diff --git a/Strategic/Assignments.cpp b/Strategic/Assignments.cpp index 027d5afc..04dad500 100644 --- a/Strategic/Assignments.cpp +++ b/Strategic/Assignments.cpp @@ -1,4 +1,3 @@ -#pragma optimize("",off) #ifdef PRECOMPILEDHEADERS #include "Strategic All.h" #include "GameSettings.h" diff --git a/Strategic/Map Screen Interface Map.cpp b/Strategic/Map Screen Interface Map.cpp index 39cca58a..185549d9 100644 --- a/Strategic/Map Screen Interface Map.cpp +++ b/Strategic/Map Screen Interface Map.cpp @@ -1,4 +1,3 @@ -#pragma optimize("",off) #ifdef PRECOMPILEDHEADERS #include "Strategic All.h" #include "GameSettings.h" diff --git a/Strategic/Town Militia.cpp b/Strategic/Town Militia.cpp index 9a3e3ed9..98ce1858 100644 --- a/Strategic/Town Militia.cpp +++ b/Strategic/Town Militia.cpp @@ -1,4 +1,3 @@ -#pragma optimize("",off) #include "builddefines.h" #ifdef PRECOMPILEDHEADERS diff --git a/Tactical/ArmsDealerInvInit.cpp b/Tactical/ArmsDealerInvInit.cpp index 16d0fec6..df0c9422 100644 --- a/Tactical/ArmsDealerInvInit.cpp +++ b/Tactical/ArmsDealerInvInit.cpp @@ -1,4 +1,3 @@ -#pragma optimize("",off) #ifdef PRECOMPILEDHEADERS #include "Tactical All.h" #else diff --git a/Tactical/DisplayCover.cpp b/Tactical/DisplayCover.cpp index 32832e70..34b67dd8 100644 --- a/Tactical/DisplayCover.cpp +++ b/Tactical/DisplayCover.cpp @@ -1,4 +1,3 @@ -#pragma optimize("",off) #ifdef PRECOMPILEDHEADERS #include "AI All.h" #include "DisplayCover.h" diff --git a/TileEngine/Tactical Placement GUI.cpp b/TileEngine/Tactical Placement GUI.cpp index 3a8523d6..787eba22 100644 --- a/TileEngine/Tactical Placement GUI.cpp +++ b/TileEngine/Tactical Placement GUI.cpp @@ -1,4 +1,3 @@ -#pragma optimize("",off) #include "builddefines.h" // WANNE 2