTRATION_POINTS_PER_PERCENT = 20.0 ; What is the maximum boost one can receive this way? ADMINISTRATION_MAX_PERCENTAGE = 15 +;------------------------------------------------------------------------------------------------------------------------------ +; Exploration +; +; This assignment has a merc exploring the sector for items the player does not yet know about. Once done, the approximate location +; of these items is marked on the full sector map. +; This does not reveal the items, reveal rooms, or take care of traps - it is a merely a help for the player on where they should +; go looking. +;------------------------------------------------------------------------------------------------------------------------------ + +; Modifies how fast a merc explores. Higher means faster. Values in [0.01; 10.0], default 2.0. +EXPLORATION_POINTS_MODIFIER = 2.0 + ;------------------------------------------------------------------------------------------------------------------------------ ; SquadNames ;------------------------------------------------------------------------------------------------------------------------------ diff --git a/gamedir/Data-1.13/TableData/Backgrounds.xml b/gamedir/Data-1.13/TableData/Backgrounds.xml index 8f1bef4a3..d10547efc 100644 --- a/gamedir/Data-1.13/TableData/Backgrounds.xml +++ b/gamedir/Data-1.13/TableData/Backgrounds.xml @@ -97,6 +97,7 @@ 0 0 0 + 0 0 @@ -1530,9 +1531,6 @@ Crazy Redneck Crazy Redneck Not entirely sane, not entirely crazy, not entirely anything, your life is at a crossroads. - -3 - 5 - 5 -5 -5 5 @@ -1563,9 +1561,6 @@ Redneck Redneck When the Confederacy lost the war, your family moved further south . . . and is still fighting . . . everybody. - 3 - 3 - -7 -5 5 5 @@ -1573,7 +1568,6 @@ -5 5 5 - -5 10 7 10 @@ -1590,8 +1584,6 @@ Expert Handyman Expert Handyman In a warzone without the usual comforts, it is very useful to have people who can maintain your gear. - 8 - 8 3 3 10 @@ -1605,17 +1597,12 @@ Evil Queen Evil Queen Living the life of an evil ruler of a small country certainly leads to astonishing survival talents. - 10 10 20 300 10 20 100 - 20 - 20 - 20 - 20 1 1 -10 @@ -1800,15 +1787,12 @@ The Mob Mobster Organized crime is found anywhere. No exceptions. - 10 2 3 3 5 10 50 - 5 - 8 1 1 1 @@ -1824,8 +1808,6 @@ 3 3 4 - 5 - 8 1 1 1 @@ -1836,7 +1818,6 @@ Sex slave Sex slave You don't want to know. - -2 10 -10 -5 @@ -1851,7 +1832,6 @@ Shopkeeper/Craftsman Shopkeeper/Craftsman For many people, their trade IS trade. - 5 -2 -2 -2 @@ -1865,7 +1845,6 @@ -5 5 15 - 5 1 1 @@ -1875,7 +1854,6 @@ Teenager Teenager So much angst. - -8 2 10 10 @@ -1898,12 +1876,8 @@ Arms Dealer Arms Dealer You know the risk selling weapons to both sides, but the profit margin is just that good. - 1 - 1 - 5 10 10 - 10 10 10 1 @@ -1917,8 +1891,6 @@ A friendly face can make violence unnecessary... 10 4 - 15 - 5 3 5 1 @@ -1931,7 +1903,6 @@ Bouncer Doormen make good soldiers in close combat, though the killing part is a change (hopefully). 4 - 2 10 3 1 @@ -1943,7 +1914,6 @@ Bodyguard Bodyguard Superbly trained, utterly loyal, and willing to pay the ultimate price. What more could a potential employer want? - 4 10 10 10 @@ -1959,7 +1929,6 @@ Shopkeeper/Craftsman Shopkeeper/Craftsman For many people, their trade IS trade. - 5 -2 -2 -2 @@ -2008,7 +1977,6 @@ Pilot Pilot Flying helicopters is second nature to him, as is getting the heck out of trouble! - 3 1 10 10 @@ -2024,8 +1992,6 @@ Airport Cargo Manager/Thief Cargo Manager/Thief Pablo 'takes care of' the cargo coming in and going out of the Drassen airport. - 5 - 5 1 -15 3 @@ -2044,7 +2010,6 @@ Airport Cargo Manager Cargo Manager Sal tries to handle the cargo manager job. - 3 10 -5 1 @@ -2056,9 +2021,6 @@ Priest Priest Many devout followers of any religion or cult are surprisingly violent and zealous if pushed into the right (or wrong) direction. - 3 - 10 - 5 10 -5 -5 @@ -2072,9 +2034,6 @@ -5 -5 10 - 10 - -10 - 10 1 1 1 @@ -2113,7 +2072,6 @@ Warden Warden Former law enforcement personnel often seek work in the mercenary world, and are the logical choice for handling captives. - 5 10 25 175 @@ -2132,7 +2090,6 @@ 10 -10 -10 - -1 2 1 1 @@ -2163,9 +2120,7 @@ Miner Working in a mine is hard, punishing work. No wonder some start to look for easier cash. -20 - 5 1 - 5 3 1 1 @@ -2176,16 +2131,11 @@ Madame Madame Pleasing customers in a most unsavory way while keeping her charges captive. - 5 10 10 -5 -3 1 - 10 - 10 - 5 - 10 10 100 1 @@ -2204,8 +2154,6 @@ 3 5 10 - 10 - 10 1 1 @@ -2238,8 +2186,6 @@ 10 10 10 - 10 - 8 1 1 1 @@ -2250,7 +2196,6 @@ Insurgent American Terrorist Insurgent Terrorist Paranoid, ignorant, fascist - yep, that's you. - 6 3 3 4 @@ -2258,8 +2203,6 @@ 10 10 10 - 5 - 8 1 1 1 @@ -2270,7 +2213,6 @@ Terrorist Poisoner Terrorist Poisoner Wanted by Interpol, terrorists know how to live undercover unnoticed. - 5 5 -10 10 @@ -2286,9 +2228,6 @@ Junk Dealer/Black Marketeer Junk Dealer Jake deals in junk . . . and other stuff. - 5 - 5 - 5 10 -1 -5 @@ -2305,7 +2244,6 @@ Child Child And there goes the Geneva convention... - -10 10 10 -10 @@ -2328,8 +2266,6 @@ Car Mechanic Car Mechanic Dave used to run a service station . . . when there was fuel for vehicles. - 3 - 6 3 -2 -3 @@ -2360,7 +2296,6 @@ Frontman Not needed! 4 - 2 5 3 10 @@ -2406,7 +2341,6 @@ General General This mercenary General is definitely not in your squad! - 10 5 -3 -2 @@ -2415,9 +2349,6 @@ 10 3 200 - 20 - 20 - 20 15 20 5 @@ -2431,7 +2362,6 @@ Sergeant Krott Sergeant Drafted into the Arulcan Army, this sergeant would rather be at home with his family. - 3 3 -3 -2 @@ -2463,7 +2393,6 @@ -10 10 20 - 10 -15 1 1 @@ -2477,7 +2406,6 @@ Target of thrown popcorn in cinemas around the world, scoffed by critics yet adored by loyal fans. -5 -5 - 20 5 20 1 @@ -2504,7 +2432,6 @@ -5 5 15 - 5 1 1 @@ -2514,8 +2441,6 @@ Apothecary Apothecary For many people, their trade IS trade. - 10 - 2 -2 -2 -2 @@ -2528,7 +2453,6 @@ -5 -5 15 - 5 1 1 @@ -2538,7 +2462,6 @@ Shopkeeper/Craftsman Shopkeeper/Craftsman For many people, their trade IS trade. - 5 -2 -2 -2 @@ -2551,7 +2474,6 @@ -5 5 15 - 5 1 1 @@ -2561,7 +2483,6 @@ WWII Veteran Veteran In his prime, he'd have put all you youngsters to shame. - 5 5 -5 -2 @@ -2615,7 +2536,6 @@ -10 5 15 - 5 1 1 @@ -2641,8 +2561,6 @@ Scientist Scientist Single-minded scientist working for the Queen . . . - -5 - 10 10 10 -6 @@ -2661,8 +2579,6 @@ Nurse Nurse While not full-blown doctors, nurses are still in high demand in warzones, due to that grim business. - 3 - 7 10 10 -10 @@ -2670,7 +2586,6 @@ -5 5 30 - 10 1 1 @@ -2681,7 +2596,6 @@ Bouncer Doormen make good soldiers in close combat, though the killing part is a change (hopefully). 4 - 2 5 3 3 @@ -2694,7 +2608,6 @@ Twit Twit Married to The Warden, two-faced, cowardly, unfaithful to the point of facilitating murder. - -5 10 10 -9 @@ -2713,16 +2626,12 @@ Butt Monkey Butt Monkey One would expect the constant abuse and ridicule you withstand to eventually lead you to reconsider your life choices. Nope. - -5 10 10 -5 -5 20 10 - -10 - -50 - -50 1 1 @@ -2750,8 +2659,6 @@ Helicopter Mechanic Heli Mechanic The best (and likely only) heli mechanic in Arulco. - 3 - 8 -2 1 -5 @@ -2791,10 +2698,6 @@ 5 3 3 - -10 - 5 - 10 - -10 10 10 20 @@ -2808,7 +2711,6 @@ Hitman Hitman Professional assassins are obviously used to killing, though might come in conflict with more idealistic team members. - 3 5 3 5 @@ -2818,10 +2720,6 @@ 5 3 3 - -10 - 5 - 10 - -10 10 10 20 @@ -2835,7 +2733,6 @@ Hitman Hitman Professional assassins are obviously used to killing, though might come in conflict with more idealistic team members. - 3 5 3 5 @@ -2845,10 +2742,6 @@ 5 3 3 - -10 - 5 - 10 - -10 10 10 20 @@ -2862,7 +2755,6 @@ Hitman Hitman Professional assassins are obviously used to killing, though might come in conflict with more idealistic team members. - 3 5 3 5 @@ -2872,10 +2764,6 @@ 5 3 3 - -10 - 5 - 10 - -10 10 10 20 @@ -2889,7 +2777,6 @@ Hitman Hitman Professional assassins are obviously used to killing, though might come in conflict with more idealistic team members. - 3 5 3 5 @@ -2899,10 +2786,6 @@ 5 3 3 - -10 - 5 - 10 - -10 10 10 20 @@ -2916,7 +2799,6 @@ Hitman Hitman Professional assassins are obviously used to killing, though might come in conflict with more idealistic team members. - 3 5 3 5 @@ -2926,10 +2808,6 @@ 5 3 3 - -10 - 5 - 10 - -10 10 10 20 @@ -2943,7 +2821,6 @@ Scientist Scientist Pursuing your insatiable appetite for knowledge led you into committing atrocities for The Queen, which you now seek to rectify. - 10 10 10 -5 @@ -2985,7 +2862,6 @@ Head Miner Miner Working in a mine is hard, punishing work. No wonder some start to look for easier cash. - 5 -20 -5 1 @@ -3000,7 +2876,6 @@ Veteran Mercenary Veteran Merc While most may prefer an easy, safe life, you've chosen the life of a gun for hire - and embraced it. This is who you really are. - 5 5 -5 -2 @@ -3023,9 +2898,6 @@ Redneck Redneck When the Confederacy lost the war, your family moved further south . . . and is still fighting . . . everybody. - 3 - 3 - -7 -5 5 5 @@ -3051,8 +2923,6 @@ Barkeeper A friendly face can make violence unnecessary... 4 - 15 - 5 1 1 @@ -3063,8 +2933,6 @@ Barkeeper A friendly face can make violence unnecessary... 4 - 15 - 5 1 1 @@ -3075,8 +2943,6 @@ Barkeeper A friendly face can make violence unnecessary... 4 - 15 - 5 1 1 @@ -3087,8 +2953,6 @@ Barkeeper A friendly face can make violence unnecessary... 4 - 15 - 5 1 1 @@ -3098,14 +2962,12 @@ Mentally Challenged Mentally Challenged Poor Manny... - -9 10 10 10 -6 -6 -10 - -20 -20 1 1 @@ -3116,7 +2978,6 @@ Head Miner Miner Working in a mine is hard, punishing work. No wonder some start to look for easier cash. - 5 -20 -5 1 @@ -3131,7 +2992,6 @@ Head Miner Miner Working in a mine is hard, punishing work. No wonder some start to look for easier cash. - 5 -20 -5 1 @@ -3146,7 +3006,6 @@ Head Miner Miner Working in a mine is hard, punishing work. No wonder some start to look for easier cash. - 5 -20 -5 1 @@ -3222,16 +3081,11 @@ UN Peacekeeper UN Nations of the entire world provide these troops to solve all conflicts without any violence. Sadly, this statement is false. - 2 - 2 - 2 - 1 -5 14 14 14 10 - 4 2 1 1 @@ -3243,7 +3097,6 @@ Veteran Mercenary Veteran Merc While most may prefer an easy, safe life, you've chosen the life of a gun for hire - and embraced it. This is who you really are. - 5 5 -5 -2 @@ -3267,7 +3120,6 @@ B-Movie Star/Veteran Mercenary Movie Star/Vet Merc Target of thrown popcorn in cinemas around the world, scoffed by critics yet adored by loyal fans. - 5 5 5 -3 @@ -3275,7 +3127,6 @@ 3 10 10 - 20 10 5 3 @@ -3293,7 +3144,6 @@ Veteran Mercenary/Bomber Veteran Merc/Bomber You were already famous in this business before those youngsters were even born. After years of battle, there's hardly anything that can shake you up. - 5 5 -5 -3 @@ -3332,8 +3182,6 @@ Red Army Red Army With Russian stoicism, the Red Army prevailed against Hitler, Father Frost, and chronic shortages. - 4 - 2 8 5 -3 @@ -3356,8 +3204,6 @@ Red Army Red Army The Red Army prevailed against Hitler, Father Frost, and chronic shortages. - 4 - 2 8 5 -3 @@ -3379,8 +3225,6 @@ Red Army Red Army The Red Army prevailed against Hitler, Father Frost, and chronic shortages - 4 - 2 8 5 -3 @@ -3402,14 +3246,11 @@ Military Advisor Military Advisor Pointing the gun in the right direction is a start, but someone needs to teach these people how to teach other people where to point. - 5 3 3 3 5 2 - 10 - 5 3 10 1 @@ -3423,7 +3264,6 @@ Bouncer Doormen make good soldiers in close combat, though the killing part is a change (hopefully). 4 - 2 7 3 3 @@ -3437,9 +3277,6 @@ Surgeon/Refugee Surgeon/Refugee Leaving your homeland has left you bitter. Learning to cut human flesh relieved your pain. - 3 - 10 - 8 10 10 -5 @@ -3522,11 +3359,6 @@ Mad Bomber Mad Bomber Explosives experts are hard to find . . . but everyone wishes they hadn't found this one! - 3 - 3 - -6 - -9 - 9 33 66 1 @@ -3535,9 +3367,6 @@ 20 100 -50 - -50 - 50 - -50 100 1 1 @@ -3566,9 +3395,6 @@ Wrestler Wrestler It might be more of a spectacle than actual fighting, but getting thrown around a ring without breaking a neck still takes a lot of skill. - 3 - 5 - 2 5 5 10 @@ -3579,8 +3405,6 @@ 75 5 -5 - 5 - 10 1 1 @@ -3590,8 +3414,6 @@ Veteran Physician Veteran Physician Several years of evaluating human lives ironically left your own health in disrepair - cheap cigarrettes flushed down with strong coffee took their toll. The object-like way you started to treat your patients also doesn't make you very popular. - -7 - 10 10 10 -5 @@ -3599,8 +3421,6 @@ -5 10 -10 - -5 - 10 -20 1 1 @@ -3631,12 +3451,9 @@ Smith/Poor Shot Smith/Poor Shot Due to extreme short-sightedness Wally is a poor shot with next to no chance of improvement. - 8 - 10 10 8 - -10 - -10 + -10 -5 -10 1 @@ -3648,8 +3465,6 @@ Surgeon Surgeon Everyone can cut human flesh - but sewing it back is a quest for the best! - 10 - 8 10 10 -5 @@ -3665,9 +3480,6 @@ General Practitioner GP A versatile and educated doctor can save a human life, no matter what his patient caught - a virus or a bullet. - 1 - 5 - 10 10 10 -5 @@ -3675,7 +3487,6 @@ -2 5 20 - 10 2 1 1 @@ -3707,8 +3518,6 @@ Coward/Teacher/Snitch Coward/Snitch When they said "those who can, do; those who can't, teach" - they were talking about Lance. - 3 - -6 10 -9 -9 @@ -3729,7 +3538,6 @@ Pretender Pretender Pretending to be anything and everything he is not, nobody knows who he actually is. - -5 10 10 -6 @@ -3739,9 +3547,6 @@ -10 3 3 - 6 - -3 - 3 -3 1 1 @@ -3754,9 +3559,6 @@ Baseball player Athlete If your team ever needs someone to throw grenades on an even field, you'll be the man. - 6 - 3 - 3 -3 3 3 @@ -4210,16 +4012,12 @@ Valley Girl Technician Valley Girl/Tech Valley girl wrench wench, and perhaps the best of the Roachburn siblings! - 5 - 5 10 -5 -5 -5 -10 10 - 20 - -20 10 20 1 @@ -4232,8 +4030,6 @@ Nurse/Snitch Nurse/Snitch While not full-blown doctors, nurses are still in high demand in warzones, due to that grim business. - 3 - 7 10 10 -10 @@ -4241,7 +4037,6 @@ -5 5 30 - 10 50 10 1 @@ -4257,8 +4052,6 @@ Veteran Mercenary Veteran Merc You were already famous in this business before those youngsters were even born. After years of battle, there's hardly anything that can shake you up. - 5 - 5 -5 -2 3 @@ -4280,8 +4073,6 @@ Hypochondriac Hypochondriac When you enter a ward, all medical personnel tries to look overly busy or hides around corners in a futile attempt to avoid you. The List of your possible afflictions just keeps getting bigger and bigger! - -3 - 3 10 10 -8 @@ -4309,8 +4100,6 @@ Battlefield Medic Battlefield Medic Everyone can cut human flesh - but sewing it back while under fire is a quest for the best! - 5 - 5 1 7 7 @@ -4337,7 +4126,6 @@ 7 -10 -10 - 5 6 5 1 @@ -4349,9 +4137,6 @@ Veteran Mercenary/Car Mechanic Vet Merc/Mechanic A car mechanic is very useful, as long as you actually have a car. - 3 - 6 - 5 -5 8 3 @@ -4360,7 +4145,6 @@ 6 12 12 - 10 5 5 3 @@ -4378,7 +4162,6 @@ Hitman Hitman Professional assassins are obviously used to killing, though might come in conflict with more idealistic team members. - 3 5 3 5 @@ -4388,10 +4171,6 @@ 5 3 3 - -10 - 5 - 10 - -10 10 10 20 @@ -4406,16 +4185,11 @@ UN Peacekeeper UN Spam was frustrated by the lack of a strong mandate that forced him to do nothing. On the plus side, he is used to being fired at. - 2 - 2 - 2 - 1 -5 14 14 14 10 - 4 2 1 1 @@ -4426,8 +4200,6 @@ Veteran Ranger/Mercenary Veteran Ranger/Merc The Rangers form the elite of the US Army infantry. - 8 - 2 6 -5 -2 @@ -4451,9 +4223,6 @@ Professional Thief/Convict Thief/Convict Prison is college for criminals . . . if they survive the course load. Jimmy passed with honors. - 5 - 5 - 10 5 8 2 diff --git a/gamedir/Data-UB/AddOns/Data-UB-1.13/Ja2_Options.ini b/gamedir/Data-UB/AddOns/Data-UB-1.13/Ja2_Options.ini index ba355bf29..1e5e7b602 100644 --- a/gamedir/Data-UB/AddOns/Data-UB-1.13/Ja2_Options.ini +++ b/gamedir/Data-UB/AddOns/Data-UB-1.13/Ja2_Options.ini @@ -3751,6 +3751,33 @@ REPAIR_RATE_DIVISOR = 2500 ; down repair. A lower value speeds it up. REPAIR_SESSIONS_PER_DAY = 24 +;------------------------------------------------------------------------------------------------------------------------------ +; Administration +; +; This assignment has a merc performing various administrative tasks that boost the productivity of other mercs in the same +; town or sector. This affects doctoring, repairing, training, interrogation, fortification, burial, item movement etc.. +; The boost is divided over all applicable mercs by the same amount. +;------------------------------------------------------------------------------------------------------------------------------ + +; How much administration points are required to boost another merc's productivity by 1%? The higher the less effective this +; assignment becomes. +ADMINISTRATION_POINTS_PER_PERCENT = 20.0 + +; What is the maximum boost one can receive this way? +ADMINISTRATION_MAX_PERCENTAGE = 15 + +;------------------------------------------------------------------------------------------------------------------------------ +; Exploration +; +; This assignment has a merc exploring the sector for items the player does not yet know about. Once done, the approximate location +; of these items is marked on the full sector map. +; This does not reveal the items, reveal rooms, or take care of traps - it is a merely a help for the player on where they should +; go looking. +;------------------------------------------------------------------------------------------------------------------------------ + +; Modifies how fast a merc explores. Higher means faster. Values in [0.01; 10.0], default 2.0. +EXPLORATION_POINTS_MODIFIER = 2.0 + ;------------------------------------------------------------------------------------------------------------------------------ ; SquadNames ;------------------------------------------------------------------------------------------------------------------------------ diff --git a/gamedir/Data-UB/AddOns/Data-UB-Vanilla/Ja2_Options.INI b/gamedir/Data-UB/AddOns/Data-UB-Vanilla/Ja2_Options.INI index 419842484..1b463e54c 100644 --- a/gamedir/Data-UB/AddOns/Data-UB-Vanilla/Ja2_Options.INI +++ b/gamedir/Data-UB/AddOns/Data-UB-Vanilla/Ja2_Options.INI @@ -3725,6 +3725,33 @@ REPAIR_RATE_DIVISOR = 2500 ; down repair. A lower value speeds it up. REPAIR_SESSIONS_PER_DAY = 24 +;------------------------------------------------------------------------------------------------------------------------------ +; Administration +; +; This assignment has a merc performing various administrative tasks that boost the productivity of other mercs in the same +; town or sector. This affects doctoring, repairing, training, interrogation, fortification, burial, item movement etc.. +; The boost is divided over all applicable mercs by the same amount. +;------------------------------------------------------------------------------------------------------------------------------ + +; How much administration points are required to boost another merc's productivity by 1%? The higher the less effective this +; assignment becomes. +ADMINISTRATION_POINTS_PER_PERCENT = 20.0 + +; What is the maximum boost one can receive this way? +ADMINISTRATION_MAX_PERCENTAGE = 15 + +;------------------------------------------------------------------------------------------------------------------------------ +; Exploration +; +; This assignment has a merc exploring the sector for items the player does not yet know about. Once done, the approximate location +; of these items is marked on the full sector map. +; This does not reveal the items, reveal rooms, or take care of traps - it is a merely a help for the player on where they should +; go looking. +;------------------------------------------------------------------------------------------------------------------------------ + +; Modifies how fast a merc explores. Higher means faster. Values in [0.01; 10.0], default 2.0. +EXPLORATION_POINTS_MODIFIER = 2.0 + ;------------------------------------------------------------------------------------------------------------------------------ ; SquadNames ;------------------------------------------------------------------------------------------------------------------------------ diff --git a/gamedir/Data/Ja2_Options.INI b/gamedir/Data/Ja2_Options.INI index f889b8e22..7665280aa 100644 --- a/gamedir/Data/Ja2_Options.INI +++ b/gamedir/Data/Ja2_Options.INI @@ -4387,6 +4387,33 @@ CLEANING_RATE_DIVISOR = 500 ; down repair. A lower value speeds it up. REPAIR_SESSIONS_PER_DAY = 24 +;------------------------------------------------------------------------------------------------------------------------------ +; Administration +; +; This assignment has a merc performing various administrative tasks that boost the productivity of other mercs in the same +; town or sector. This affects doctoring, repairing, training, interrogation, fortification, burial, item movement etc.. +; The boost is divided over all applicable mercs by the same amount. +;------------------------------------------------------------------------------------------------------------------------------ + +; How much administration points are required to boost another merc's productivity by 1%? The higher the less effective this +; assignment becomes. +ADMINISTRATION_POINTS_PER_PERCENT = 20.0 + +; What is the maximum boost one can receive this way? +ADMINISTRATION_MAX_PERCENTAGE = 15 + +;------------------------------------------------------------------------------------------------------------------------------ +; Exploration +; +; This assignment has a merc exploring the sector for items the player does not yet know about. Once done, the approximate location +; of these items is marked on the full sector map. +; This does not reveal the items, reveal rooms, or take care of traps - it is a merely a help for the player on where they should +; go looking. +;------------------------------------------------------------------------------------------------------------------------------ + +; Modifies how fast a merc explores. Higher means faster. Values in [0.01; 10.0], default 2.0. +EXPLORATION_POINTS_MODIFIER = 2.0 + ;------------------------------------------------------------------------------------------------------------------------------ ; SquadNames ;------------------------------------------------------------------------------------------------------------------------------ diff --git a/gamedir/Data/TableData/Backgrounds.xml b/gamedir/Data/TableData/Backgrounds.xml index ecc02ae55..fb8f65712 100644 --- a/gamedir/Data/TableData/Backgrounds.xml +++ b/gamedir/Data/TableData/Backgrounds.xml @@ -97,6 +97,7 @@ 0 0 0 + 0 0