From a554f0de170945f0e7b31024f44a8aa5074f7dd7 Mon Sep 17 00:00:00 2001 From: rftrdev <102184004+rftrdev@users.noreply.github.com> Date: Fri, 4 Nov 2022 22:32:23 -0700 Subject: [PATCH] Remove #pragma optimize --- Strategic/Assignments.cpp | 1 - Strategic/Map Screen Interface Map.cpp | 1 - Strategic/Town Militia.cpp | 1 - Tactical/ArmsDealerInvInit.cpp | 1 - Tactical/DisplayCover.cpp | 1 - TileEngine/Tactical Placement GUI.cpp | 1 - 6 files changed, 6 deletions(-) diff --git a/Strategic/Assignments.cpp b/Strategic/Assignments.cpp index 027d5afc..04dad500 100644 --- a/Strategic/Assignments.cpp +++ b/Strategic/Assignments.cpp @@ -1,4 +1,3 @@ -#pragma optimize("",off) #ifdef PRECOMPILEDHEADERS #include "Strategic All.h" #include "GameSettings.h" diff --git a/Strategic/Map Screen Interface Map.cpp b/Strategic/Map Screen Interface Map.cpp index 39cca58a..185549d9 100644 --- a/Strategic/Map Screen Interface Map.cpp +++ b/Strategic/Map Screen Interface Map.cpp @@ -1,4 +1,3 @@ -#pragma optimize("",off) #ifdef PRECOMPILEDHEADERS #include "Strategic All.h" #include "GameSettings.h" diff --git a/Strategic/Town Militia.cpp b/Strategic/Town Militia.cpp index 9a3e3ed9..98ce1858 100644 --- a/Strategic/Town Militia.cpp +++ b/Strategic/Town Militia.cpp @@ -1,4 +1,3 @@ -#pragma optimize("",off) #include "builddefines.h" #ifdef PRECOMPILEDHEADERS diff --git a/Tactical/ArmsDealerInvInit.cpp b/Tactical/ArmsDealerInvInit.cpp index 16d0fec6..df0c9422 100644 --- a/Tactical/ArmsDealerInvInit.cpp +++ b/Tactical/ArmsDealerInvInit.cpp @@ -1,4 +1,3 @@ -#pragma optimize("",off) #ifdef PRECOMPILEDHEADERS #include "Tactical All.h" #else diff --git a/Tactical/DisplayCover.cpp b/Tactical/DisplayCover.cpp index 32832e70..34b67dd8 100644 --- a/Tactical/DisplayCover.cpp +++ b/Tactical/DisplayCover.cpp @@ -1,4 +1,3 @@ -#pragma optimize("",off) #ifdef PRECOMPILEDHEADERS #include "AI All.h" #include "DisplayCover.h" diff --git a/TileEngine/Tactical Placement GUI.cpp b/TileEngine/Tactical Placement GUI.cpp index 3a8523d6..787eba22 100644 --- a/TileEngine/Tactical Placement GUI.cpp +++ b/TileEngine/Tactical Placement GUI.cpp @@ -1,4 +1,3 @@ -#pragma optimize("",off) #include "builddefines.h" // WANNE 2